Player Matchup

Merlin
Merlin
Ash_666UwU
Merlin
Level 87
God Stats
13W - 11L
1,521 SR
Queue Stats
308W - 269L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
ImACrispyDude
Ah Puch
Level 128
God Stats
1W - 4L
1,295 SR
Queue Stats
236W - 208L
1,505 Elo+
Party 1
Olorun
Olorun
LenHoX8126
Olorun
Level 85
God Stats
18W - 19L
1,475 SR
Queue Stats
438W - 473L
1,481 Elo+
Party 1
Team Averages
Level 100
1,430 SR
1,484 Elo+

VS

Team Averages
Level 70
1,521 SR
1,466 Elo+
Cerberus
Cerberus
Commander_Wolf8
Cerberus
Level 80
God Stats
21W - 12L
1,587 SR
Queue Stats
130W - 95L
1,545 Elo+
Party 2
Thor
Thor
darkmoon405
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 108L
1,493 Elo+
Party 2
Zeus
Zeus
django2017
Zeus
Level 24
God Stats
8W - 5L
1,476 SR
Queue Stats
8W - 5L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ash_666UwU
Merlin
15
2 / 5 / 6
11,766
619
11,420
15,358
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
16
5 / 4 / 3
12,793
673
16,202
17,671
13,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
LenHoX8126
Olorun
15
1 / 10 / 5
11,190
589
9,040
18,280
5,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 10
13,516
711
10,505
22,470
35,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 4 / 9
12,179
641
8,304
13,200
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
14 / 3 / 4
14,321
754
27,650
14,019
6,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
19
19
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ash_666UwU
Merlin
2
5
6
1
W
Cerberus
2
1
10
7
L
Ah Puch
5
4
3
1.63
L
Olorun
LenHoX8126
Olorun
1
10
5
0.35
W
3
4
9
1.88
W
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
46,459
51,309
Taken
49,689
23,800
Mitigated
46,839
15,713
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ash_666UwU
Merlin
11,420
307
0
3,180
15,358
4,732
0
11,323
4,035
43,226
0
W
Cerberus
10,505
1,119
0
5,178
22,470
35,012
276
14,134
7,882
36,017
0
L
Ah Puch
16,202
935
0
6,760
17,671
13,104
48
12,070
5,601
41,654
0
L
Olorun
LenHoX8126
Olorun
9,040
5,739
459
5,314
18,280
5,964
67
15,382
2,898
41,682
0
W
8,304
850
0
250
13,200
5,795
1,513
10,239
2,787
0
38,310
W
27,650
1,816
0
2,312
14,019
6,032
1,450
11,487
2,137
74,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
40,016
199
Minions Killed
256
6
Camps Cleared
9
917,379
Distance Traveled
1,039,610
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,766
619
80
4
0
301,876
3
W
Cerberus
13,516
711
79
4
2
371,643
1
L
Ah Puch
12,793
673
49
3
3
318,250
2
L
Olorun
11,190
589
70
4
3
297,253
5
W
Thor
12,179
641
75
4
4
345,372
5
W
Zeus
14,321
754
102
5
3
322,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role