Player Matchup

Cu Chulainn
Cu Chulainn
CorruptedIrish32
Cu Chulainn
Level 123
God Stats
34W - 44L
1,469 SR
Queue Stats
336W - 368L
1,415 Elo+
Party 1
Thanatos
Thanatos
DoctorGel_
Thanatos
Level 156
God Stats
9W - 10L
1,441 SR
Queue Stats
295W - 348L
1,489 Elo+
Party 1
Athena
Athena
Rampage9696
Athena
Level 119
God Stats
21W - 19L
1,561 SR
Queue Stats
90W - 103L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
TheeRonGee
Danzaburou
Level 109
God Stats
22W - 18L
1,573 SR
Queue Stats
310W - 257L
1,602 Elo+
Solo
Agni
Agni
hinoko13
Agni
Level 145
God Stats
3W - 0L
1,720 SR
Queue Stats
288W - 330L
1,465 Elo+
Party 1
Team Averages
Level 130
1,553 SR
1,488 Elo+

VS

Team Averages
Level 104
1,518 SR
1,535 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jurritto
Tsukuyomi
Level 72
God Stats
0W - 2L
1,183 SR
Queue Stats
51W - 44L
1,534 Elo+
Party 3
King Arthur
King Arthur
R1chy115
King Arthur
Level 118
God Stats
8W - 13L
1,443 SR
Queue Stats
350W - 315L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
TheHotLettuce
Sylvanus
Level 105
God Stats
15W - 8L
1,819 SR
Queue Stats
287W - 263L
1,559 Elo+
Party 2
Freya
Freya
TripodFish
Freya
Level 81
God Stats
3W - 3L
1,644 SR
Queue Stats
83W - 68L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CorruptedIrish32
Cu Chulainn
20
3 / 1 / 8
12,621
526
19,159
28,256
26,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
DoctorGel_
Thanatos
20
15 / 1 / 5
14,207
592
19,293
18,680
11,713
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
17
1 / 1 / 17
11,469
478
10,048
18,691
25,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TheeRonGee
Danzaburou
19
5 / 3 / 6
12,206
509
10,005
14,186
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
8 / 2 / 12
12,496
521
20,489
11,570
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 2
11,098
462
13,523
17,606
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Jurritto
Tsukuyomi
16
4 / 7 / 0
10,744
448
12,243
17,917
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
R1chy115
King Arthur
17
0 / 6 / 0
10,948
456
17,529
30,254
23,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
TheHotLettuce
Sylvanus
13
0 / 7 / 4
9,174
382
6,631
21,811
21,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
17
3 / 6 / 1
10,972
457
9,365
18,195
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
32
Kills
8
8
Deaths
32
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
2
0.33
W
Cu Chulainn
CorruptedIrish32
Cu Chulainn
3
1
8
7
W
Thanatos
DoctorGel_
Thanatos
15
1
5
17.5
L
Tsukuyomi
Jurritto
Tsukuyomi
4
7
0
0.57
L
King Arthur
R1chy115
King Arthur
0
6
0
0
W
Athena
1
1
17
9.5
L
Sylvanus
TheHotLettuce
Sylvanus
0
7
4
0.29
W
Danzaburou
TheeRonGee
Danzaburou
5
3
6
2.67
L
Freya
3
6
1
0.58
W
Agni
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,994
Damage
59,291
91,383
Taken
105,783
74,538
Mitigated
65,162
44,776
Healing
31,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,523
953
0
4,065
17,606
6,653
0
8,849
8,318
86,142
0
W
Cu Chulainn
CorruptedIrish32
Cu Chulainn
19,159
3,619
0
12,868
28,256
26,680
0
4,953
23,303
7,455
92,186
W
Thanatos
DoctorGel_
Thanatos
19,293
4,257
0
20,550
18,680
11,713
0
6,052
12,628
0
119,607
L
Tsukuyomi
Jurritto
Tsukuyomi
12,243
3,149
0
4,307
17,917
6,734
0
4,086
13,641
0
79,892
L
King Arthur
R1chy115
King Arthur
17,529
2,619
0
10,391
30,254
23,365
0
2,928
27,214
0
97,756
W
Athena
10,048
1,849
866
4,735
18,691
25,749
0
10,604
8,087
29,080
0
L
Sylvanus
TheHotLettuce
Sylvanus
6,631
1,786
3,705
4,224
21,811
21,564
529
10,081
11,316
24,344
0
W
Danzaburou
TheeRonGee
Danzaburou
10,005
4,429
0
2,213
14,186
6,201
1,580
5,670
8,442
0
98,584
L
Freya
9,365
3,243
0
4,364
18,195
6,846
385
5,970
12,059
81,139
0
W
Agni
20,489
544
99
3,445
11,570
4,195
441
5,058
6,512
70,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,999
Gold Earned
52,936
618
Minions Killed
629
0
Camps Cleared
0
2,264,821
Distance Traveled
2,135,415
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,098
462
149
6
0
424,295
5
W
Cu Chulainn
12,621
526
163
7
0
444,737
9
W
Thanatos
14,207
592
148
6
0
511,209
7
L
Tsukuyomi
10,744
448
130
5
0
437,614
5
L
King Arthur
10,948
456
170
7
0
452,338
5
W
Athena
11,469
478
42
2
0
416,155
0
L
Sylvanus
9,174
382
43
2
0
406,647
4
W
Danzaburou
12,206
509
125
5
0
440,234
9
L
Freya
10,972
457
137
6
0
414,521
4
W
Agni
12,496
521
140
6
0
452,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role