Player Matchup

Skadi
Skadi
DeeboIsDead
Skadi
Level 40
God Stats
3W - 6L
1,316 SR
Queue Stats
132W - 147L
1,392 Elo+
Party 3
Eset
Eset
Wino1301
Eset
Level 119
God Stats
3W - 12L
1,473 SR
Queue Stats
214W - 198L
1,464 Elo+
Party 2
Mercury
Mercury
emigo2001
Mercury
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
194W - 175L
1,490 Elo+
Party 2
Chaac
Chaac
fggomezguti08
Chaac
Level 39
God Stats
28W - 23L
1,344 SR
Queue Stats
164W - 140L
1,496 Elo+
Party 2
Geb
Geb
piepoat
Geb
Level 47
God Stats
4W - 2L
1,579 SR
Queue Stats
139W - 118L
1,546 Elo+
Party 3
Team Averages
Level 71
1,442 SR
1,478 Elo+

VS

Team Averages
Level 78
1,525 SR
1,439 Elo+
Ymir
Ymir
Juanes1812
Ymir
Level 90
God Stats
8W - 4L
1,664 SR
Queue Stats
132W - 156L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
MOISTwalnuts48
Gilgamesh
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,349 Elo+
Party 1
Neith
Neith
RosePink
Neith
Level 85
God Stats
10W - 13L
1,482 SR
Queue Stats
120W - 114L
1,504 Elo+
Party 1
Susano
Susano
beuew
Susano
Level 115
God Stats
2W - 3L
1,588 SR
Queue Stats
207W - 225L
1,522 Elo+
Party 1
Scylla
Scylla
paolagdos
Scylla
Level 63
God Stats
11W - 21L
1,390 SR
Queue Stats
334W - 388L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,676
434
6,394
11,710
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
19
7 / 1 / 6
12,121
606
15,142
8,704
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
emigo2001
Mercury
19
11 / 0 / 4
11,936
597
14,491
13,188
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 7
10,599
530
7,597
8,657
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
14
1 / 2 / 6
9,193
460
4,982
13,377
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,719
436
6,485
13,437
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MOISTwalnuts48
Gilgamesh
15
0 / 5 / 2
8,730
437
6,314
11,955
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
RosePink
Neith
15
3 / 5 / 5
9,202
460
12,849
12,836
5,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
beuew
Susano
14
2 / 4 / 0
8,453
423
5,444
16,027
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
paolagdos
Scylla
14
0 / 7 / 0
8,296
415
2,524
12,583
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
9
9
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
L
4
4
1
1.13
L
Gilgamesh
MOISTwalnuts48
Gilgamesh
0
5
2
0.2
L
Neith
RosePink
Neith
3
5
5
1.1
W
Eset
7
1
6
10
L
Susano
beuew
Susano
2
4
0
0.5
W
Mercury
emigo2001
Mercury
11
0
4
13
W
3
0
7
6.5
L
Scylla
paolagdos
Scylla
0
7
0
0
W
Geb
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
33,616
55,636
Taken
66,838
32,439
Mitigated
38,741
15,226
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,394
2,500
0
2,410
11,710
2,970
0
2,968
8,742
0
48,382
L
6,485
1,022
0
2,654
13,437
13,263
374
3,623
9,752
35,393
0
L
Gilgamesh
MOISTwalnuts48
Gilgamesh
6,314
1,800
0
843
11,955
10,148
343
2,103
8,896
0
42,674
L
Neith
RosePink
Neith
12,849
4,265
0
4,004
12,836
5,288
441
4,008
8,767
0
67,221
W
Eset
15,142
1,388
220
3,084
8,704
3,508
347
2,239
6,293
82,313
0
L
Susano
beuew
Susano
5,444
1,291
0
3,983
16,027
5,932
0
3,949
11,872
0
61,199
W
Mercury
emigo2001
Mercury
14,491
9,108
0
1,210
13,188
5,612
0
1,702
11,384
0
96,951
W
7,597
1,135
0
4,189
8,657
10,633
531
0
8,657
6,732
43,820
L
Scylla
paolagdos
Scylla
2,524
218
0
2,148
12,583
4,110
0
6,391
5,699
49,616
0
W
Geb
4,982
313
0
4,113
13,377
9,716
0
2,086
11,291
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,525
Gold Earned
43,400
531
Minions Killed
466
0
Camps Cleared
0
1,981,119
Distance Traveled
1,791,807
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,676
434
82
4
0
351,828
2
L
Ymir
8,719
436
55
3
0
340,021
3
L
Gilgamesh
8,730
437
84
4
0
396,513
5
L
Neith
9,202
460
115
6
0
340,238
7
W
Eset
12,121
606
161
8
0
406,998
4
L
Susano
8,453
423
108
5
0
406,833
2
W
Mercury
11,936
597
134
7
0
473,169
3
W
Chaac
10,599
530
103
5
0
368,145
3
L
Scylla
8,296
415
104
5
0
308,202
3
W
Geb
9,193
460
51
3
0
380,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role