Player Matchup

Cliodhna
Cliodhna
EmperorFrost909
Cliodhna
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
371W - 369L
1,516 Elo+
Solo
Anhur
Anhur
SirIvanThyGreat
Anhur
Level 47
God Stats
5W - 1L
1,921 SR
Queue Stats
203W - 187L
1,516 Elo+
Solo
Geb
Geb
YG4Hunny
Geb
Level 53
God Stats
5W - 1L
1,644 SR
Queue Stats
111W - 94L
1,547 Elo+
Solo
Discordia
Discordia
andrasté
Discordia
Level 137
God Stats
13W - 8L
1,609 SR
Queue Stats
201W - 154L
1,540 Elo+
Solo
Susano
Susano
hijabslayer123
Susano
Level 35
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 1L
1,670 Elo+
Solo
Team Averages
Level 82
1,686 SR
1,558 Elo+

VS

Team Averages
Level 100
1,574 SR
1,597 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DevinTheDevil21
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Party 1
Neith
Neith
SilentSnipes_YT
Neith
Level 34
God Stats
23W - 25L
1,483 SR
Queue Stats
118W - 125L
1,438 Elo+
Solo
Eset
Eset
SаdGirl
Eset
Level 159
God Stats
16W - 3L
1,828 SR
Queue Stats
256W - 98L
1,843 Elo+
Party 1
Ne Zha
Ne Zha
stahpwatchwins
Ne Zha
Level 129
God Stats
19W - 20L
1,559 SR
Queue Stats
217W - 204L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
3 / 4 / 4
7,549
503
5,224
8,559
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 2
8,698
580
6,505
7,342
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 8
7,934
529
4,096
12,966
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
andrasté
Discordia
13
2 / 5 / 4
7,894
526
4,659
6,121
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 1
9,753
650
10,278
11,470
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 3 / 5
7,950
530
3,384
12,011
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 2
6,283
419
2,441
8,334
4,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 2
5,915
394
4,183
7,063
1,678
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
15
10 / 3 / 2
9,721
648
11,567
9,045
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
7,131
475
5,449
10,709
3,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
14
14
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
5
1.5
L
1
4
2
0.5
W
Cliodhna
3
4
4
1.25
L
0
4
2
0.25
W
5
2
2
3
L
Eset
10
3
2
3.67
W
2
1
8
6
W
Discordia
andrasté
Discordia
2
5
4
0.8
W
8
2
1
4.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
27,024
46,458
Taken
47,162
22,792
Mitigated
19,263
12,110
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,384
902
0
5,259
12,011
5,145
661
1,421
10,516
37,720
8,255
L
2,441
119
500
1,874
8,334
4,668
103
2,646
5,590
0
15,268
W
Cliodhna
5,224
98
0
2,644
8,559
2,974
0
3,487
4,934
0
36,933
L
4,183
1,599
0
2,063
7,063
1,678
87
1,451
5,590
0
29,331
W
6,505
4,107
0
2,035
7,342
2,450
284
1,394
5,882
0
61,547
L
Eset
11,567
1,332
171
1,725
9,045
3,998
29
2,211
6,556
51,415
0
W
4,096
762
0
2,140
12,966
10,963
0
3,621
9,103
23,062
0
W
Discordia
andrasté
Discordia
4,659
316
0
510
6,121
2,044
214
2,450
3,519
42,340
0
W
10,278
3,441
0
4,781
11,470
4,361
0
3,031
8,369
0
62,194
L
5,449
2,172
0
1,134
10,709
3,774
0
682
10,013
0
38,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
37,000
423
Minions Killed
348
0
Camps Cleared
0
1,437,736
Distance Traveled
1,395,817
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,950
530
86
6
0
297,872
2
L
Guan Yu
6,283
419
31
2
0
268,459
0
W
Cliodhna
7,549
503
75
5
0
323,615
1
L
Neith
5,915
394
54
4
0
258,721
5
W
Anhur
8,698
580
122
8
0
259,073
2
L
Eset
9,721
648
104
7
0
281,578
2
W
Geb
7,934
529
28
2
0
273,417
10
W
Discordia
7,894
526
81
5
0
286,373
7
W
Susano
9,753
650
117
8
0
295,258
1
L
Ne Zha
7,131
475
73
5
0
289,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role