Player Matchup

Nemesis
Nemesis
HeavySP
Nemesis
Level 7
God Stats
3W - 6L
1,536 SR
Queue Stats
47W - 53L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papo6ix
Morgan Le Fay
Level 16
God Stats
13W - 14L
1,612 SR
Queue Stats
212W - 234L
1,450 Elo+
Party 1
Izanami
Izanami
SiCSyNz
Izanami
Level 14
God Stats
2W - 4L
1,442 SR
Queue Stats
12W - 15L
1,389 Elo+
Solo
Mulan
Mulan
TheRobHd031021
Mulan
Level 7
God Stats
1W - 5L
1,275 SR
Queue Stats
38W - 57L
1,146 Elo+
Party 1
Ymir
Ymir
drAGOnshadoe78
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Team Averages
Level 10
1,473 SR
1,393 Elo+

VS

Team Averages
Level 23
1,578 SR
1,445 Elo+
Cthulhu
Cthulhu
Flam3B0w
Cthulhu
Level 29
God Stats
6W - 10L
1,360 SR
Queue Stats
121W - 124L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GhostGaming1080
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,693 SR
Queue Stats
11W - 7L
1,263 Elo+
Solo
Amaterasu
Amaterasu
Kodykins
Amaterasu
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
157W - 150L
1,438 Elo+
Party 2
Bellona
Bellona
Marzy214
Bellona
Level 17
God Stats
3W - 0L
1,529 SR
Queue Stats
10W - 4L
1,628 Elo+
Solo
Cliodhna
Cliodhna
ThePolishCowboy
Cliodhna
Level 27
God Stats
18W - 9L
1,806 SR
Queue Stats
24W - 24L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeavySP
Nemesis
16
2 / 9 / 5
10,790
400
7,835
25,995
11,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Papo6ix
Morgan Le Fay
17
4 / 12 / 3
11,396
422
18,587
23,169
8,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SiCSyNz
Izanami
20
8 / 7 / 3
13,710
508
21,271
22,403
7,207
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 10 / 7
12,772
473
12,027
24,906
29,057
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 13 / 7
10,501
389
6,547
22,567
22,467
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flam3B0w
Cthulhu
20
7 / 5 / 14
14,521
538
17,401
29,605
34,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
GhostGaming1080
Morgan Le Fay
18
6 / 6 / 15
13,677
507
14,642
18,558
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Kodykins
Amaterasu
20
17 / 5 / 8
16,306
604
26,650
31,609
27,818
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Marzy214
Bellona
20
6 / 2 / 13
15,182
562
10,803
18,216
12,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
20
15 / 7 / 7
15,855
587
25,656
23,180
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
108
22
Kills
51
51
Deaths
25
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Flam3B0w
Cthulhu
7
5
14
2.8
W
Morgan Le Fay
GhostGaming1080
Morgan Le Fay
6
6
15
2.25
L
Nemesis
HeavySP
Nemesis
2
9
5
0.5
W
Amaterasu
Kodykins
Amaterasu
17
5
8
4.2
W
Bellona
Marzy214
Bellona
6
2
13
6.25
L
Morgan Le Fay
Papo6ix
Morgan Le Fay
4
12
3
0.46
L
Izanami
SiCSyNz
Izanami
8
7
3
1.36
W
Cliodhna
15
7
7
2.64
L
5
10
7
0.85
L
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,267
Damage
95,152
119,040
Taken
121,168
78,840
Mitigated
91,328
18,540
Healing
33,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Flam3B0w
Cthulhu
17,401
1,407
2,647
9,413
29,605
34,691
1,269
8,367
20,820
70,562
0
W
Morgan Le Fay
GhostGaming1080
Morgan Le Fay
14,642
1,786
0
4,352
18,558
6,540
1,506
5,320
12,978
50,047
0
L
Nemesis
HeavySP
Nemesis
7,835
3,169
0
6,271
25,995
11,770
0
6,472
19,523
0
72,985
W
Amaterasu
Kodykins
Amaterasu
26,650
14,331
0
5,488
31,609
27,818
3,052
10,316
21,199
4,169
103,808
W
Bellona
Marzy214
Bellona
10,803
5,170
0
6,173
18,216
12,839
3,875
5,672
12,449
0
130,552
L
Morgan Le Fay
Papo6ix
Morgan Le Fay
18,587
1,963
211
3,315
23,169
8,339
0
8,536
14,633
78,315
0
L
Izanami
SiCSyNz
Izanami
21,271
18,831
357
6,151
22,403
7,207
0
9,241
13,162
0
106,142
W
Cliodhna
25,656
5,782
0
5,465
23,180
9,440
1,130
4,846
18,109
0
125,030
L
12,027
1,334
0
1,735
24,906
29,057
291
3,561
21,345
0
50,519
L
6,547
1,577
0
500
22,567
22,467
0
5,353
17,048
21,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,169
Gold Earned
75,541
461
Minions Killed
627
0
Camps Cleared
0
2,402,059
Distance Traveled
2,539,379
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,521
538
108
4
0
490,766
3
W
Morgan Le Fay
13,677
507
71
3
0
471,469
2
L
Nemesis
10,790
400
102
4
0
545,003
0
W
Amaterasu
16,306
604
133
5
0
510,495
0
W
Bellona
15,182
562
180
7
0
556,899
1
L
Morgan Le Fay
11,396
422
86
3
0
438,441
1
L
Izanami
13,710
508
156
6
0
432,558
0
W
Cliodhna
15,855
587
135
5
0
509,750
0
L
Mulan
12,772
473
90
3
0
520,543
0
L
Ymir
10,501
389
27
1
0
465,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role