Player Matchup

Chiron
Chiron
 
Chiron
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
RenjikuTheCrow
Chronos
Level 160
God Stats
4W - 2L
1,533 SR
Queue Stats
298W - 271L
1,527 Elo+
Party 1
Khepri
Khepri
ShrimpliPibblz
Khepri
Level 148
God Stats
4W - 3L
1,798 SR
Queue Stats
55W - 45L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
YogurtDeMecos
Guan Yu
Level 49
God Stats
1W - 0L
1,402 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Thor
Thor
n8thegr8420
Thor
Level 122
God Stats
2W - 6L
1,400 SR
Queue Stats
25W - 31L
1,407 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,497 Elo+

VS

Team Averages
Level 81
1,530 SR
1,509 Elo+
Odin
Odin
G3m3t14
Odin
Level 149
God Stats
3W - 2L
1,555 SR
Queue Stats
122W - 107L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
Vedriz
Nu Wa
Level 31
God Stats
2W - 3L
1,670 SR
Queue Stats
61W - 62L
1,566 Elo+
Solo
Xing Tian
Xing Tian
Xeilord
Xing Tian
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,543 Elo+
Solo
Medusa
Medusa
freemoneyx
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,427 Elo+
Solo
Ra
Ra
sebas0gab1
Ra
Level 44
God Stats
1W - 3L
1,424 SR
Queue Stats
1W - 4L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
8 / 1 / 7
11,945
853
15,437
8,523
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 14
10,349
739
18,444
13,671
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 1 / 7
10,686
763
4,304
12,318
14,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
16
3 / 1 / 11
9,971
712
14,691
16,513
17,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 9
10,866
776
8,832
9,582
4,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
G3m3t14
Odin
17
2 / 1 / 2
9,324
666
14,401
17,638
16,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Vedriz
Nu Wa
15
2 / 5 / 5
9,470
676
12,381
9,213
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Xeilord
Xing Tian
14
1 / 5 / 3
9,007
643
7,325
22,636
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
freemoneyx
Medusa
15
2 / 6 / 2
9,109
651
7,847
11,381
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 4 / 3
8,162
583
4,365
8,180
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
21
Kills
7
7
Deaths
21
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
7
11.5
L
Odin
G3m3t14
Odin
2
1
2
3
W
1
1
14
8
W
4
1
7
7.5
L
Nu Wa
Vedriz
Nu Wa
2
5
5
0.9
L
Xing Tian
Xeilord
Xing Tian
1
5
3
0.5
W
Guan Yu
3
1
11
8.5
L
Medusa
freemoneyx
Medusa
2
6
2
0.5
W
5
3
9
3.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,708
Damage
46,319
60,607
Taken
69,048
46,783
Mitigated
47,147
18,054
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,437
8,515
1,406
2,470
8,523
4,388
2,230
3,292
5,067
0
52,222
L
Odin
G3m3t14
Odin
14,401
2,190
0
3,385
17,638
16,212
2
5,967
11,671
10,739
31,647
W
18,444
7,283
0
2,789
13,671
6,515
4,891
5,465
8,014
58,467
0
W
4,304
527
0
776
12,318
14,724
166
6,030
5,972
11,770
0
L
Nu Wa
Vedriz
Nu Wa
12,381
2,999
0
736
9,213
3,150
13
2,512
6,701
30,370
0
L
Xing Tian
Xeilord
Xing Tian
7,325
776
152
4,147
22,636
20,608
0
7,955
14,681
17,570
0
W
Guan Yu
14,691
2,516
4,415
6,198
16,513
17,144
1,097
7,160
8,902
0
31,859
L
Medusa
freemoneyx
Medusa
7,847
1,931
0
1,235
11,381
4,320
0
4,543
6,838
0
33,190
W
8,832
1,622
0
0
9,582
4,012
273
5,254
4,108
0
33,406
L
4,365
232
2,248
1,146
8,180
2,857
0
2,059
6,121
31,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,817
Gold Earned
45,072
324
Minions Killed
284
6
Camps Cleared
7
1,371,497
Distance Traveled
1,219,094
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,945
853
101
7
2
254,967
0
L
Odin
9,324
666
80
6
1
292,939
0
W
Chronos
10,349
739
113
8
0
259,113
2
W
Khepri
10,686
763
15
1
0
276,448
0
L
Nu Wa
9,470
676
59
4
2
236,698
3
L
Xing Tian
9,007
643
20
1
1
240,652
2
W
Guan Yu
9,971
712
44
3
2
320,119
3
L
Medusa
9,109
651
49
4
2
226,565
1
W
Thor
10,866
776
51
4
2
260,850
3
L
Ra
8,162
583
76
5
1
222,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role