Player Matchup

Charybdis
Charybdis
CharybDisDic
Charybdis
Level 24
God Stats
5W - 3L
1,726 SR
Queue Stats
45W - 33L
1,612 Elo+
Party 3
Chang'e
Chang'e
TlJ_KingMushu
Chang'e
Level 127
God Stats
0W - 3L
1,569 SR
Queue Stats
40W - 38L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
Zero3713
Cliodhna
Level 29
God Stats
21W - 10L
1,726 SR
Queue Stats
176W - 200L
1,595 Elo+
Party 3
Geb
Geb
sydthekid155
Geb
Level 53
God Stats
2W - 3L
1,681 SR
Queue Stats
191W - 213L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
xRiqui10x
Baron Samedi
Level 15
God Stats
1W - 1L
1,536 SR
Queue Stats
47W - 35L
1,654 Elo+
Party 2
Team Averages
Level 50
1,648 SR
1,565 Elo+

VS

Team Averages
Level 95
1,606 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Elite1301
Gilgamesh
Level 75
God Stats
7W - 7L
1,671 SR
Queue Stats
236W - 286L
1,533 Elo+
Solo
Xbalanque
Xbalanque
EpicSlayer11569
Xbalanque
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,694 Elo+
Party 1
Zeus
Zeus
PetMyDonger
Zeus
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
11W - 4L
1,670 Elo+
Party 1
Serqet
Serqet
WestiesTesties
Serqet
Level 142
God Stats
1W - 0L
1,490 SR
Queue Stats
30W - 26L
1,555 Elo+
Party 1
Mercury
Mercury
sportinsam
Mercury
Level 122
God Stats
18W - 13L
1,653 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CharybDisDic
Charybdis
18
3 / 6 / 3
11,149
485
12,142
22,890
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
15
2 / 10 / 1
9,367
407
5,913
19,138
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Zero3713
Cliodhna
16
3 / 10 / 0
10,388
452
9,853
20,191
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 8 / 0
8,894
387
3,472
15,088
7,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
xRiqui10x
Baron Samedi
13
1 / 9 / 2
8,676
377
3,951
14,908
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elite1301
Gilgamesh
20
7 / 0 / 6
15,522
675
12,527
13,313
12,680
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
EpicSlayer11569
Xbalanque
18
2 / 6 / 15
12,380
538
9,601
13,580
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
16 / 0 / 8
14,573
634
18,817
12,193
5,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 18
11,930
519
7,521
14,160
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
sportinsam
Mercury
20
16 / 3 / 12
15,881
690
18,225
21,970
8,605
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
9
Kills
43
43
Deaths
10
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CharybDisDic
Charybdis
3
6
3
0.75
W
Gilgamesh
Elite1301
Gilgamesh
7
0
6
10
W
Xbalanque
EpicSlayer11569
Xbalanque
2
6
15
1.58
W
16
0
8
20
L
Chang'e
2
10
1
0.25
W
2
1
18
11
L
Cliodhna
Zero3713
Cliodhna
3
10
0
0.3
W
Mercury
sportinsam
Mercury
16
3
12
7.33
L
0
8
0
0
L
Baron Samedi
xRiqui10x
Baron Samedi
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
66,691
92,215
Taken
75,216
47,377
Mitigated
42,661
20,694
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CharybDisDic
Charybdis
12,142
6,291
0
8,837
22,890
8,231
0
4,010
18,736
0
101,360
W
Gilgamesh
Elite1301
Gilgamesh
12,527
4,109
0
4,524
13,313
12,680
1,627
3,427
9,886
3,761
93,845
W
Xbalanque
EpicSlayer11569
Xbalanque
9,601
4,415
0
2,321
13,580
4,824
708
3,143
10,395
0
69,198
W
18,817
2,235
0
4,656
12,193
5,056
4,635
1,996
10,103
109,099
0
L
Chang'e
5,913
255
296
4,073
19,138
6,424
0
3,901
15,157
61,100
0
W
7,521
906
0
2,004
14,160
11,496
447
2,616
11,450
10,483
21,241
L
Cliodhna
Zero3713
Cliodhna
9,853
827
0
3,764
20,191
7,226
0
6,411
13,525
0
69,428
W
Mercury
sportinsam
Mercury
18,225
10,908
0
13,432
21,970
8,605
6,321
3,318
18,472
0
138,262
L
3,472
474
0
1,766
15,088
7,172
0
750
14,338
50,148
0
L
Baron Samedi
xRiqui10x
Baron Samedi
3,951
399
420
1,538
14,908
18,324
0
5,789
8,987
26,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,474
Gold Earned
70,286
534
Minions Killed
652
0
Camps Cleared
0
1,868,217
Distance Traveled
2,235,493
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,149
485
176
8
0
381,838
2
W
Gilgamesh
15,522
675
177
8
0
401,637
0
W
Xbalanque
12,380
538
114
5
0
410,820
2
W
Zeus
14,573
634
164
7
0
428,863
0
L
Chang'e
9,367
407
100
4
0
362,781
3
W
Serqet
11,930
519
33
1
0
473,076
12
L
Cliodhna
10,388
452
123
5
0
437,501
0
W
Mercury
15,881
690
164
7
0
521,097
0
L
Geb
8,894
387
93
4
0
339,281
2
L
Baron Samedi
8,676
377
42
2
0
346,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role