Player Matchup

Odin
Odin
DarkBlizzard724
Odin
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
151W - 156L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Halyeth
Kukulkan
Level 6
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 3
Freya
Freya
RYUGAISPRO
Freya
Level 18
God Stats
29W - 15L
1,703 SR
Queue Stats
46W - 42L
1,559 Elo+
Solo
Xing Tian
Xing Tian
Rikul323
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,790 Elo+
Party 3
Ravana
Ravana
enigmaskater94
Ravana
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 20L
1,872 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,709 Elo+

VS

Team Averages
Level 46
1,453 SR
1,637 Elo+
Hera
Hera
Gritooooooo
Hera
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 16L
1,635 Elo+
Party 1
Ymir
Ymir
MRbloodspill
Ymir
Level 10
God Stats
1W - 0L
1,320 SR
Queue Stats
4W - 0L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
NycTrojan
Gilgamesh
Level 136
God Stats
11W - 4L
1,738 SR
Queue Stats
96W - 91L
1,614 Elo+
Party 2
Pele
Pele
Peluffo
Pele
Level 29
God Stats
2W - 0L
1,206 SR
Queue Stats
30W - 20L
1,652 Elo+
Party 1
Chiron
Chiron
raffypez3
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 4
8,644
480
5,942
15,309
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Halyeth
Kukulkan
11
4 / 8 / 1
8,296
461
3,657
7,376
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
14
2 / 11 / 5
9,196
511
7,468
17,817
5,577
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Rikul323
Xing Tian
10
2 / 4 / 2
7,181
399
3,370
9,690
9,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 8 / 2
9,120
507
6,320
14,753
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
11,462
637
4,735
7,314
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 13
9,488
527
3,265
9,485
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
NycTrojan
Gilgamesh
20
15 / 2 / 7
13,014
723
17,576
13,207
15,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
Peluffo
Pele
18
19 / 2 / 6
12,833
713
19,228
12,620
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
raffypez3
Chiron
16
5 / 2 / 6
10,513
584
8,784
11,931
3,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
11
Kills
43
43
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
4
2
5
3.25
L
Kukulkan
Halyeth
Kukulkan
4
8
1
0.56
W
0
3
13
2.17
W
Gilgamesh
NycTrojan
Gilgamesh
15
2
7
9.25
W
Pele
Peluffo
Pele
19
2
6
11
L
Freya
2
11
5
0.41
L
Xing Tian
Rikul323
Xing Tian
2
4
2
0.75
L
2
8
2
0.38
W
Chiron
raffypez3
Chiron
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
53,588
64,945
Taken
54,557
27,424
Mitigated
35,872
9,224
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,942
2,298
521
1,681
15,309
4,939
1,756
950
14,285
0
42,029
W
4,735
543
0
1,875
7,314
2,462
1,776
509
6,723
88,425
0
L
Kukulkan
Halyeth
Kukulkan
3,657
685
0
144
7,376
1,987
0
1,212
6,062
21,756
0
W
3,265
774
656
1,692
9,485
8,588
110
3,201
6,210
26,937
0
W
Gilgamesh
NycTrojan
Gilgamesh
17,576
7,301
0
2,224
13,207
15,388
950
3,067
10,108
0
80,037
W
Pele
Peluffo
Pele
19,228
4,816
0
3,722
12,620
5,541
2,956
4,493
8,069
0
71,986
L
Freya
7,468
2,112
0
2,358
17,817
5,577
0
3,366
14,395
50,528
0
L
Xing Tian
Rikul323
Xing Tian
3,370
448
0
1,658
9,690
9,788
0
877
8,796
9,916
0
L
6,320
1,464
0
2,862
14,753
5,133
0
1,311
13,358
0
57,515
W
Chiron
raffypez3
Chiron
8,784
4,186
533
5,572
11,931
3,893
239
3,136
8,795
0
81,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
57,310
345
Minions Killed
564
0
Camps Cleared
0
1,472,220
Distance Traveled
1,854,066
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,644
480
75
4
0
335,610
1
W
Hera
11,462
637
162
9
0
383,867
7
L
Kukulkan
8,296
461
48
3
0
222,829
2
W
Ymir
9,488
527
59
3
0
312,172
4
W
Gilgamesh
13,014
723
135
8
0
369,986
3
W
Pele
12,833
713
106
6
0
437,564
2
L
Freya
9,196
511
100
6
0
279,857
2
L
Xing Tian
7,181
399
10
1
0
306,421
3
L
Ravana
9,120
507
112
6
0
327,503
6
W
Chiron
10,513
584
102
6
0
350,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role