Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Boaaa
Merlin
Level 120
God Stats
2W - 1L
1,261 SR
Queue Stats
37W - 17L
1,744 Elo+
Party 1
Awilix
Awilix
FeedsForFun
Awilix
Level 85
God Stats
13W - 5L
1,679 SR
Queue Stats
169W - 64L
1,760 Elo+
Party 1
Team Averages
Level 122
1,480 SR
1,668 Elo+

VS

Team Averages
Level 114
1,532 SR
1,620 Elo+
Tyr
Tyr
RlsNatsu
Tyr
Level 147
God Stats
1W - 1L
1,606 SR
Queue Stats
14W - 15L
1,641 Elo+
Solo
Anubis
Anubis
XxxTwinksterxxX
Anubis
Level 147
God Stats
1W - 4L
1,453 SR
Queue Stats
123W - 67L
1,712 Elo+
Party 2
Loki
Loki
kfunk04
Loki
Level 49
God Stats
20W - 26L
1,537 SR
Queue Stats
64W - 60L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 1 / 1
9,628
688
12,204
10,914
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Boaaa
Merlin
13
0 / 3 / 8
8,735
624
4,040
9,084
3,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
2 / 1 / 5
8,823
630
3,874
9,788
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,218
587
7,708
15,364
11,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 1
8,829
631
6,719
6,581
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
kfunk04
Loki
9
0 / 0 / 3
7,397
528
424
3,393
1,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
5
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
1
6.5
W
Merlin
Boaaa
Merlin
0
3
8
1.33
W
Awilix
2
1
5
4.5
L
1
8
3
0.31
L
4
0
1
4.5
L
Loki
kfunk04
Loki
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
14,851
29,786
Taken
25,338
25,328
Mitigated
15,802
9,693
Healing
4,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,204
1,813
0
3,403
10,914
14,976
800
1,600
9,314
0
26,957
W
Merlin
Boaaa
Merlin
4,040
729
105
2,846
9,084
3,216
1,009
2,957
6,127
42,410
0
W
Awilix
3,874
1,092
0
3,339
9,788
7,136
212
2,768
7,020
0
20,811
L
7,708
394
0
2,081
15,364
11,839
0
2,797
11,615
0
15,826
L
6,719
432
0
2,558
6,581
2,623
0
814
5,496
23,142
0
L
Loki
kfunk04
Loki
424
57
0
0
3,393
1,340
0
783
2,576
0
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
24,444
150
Minions Killed
71
9
Camps Cleared
3
720,887
Distance Traveled
528,761
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,628
688
34
2
3
248,365
4
W
Merlin
8,735
624
91
7
4
202,770
0
W
Awilix
8,823
630
25
2
2
269,752
4
L
Tyr
8,218
587
21
2
1
228,942
2
L
Anubis
8,829
631
34
2
2
179,119
1
L
Loki
7,397
528
16
1
0
120,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role