Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MiamiiX
Xbalanque
Level 47
God Stats
17W - 12L
1,530 SR
Queue Stats
244W - 297L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Poiuytt
Ah Puch
Level 136
God Stats
15W - 4L
1,543 SR
Queue Stats
415W - 410L
1,514 Elo+
Solo
Serqet
Serqet
fnantes
Serqet
Level 65
God Stats
0W - 3L
1,304 SR
Queue Stats
100W - 149L
1,353 Elo+
Solo
Bastet
Bastet
xivarox1
Bastet
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 7L
1,532 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,466 Elo+

VS

Team Averages
Level 115
1,566 SR
1,437 Elo+
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DeytoNN
Nemesis
Level 157
God Stats
1W - 0L
1,731 SR
Queue Stats
357W - 339L
1,595 Elo+
Solo
Chang'e
Chang'e
Goubyson
Chang'e
Level 117
God Stats
1W - 1L
1,603 SR
Queue Stats
4W - 6L
1,301 Elo+
Party 1
Discordia
Discordia
T3ce
Discordia
Level 148
God Stats
2W - 1L
1,497 SR
Queue Stats
72W - 59L
1,561 Elo+
Solo
Merlin
Merlin
morehim
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 4 / 10
10,321
645
6,842
26,322
38,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MiamiiX
Xbalanque
16
3 / 7 / 7
10,255
641
16,272
18,921
9,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Poiuytt
Ah Puch
20
3 / 2 / 9
11,463
716
32,863
17,305
9,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
fnantes
Serqet
16
1 / 4 / 7
9,576
599
7,623
16,170
10,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
xivarox1
Bastet
15
4 / 7 / 5
9,620
601
14,142
18,231
8,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 3 / 11
10,894
681
13,122
15,189
5,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DeytoNN
Nemesis
20
3 / 2 / 16
11,262
704
14,178
26,585
26,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Goubyson
Chang'e
20
8 / 4 / 13
12,481
780
14,872
21,212
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
T3ce
Discordia
20
7 / 1 / 16
12,507
782
30,556
14,839
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
morehim
Merlin
16
2 / 3 / 11
10,165
635
6,288
9,297
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
13
Kills
23
24
Deaths
13
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
10
1.75
W
Persephone
 
Persephone
3
3
11
2.83
W
Nemesis
DeytoNN
Nemesis
3
2
16
5.5
W
Chang'e
Goubyson
Chang'e
8
4
13
3.63
L
Xbalanque
MiamiiX
Xbalanque
3
7
7
0.93
L
Ah Puch
Poiuytt
Ah Puch
3
2
9
3.75
W
Discordia
T3ce
Discordia
7
1
16
15
L
Serqet
fnantes
Serqet
1
4
7
1.13
W
Merlin
morehim
Merlin
2
3
11
2.5
L
Bastet
xivarox1
Bastet
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,742
Damage
79,016
96,949
Taken
87,122
77,494
Mitigated
52,849
41,464
Healing
41,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,842
3,420
10,325
10,764
26,322
38,852
441
13,557
12,765
0
11,371
W
Persephone
 
Persephone
13,122
1,349
1,215
2,556
15,189
5,879
1,774
6,493
8,656
32,601
0
W
Nemesis
DeytoNN
Nemesis
14,178
3,487
3,015
7,078
26,585
26,790
868
11,216
14,870
0
19,730
W
Chang'e
Goubyson
Chang'e
14,872
707
13,908
9,767
21,212
9,535
1,493
7,030
13,598
34,473
0
L
Xbalanque
MiamiiX
Xbalanque
16,272
4,226
2,817
3,692
18,921
9,554
1,028
15,185
3,736
0
38,744
L
Ah Puch
Poiuytt
Ah Puch
32,863
1,275
2,111
4,983
17,305
9,926
524
11,155
6,150
65,475
0
W
Discordia
T3ce
Discordia
30,556
595
1,492
2,017
14,839
6,724
666
5,633
9,206
57,479
0
L
Serqet
fnantes
Serqet
7,623
1,343
996
1,045
16,170
10,451
773
11,686
4,484
0
12,869
W
Merlin
morehim
Merlin
6,288
506
17
714
9,297
3,921
797
2,490
6,746
18,486
0
L
Bastet
xivarox1
Bastet
14,142
4,573
1,934
2,797
18,231
8,711
71
13,255
4,976
0
19,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,235
Gold Earned
57,309
156
Minions Killed
198
0
Camps Cleared
0
1,460,965
Distance Traveled
1,524,658
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,321
645
13
1
0
310,230
0
W
Persephone
10,894
681
58
4
0
285,994
0
W
Nemesis
11,262
704
18
1
0
335,287
0
W
Chang'e
12,481
780
41
3
0
317,127
2
L
Xbalanque
10,255
641
48
3
0
249,991
4
L
Ah Puch
11,463
716
75
5
0
308,605
1
W
Discordia
12,507
782
64
4
0
330,845
0
L
Serqet
9,576
599
17
1
0
300,359
1
W
Merlin
10,165
635
17
1
0
255,405
0
L
Bastet
9,620
601
3
0
0
291,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role