Player Matchup

Terra
Terra
C00MM4N
Terra
Level 142
God Stats
4W - 5L
1,707 SR
Queue Stats
462W - 187L
1,812 Elo+
Party 3
Vulcan
Vulcan
GNCJLKLhuigui
Vulcan
Level 31
God Stats
5W - 5L
1,638 SR
Queue Stats
71W - 68L
1,526 Elo+
Party 2
Ravana
Ravana
NcDy
Ravana
Level 124
God Stats
2W - 0L
1,481 SR
Queue Stats
32W - 33L
1,519 Elo+
Party 2
Hercules
Hercules
PleaseDieSafely
Hercules
Level 143
God Stats
14W - 5L
1,842 SR
Queue Stats
364W - 121L
1,790 Elo+
Party 3
Cernunnos
Cernunnos
ayylmao5678
Cernunnos
Level 33
God Stats
2W - 0L
1,329 SR
Queue Stats
122W - 23L
1,894 Elo+
Party 3
Team Averages
Level 95
1,599 SR
1,708 Elo+

VS

Team Averages
Level 37
1,672 SR
1,534 Elo+
Artio
Artio
 
Artio
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Darkdaggers
Izanami
Level 39
God Stats
15W - 16L
1,538 SR
Queue Stats
186W - 233L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
QuattroDonnie
Baron Samedi
Level 13
God Stats
7W - 1L
1,798 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 1
Susano
Susano
Scream4Gene
Susano
Level 61
God Stats
1W - 1L
1,780 SR
Queue Stats
25W - 25L
1,530 Elo+
Party 1
Anhur
Anhur
ShawnThaDon
Anhur
Level 20
God Stats
2W - 2L
1,744 SR
Queue Stats
24W - 16L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
C00MM4N
Terra
17
5 / 5 / 14
12,938
588
10,699
22,633
28,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 9
12,714
578
21,082
11,980
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
NcDy
Ravana
20
6 / 3 / 10
13,848
629
12,552
13,330
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
20
8 / 1 / 13
14,312
651
17,791
27,780
49,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
ayylmao5678
Cernunnos
20
14 / 0 / 9
16,280
740
34,059
18,780
8,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 7 / 9
9,343
425
8,691
39,603
41,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Darkdaggers
Izanami
18
1 / 10 / 2
11,130
506
13,258
19,697
7,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
QuattroDonnie
Baron Samedi
15
4 / 8 / 4
9,796
445
13,788
21,504
8,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
15
6 / 6 / 3
9,912
451
15,142
19,308
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 7 / 0
11,112
505
5,635
16,464
5,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
38
Kills
14
15
Deaths
38
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
9
0.79
W
Terra
C00MM4N
Terra
5
5
14
2.4
L
Izanami
Darkdaggers
Izanami
1
10
2
0.2
W
5
6
9
1.58
W
Ravana
NcDy
Ravana
6
3
10
3.67
W
Hercules
8
1
13
14.5
L
Baron Samedi
QuattroDonnie
Baron Samedi
4
8
4
0.75
L
Susano
6
6
3
1.25
L
2
7
0
0.29
W
Cernunnos
ayylmao5678
Cernunnos
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,183
Damage
56,514
94,503
Taken
116,576
100,599
Mitigated
69,476
49,966
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,691
1,131
2,714
7,981
39,603
41,590
50
12,995
26,505
25,117
0
W
Terra
C00MM4N
Terra
10,699
943
3,375
8,522
22,633
28,883
212
6,453
16,180
25,093
0
L
Izanami
Darkdaggers
Izanami
13,258
9,758
0
1,157
19,697
7,129
32
4,263
14,772
0
102,452
W
21,082
8,843
0
1,695
11,980
5,124
1,093
3,231
8,749
95,577
0
W
Ravana
NcDy
Ravana
12,552
3,869
0
3,529
13,330
9,398
3,731
3,318
9,691
0
101,273
W
Hercules
17,791
5,446
0
19,020
27,780
49,003
814
5,674
22,106
649
73,696
L
Baron Samedi
QuattroDonnie
Baron Samedi
13,788
1,211
2,345
6,928
21,504
8,975
428
7,572
13,636
61,683
0
L
Susano
15,142
3,085
0
2,734
19,308
6,612
0
6,697
12,422
0
55,494
L
5,635
3,405
0
2,900
16,464
5,170
847
910
15,388
0
84,965
W
Cernunnos
ayylmao5678
Cernunnos
34,059
22,792
0
13,825
18,780
8,191
8,238
4,721
14,059
0
185,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,092
Gold Earned
51,293
695
Minions Killed
595
0
Camps Cleared
0
2,147,762
Distance Traveled
1,902,700
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,343
425
34
2
0
427,425
0
W
Terra
12,938
588
21
1
0
421,878
5
L
Izanami
11,130
506
198
9
0
329,472
1
W
Vulcan
12,714
578
148
7
0
445,382
6
W
Ravana
13,848
629
152
7
0
395,928
5
W
Hercules
14,312
651
143
7
0
453,036
8
L
Baron Samedi
9,796
445
99
5
0
335,418
4
L
Susano
9,912
451
91
4
0
434,598
2
L
Anhur
11,112
505
173
8
0
375,787
3
W
Cernunnos
16,280
740
231
11
0
431,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role