Player Matchup

Sol
Sol
ATTKTSTR
Sol
Level 146
God Stats
2W - 1L
1,640 SR
Queue Stats
76W - 68L
1,530 Elo+
Party 3
Charybdis
Charybdis
CounterspeIl
Charybdis
Level 156
God Stats
2W - 4L
1,298 SR
Queue Stats
166W - 173L
1,396 Elo+
Party 3
Ne Zha
Ne Zha
DHA Smith1
Ne Zha
Level 154
God Stats
5W - 5L
1,637 SR
Queue Stats
255W - 208L
1,598 Elo+
Solo
Anubis
Anubis
Physphere
Anubis
Level 108
God Stats
3W - 5L
1,618 SR
Queue Stats
17W - 18L
1,541 Elo+
Party 3
Bacchus
Bacchus
RichHades82
Bacchus
Level 132
God Stats
3W - 4L
1,387 SR
Queue Stats
324W - 307L
1,508 Elo+
Solo
Team Averages
Level 139
1,516 SR
1,515 Elo+

VS

Team Averages
Level 133
1,576 SR
1,544 Elo+
Nu Wa
Nu Wa
IoImao
Nu Wa
Level 86
God Stats
2W - 1L
1,806 SR
Queue Stats
123W - 136L
1,571 Elo+
Party 1
Nemesis
Nemesis
Lou232256
Nemesis
Level 139
God Stats
5W - 7L
1,421 SR
Queue Stats
503W - 454L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
ObeyApeeX
Cthulhu
Level 160
God Stats
1W - 3L
1,513 SR
Queue Stats
321W - 309L
1,545 Elo+
Party 2
Apollo
Apollo
Puffball198
Apollo
Level 157
God Stats
3W - 6L
1,475 SR
Queue Stats
286W - 269L
1,519 Elo+
Solo
Chaac
Chaac
XxJahCoinGODxX
Chaac
Level 122
God Stats
4W - 5L
1,663 SR
Queue Stats
189W - 205L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 2
12,299
647
17,680
18,534
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
CounterspeIl
Charybdis
14
3 / 6 / 4
9,719
512
10,872
14,872
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
DHA Smith1
Ne Zha
16
4 / 5 / 3
10,345
544
9,201
14,641
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Physphere
Anubis
16
3 / 4 / 2
10,573
556
12,776
13,582
6,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RichHades82
Bacchus
15
6 / 4 / 6
10,988
578
7,946
18,429
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IoImao
Nu Wa
15
5 / 5 / 10
9,658
508
16,120
11,396
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Lou232256
Nemesis
16
4 / 6 / 7
9,973
525
7,691
18,636
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ObeyApeeX
Cthulhu
15
5 / 6 / 6
9,439
497
10,350
16,409
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
11
0 / 9 / 0
7,108
374
3,907
11,158
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 8
9,645
508
14,400
21,435
20,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
27
Kills
20
21
Deaths
27
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
W
Charybdis
CounterspeIl
Charybdis
3
6
4
0.83
W
Ne Zha
DHA Smith1
Ne Zha
4
5
3
1.1
L
Nu Wa
IoImao
Nu Wa
5
5
10
2
L
Nemesis
Lou232256
Nemesis
4
6
7
1.25
L
Cthulhu
ObeyApeeX
Cthulhu
5
6
6
1.33
W
Anubis
Physphere
Anubis
3
4
2
1
L
Apollo
0
9
0
0
W
Bacchus
RichHades82
Bacchus
6
4
6
2.25
L
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,475
Damage
52,468
80,058
Taken
79,034
42,005
Mitigated
50,150
32,576
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,680
5,979
0
12,432
18,534
7,629
7,610
3,645
14,643
99,144
12,300
W
Charybdis
CounterspeIl
Charybdis
10,872
4,258
0
2,970
14,872
5,010
2,036
6,754
7,803
0
62,489
W
Ne Zha
DHA Smith1
Ne Zha
9,201
885
0
2,702
14,641
5,826
818
4,299
9,984
0
69,492
L
Nu Wa
IoImao
Nu Wa
16,120
4,566
0
1,960
11,396
3,526
0
4,340
7,056
56,865
0
L
Nemesis
Lou232256
Nemesis
7,691
2,453
0
1,862
18,636
6,862
0
5,919
12,717
0
53,491
L
Cthulhu
ObeyApeeX
Cthulhu
10,350
620
863
1,918
16,409
16,081
0
7,425
8,984
39,872
0
W
Anubis
Physphere
Anubis
12,776
1,315
0
7,258
13,582
6,435
0
2,851
9,785
63,235
0
L
Apollo
3,907
2,292
0
384
11,158
2,693
0
8,626
2,532
0
34,110
W
Bacchus
RichHades82
Bacchus
7,946
801
240
6,974
18,429
17,105
62
8,033
9,724
43,083
0
L
14,400
2,290
0
7,560
21,435
20,988
0
10,680
10,755
0
55,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
45,823
607
Minions Killed
431
0
Camps Cleared
0
1,652,885
Distance Traveled
1,675,835
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,299
647
173
9
0
333,257
1
W
Charybdis
9,719
512
125
7
0
307,748
2
W
Ne Zha
10,345
544
115
6
0
342,979
3
L
Nu Wa
9,658
508
91
5
0
303,920
1
L
Nemesis
9,973
525
86
5
0
395,567
6
L
Cthulhu
9,439
497
65
3
0
370,113
2
W
Anubis
10,573
556
127
7
0
307,407
2
L
Apollo
7,108
374
86
5
0
235,707
2
W
Bacchus
10,988
578
67
4
0
361,494
3
L
Chaac
9,645
508
103
5
0
370,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role