Player Matchup

Charybdis
Charybdis
B00MRR
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,571 Elo+
Party 3
Merlin
Merlin
IAmToastNotBread
Merlin
Level 147
God Stats
1W - 1L
1,552 SR
Queue Stats
9W - 15L
1,513 Elo+
Solo
Ymir
Ymir
PolGG
Ymir
Level 138
God Stats
1W - 1L
1,716 SR
Queue Stats
31W - 43L
1,430 Elo+
Solo
Serqet
Serqet
Polarsss
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,285 Elo+
Party 3
Zeus
Zeus
mimi72209930
Zeus
Level 66
God Stats
66W - 62L
1,594 SR
Queue Stats
283W - 304L
1,546 Elo+
Solo
Team Averages
Level 105
1,572 SR
1,469 Elo+

VS

Team Averages
Level 116
1,491 SR
1,569 Elo+
Poseidon
Poseidon
Artio
Poseidon
Level 148
God Stats
4W - 1L
1,902 SR
Queue Stats
478W - 353L
1,566 Elo+
Party 1
Bacchus
Bacchus
SenRaven
Bacchus
Level 56
God Stats
2W - 6L
1,128 SR
Queue Stats
496W - 482L
1,517 Elo+
Party 1
Mercury
Mercury
ThatKidJavy_
Mercury
Level 97
God Stats
1W - 0L
1,340 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
sasukejutsu
Heimdallr
Level 157
God Stats
9W - 8L
1,562 SR
Queue Stats
1,293W - 1,071L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
xtrojans310
Gilgamesh
Level 120
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B00MRR
Charybdis
15
1 / 4 / 6
9,576
958
9,248
8,396
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 5
10,129
1,013
11,109
12,375
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
PolGG
Ymir
15
0 / 6 / 4
8,189
819
3,906
11,313
10,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Polarsss
Serqet
16
1 / 12 / 4
9,714
971
5,669
21,641
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 6 / 4
10,896
1,090
16,471
11,444
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

107

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artio
Poseidon
17
8 / 2 / 11
11,050
1,105
12,095
7,907
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
SenRaven
Bacchus
16
4 / 1 / 13
9,723
972
7,379
9,404
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ThatKidJavy_
Mercury
18
9 / 3 / 15
11,531
1,153
12,032
10,811
5,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
sasukejutsu
Heimdallr
17
6 / 2 / 12
10,640
1,064
11,204
10,571
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
xtrojans310
Gilgamesh
18
8 / 1 / 18
12,793
1,279
18,573
12,380
16,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
9
Kills
35
35
Deaths
9
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Artio
Poseidon
8
2
11
6.75
L
Charybdis
B00MRR
Charybdis
1
4
6
1
L
2
7
5
0.64
L
Ymir
PolGG
Ymir
0
6
4
0.33
L
Serqet
Polarsss
Serqet
1
12
4
0.25
W
Bacchus
SenRaven
Bacchus
4
1
13
10.5
W
Mercury
ThatKidJavy_
Mercury
9
3
15
5.5
L
5
6
4
1.17
W
Heimdallr
sasukejutsu
Heimdallr
6
2
12
6
W
Gilgamesh
xtrojans310
Gilgamesh
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
61,283
65,169
Taken
51,073
30,910
Mitigated
34,908
1,733
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Artio
Poseidon
12,095
1,800
0
644
7,907
2,563
0
5,758
1,995
33,377
0
L
Charybdis
B00MRR
Charybdis
9,248
4,586
0
370
8,396
3,345
0
475
7,921
0
35,717
L
11,109
144
167
387
12,375
5,046
0
3,885
8,490
35,391
0
L
Ymir
PolGG
Ymir
3,906
561
0
48
11,313
10,051
0
4,061
7,252
6,352
0
L
Serqet
Polarsss
Serqet
5,669
704
0
498
21,641
8,525
0
10,548
11,093
0
19,022
W
Bacchus
SenRaven
Bacchus
7,379
1,529
0
235
9,404
6,514
0
6,269
2,998
14,049
0
W
Mercury
ThatKidJavy_
Mercury
12,032
6,539
0
1,416
10,811
5,505
0
6,087
4,125
0
25,977
L
16,471
1,105
0
263
11,444
3,943
0
505
10,936
39,171
0
W
Heimdallr
sasukejutsu
Heimdallr
11,204
6,153
0
1,280
10,571
3,807
0
6,879
3,000
0
28,440
W
Gilgamesh
xtrojans310
Gilgamesh
18,573
6,018
1,277
2,625
12,380
16,519
0
5,620
6,378
0
33,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
55,737
186
Minions Killed
182
8
Camps Cleared
8
892,969
Distance Traveled
1,037,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,050
1,105
67
7
1
198,218
0
L
Charybdis
9,576
958
64
6
0
174,720
0
L
Merlin
10,129
1,013
46
5
1
174,767
0
L
Ymir
8,189
819
2
0
0
135,293
0
L
Serqet
9,714
971
23
2
5
201,496
0
W
Bacchus
9,723
972
11
1
0
218,552
0
W
Mercury
11,531
1,153
32
3
5
225,325
0
L
Zeus
10,896
1,090
51
5
2
206,693
1
W
Heimdallr
10,640
1,064
42
4
2
184,285
0
W
Gilgamesh
12,793
1,279
30
3
0
211,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role