Player Matchup

Geb
Geb
AvBx10
Geb
Level 85
God Stats
19W - 8L
1,694 SR
Queue Stats
180W - 166L
1,633 Elo+
Party 1
Sol
Sol
Eightyminutes
Sol
Level 36
God Stats
3W - 1L
1,836 SR
Queue Stats
156W - 142L
1,560 Elo+
Party 1
Achilles
Achilles
KamikazeTable
Achilles
Level 109
God Stats
32W - 29L
1,624 SR
Queue Stats
421W - 361L
1,630 Elo+
Party 1
Ullr
Ullr
TheTeeToe
Ullr
Level 108
God Stats
8W - 10L
1,637 SR
Queue Stats
358W - 315L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
lts Galvan
Ne Zha
Level 87
God Stats
6W - 5L
1,577 SR
Queue Stats
245W - 242L
1,564 Elo+
Party 1
Team Averages
Level 85
1,673 SR
1,607 Elo+

VS

Team Averages
Level 53
1,550 SR
1,553 Elo+
Susano
Susano
Cobe Braint
Susano
Level 25
God Stats
2W - 4L
1,512 SR
Queue Stats
74W - 55L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
Cre09
Cthulhu
Level 14
God Stats
4W - 2L
1,550 SR
Queue Stats
6W - 6L
1,627 Elo+
Party 2
Anhur
Anhur
ItchyColt456480
Anhur
Level 103
God Stats
0W - 1L
1,471 SR
Queue Stats
38W - 37L
1,608 Elo+
Party 2
Anubis
Anubis
K00chmeister
Anubis
Level 86
God Stats
5W - 6L
1,718 SR
Queue Stats
20W - 17L
1,462 Elo+
Party 2
Hercules
Hercules
xEsclavista
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 253L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AvBx10
Geb
11
0 / 1 / 2
6,733
481
4,367
7,076
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 0 / 0
7,284
520
4,781
6,425
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
KamikazeTable
Achilles
15
6 / 0 / 0
9,117
651
10,309
5,950
5,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
14
3 / 0 / 0
7,762
554
4,501
3,768
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
lts Galvan
Ne Zha
11
0 / 4 / 3
6,563
469
3,912
10,531
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 0 / 1
7,896
564
5,841
7,745
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Cre09
Cthulhu
12
0 / 0 / 2
6,971
498
3,929
9,542
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 1
6,354
454
3,393
5,705
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
11
1 / 3 / 1
6,714
480
3,016
6,919
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
xEsclavista
Hercules
11
0 / 6 / 0
6,278
448
1,817
13,358
12,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
5
5
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
AvBx10
Geb
0
1
2
1
L
Susano
4
0
1
4.5
L
Cthulhu
Cre09
Cthulhu
0
0
2
1
W
1
0
0
1
L
0
1
1
0.5
L
Anubis
1
3
1
0.5
W
Achilles
KamikazeTable
Achilles
6
0
0
6
W
Ullr
3
0
0
3
W
Ne Zha
lts Galvan
Ne Zha
0
4
3
0.38
L
Hercules
xEsclavista
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
17,996
33,750
Taken
43,269
14,510
Mitigated
24,425
12,757
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AvBx10
Geb
4,367
242
0
1,689
7,076
3,585
0
2,473
4,603
22,027
0
L
Susano
5,841
1,124
0
3,906
7,745
2,658
0
1,682
6,023
0
59,218
L
Cthulhu
Cre09
Cthulhu
3,929
406
31
4,962
9,542
4,483
216
3,528
5,694
29,884
0
W
4,781
1,109
0
3,666
6,425
1,697
982
1,263
5,162
45,547
0
L
3,393
1,915
0
2,287
5,705
1,544
966
1,736
3,779
0
40,595
L
Anubis
3,016
214
0
2,730
6,919
2,811
78
1,682
5,237
38,092
0
W
Achilles
KamikazeTable
Achilles
10,309
2,689
0
2,338
5,950
5,275
0
285
5,665
11,084
42,378
W
Ullr
4,501
871
0
940
3,768
1,275
0
1,489
2,279
0
53,826
W
Ne Zha
lts Galvan
Ne Zha
3,912
396
0
4,124
10,531
2,678
0
1,720
8,811
0
35,499
L
Hercules
xEsclavista
Hercules
1,817
353
0
4,461
13,358
12,929
0
1,559
11,799
1,987
29,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
34,213
432
Minions Killed
411
0
Camps Cleared
0
1,428,161
Distance Traveled
1,284,502
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,733
481
25
2
0
265,294
5
L
Susano
7,896
564
115
8
0
339,303
4
L
Cthulhu
6,971
498
61
4
0
289,968
1
W
Sol
7,284
520
103
7
0
271,245
4
L
Anhur
6,354
454
87
6
0
183,576
1
L
Anubis
6,714
480
73
5
0
231,013
2
W
Achilles
9,117
651
107
8
0
301,706
3
W
Ullr
7,762
554
125
9
0
284,415
2
W
Ne Zha
6,563
469
72
5
0
305,501
10
L
Hercules
6,278
448
75
5
0
240,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role