Player Matchup

Camazotz
Camazotz
DemiFae22
Camazotz
Level 29
God Stats
7W - 4L
1,592 SR
Queue Stats
117W - 126L
1,470 Elo+
Solo
Fafnir
Fafnir
HotDadFuuukker
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
Isimp4Mxith
Gilgamesh
Level 6
God Stats
1W - 0L
1,230 SR
Queue Stats
9W - 5L
1,516 Elo+
Party 1
Susano
Susano
Shovelkhight23
Susano
Level 6
God Stats
2W - 1L
1,596 SR
Queue Stats
3W - 2L
1,451 Elo+
Solo
Neith
Neith
mxith
Neith
Level 11
God Stats
6W - 5L
1,637 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 1
Team Averages
Level 12
1,511 SR
1,488 Elo+

VS

Team Averages
Level 29
1,500 SR
1,465 Elo+
Tyr
Tyr
Cinsesso
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 2
Freya
Freya
CyrisTalkhelm
Freya
Level 68
God Stats
0W - 1L
1,668 SR
Queue Stats
21W - 24L
1,556 Elo+
Party 2
Yemoja
Yemoja
Jeeberto
Yemoja
Level 15
God Stats
1W - 5L
1,517 SR
Queue Stats
3W - 8L
1,299 Elo+
Party 2
Bastet
Bastet
QuasiMatsu
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
SSalomon
Baba Yaga
Level 15
God Stats
1W - 7L
1,314 SR
Queue Stats
91W - 86L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemiFae22
Camazotz
15
3 / 3 / 5
9,595
505
9,802
14,223
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 6
9,680
509
7,166
14,760
18,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Isimp4Mxith
Gilgamesh
20
11 / 1 / 2
13,045
687
21,602
22,830
11,833
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 2
8,009
422
4,358
12,278
8,629
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
mxith
Neith
14
2 / 1 / 3
8,386
441
6,560
7,297
2,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,450
392
6,580
18,704
17,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 1
8,319
438
10,527
17,178
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Jeeberto
Yemoja
11
0 / 1 / 1
7,502
395
2,485
7,335
6,638
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
QuasiMatsu
Bastet
13
5 / 3 / 2
8,630
454
8,276
14,933
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
SSalomon
Baba Yaga
15
7 / 3 / 3
9,490
499
11,834
11,433
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
18
Kills
14
14
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
2
5
1
0.5
W
Camazotz
DemiFae22
Camazotz
3
3
5
1.83
W
2
1
6
5
W
Gilgamesh
Isimp4Mxith
Gilgamesh
11
1
2
12
L
Yemoja
Jeeberto
Yemoja
0
1
1
0.5
L
Bastet
QuasiMatsu
Bastet
5
3
2
2
L
Baba Yaga
SSalomon
Baba Yaga
7
3
3
2.83
W
0
8
2
0.13
W
Neith
mxith
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
39,702
71,388
Taken
69,583
48,071
Mitigated
38,194
25,675
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,580
2,080
0
7,626
18,704
17,702
0
1,083
17,621
0
39,297
L
10,527
4,245
0
5,497
17,178
5,380
290
3,288
13,890
55,655
0
W
Camazotz
DemiFae22
Camazotz
9,802
2,832
0
7,617
14,223
6,292
1,501
5,310
8,913
175
59,250
W
7,166
1,924
0
3,007
14,760
18,941
60
5,138
9,622
23,043
0
W
Gilgamesh
Isimp4Mxith
Gilgamesh
21,602
8,282
0
12,066
22,830
11,833
211
5,389
17,441
3,527
94,253
L
Yemoja
Jeeberto
Yemoja
2,485
1,176
5,185
1,850
7,335
6,638
135
1,395
5,940
16,021
0
L
Bastet
QuasiMatsu
Bastet
8,276
4,275
0
3,624
14,933
4,534
208
2,657
12,276
0
51,955
L
Baba Yaga
SSalomon
Baba Yaga
11,834
1,175
0
2,769
11,433
3,940
0
688
10,745
46,807
0
W
4,358
469
0
1,634
12,278
8,629
1,104
7,300
4,978
0
26,028
W
Neith
mxith
Neith
6,560
2,889
0
1,351
7,297
2,376
1,191
1,935
5,362
0
53,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
41,391
427
Minions Killed
387
0
Camps Cleared
0
1,834,426
Distance Traveled
1,757,789
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,450
392
78
4
0
352,686
0
L
Freya
8,319
438
106
6
0
329,210
4
W
Camazotz
9,595
505
88
5
0
387,640
3
W
Fafnir
9,680
509
25
1
0
381,935
5
W
Gilgamesh
13,045
687
160
8
0
397,046
1
L
Yemoja
7,502
395
25
1
0
315,044
2
L
Bastet
8,630
454
92
5
0
380,285
5
L
Baba Yaga
9,490
499
86
5
0
380,564
4
W
Susano
8,009
422
54
3
0
318,552
1
W
Neith
8,386
441
100
5
0
349,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role