Player Matchup

Kukulkan
Kukulkan
ChiloopS
Kukulkan
Level 7
God Stats
13W - 15L
1,405 SR
Queue Stats
17W - 31L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
LALO HALO 12
Baba Yaga
Level 33
God Stats
4W - 1L
1,431 SR
Queue Stats
165W - 180L
1,470 Elo+
Party 1
Fenrir
Fenrir
Octane5402
Fenrir
Level 16
God Stats
2W - 2L
1,253 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 3
Thanatos
Thanatos
Thicc Oranges
Thanatos
Level 15
God Stats
1W - 1L
1,319 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
xXKevinXx7280
Baron Samedi
Level 68
God Stats
22W - 20L
1,840 SR
Queue Stats
258W - 274L
1,491 Elo+
Party 1
Team Averages
Level 28
1,450 SR
1,503 Elo+

VS

Team Averages
Level 25
1,502 SR
1,442 Elo+
Ymir
Ymir
Caviar Funk
Ymir
Level 14
God Stats
7W - 5L
1,609 SR
Queue Stats
37W - 32L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
JACKTERROCK
Gilgamesh
Level 59
God Stats
1W - 2L
1,403 SR
Queue Stats
68W - 53L
1,399 Elo+
Party 2
Anhur
Anhur
Morbidly_Abeast
Anhur
Level 28
God Stats
5W - 4L
1,499 SR
Queue Stats
95W - 89L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
ObamaCares8964
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,445 Elo+
Party 2
Zeus
Zeus
XJellyfishX6615
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiloopS
Kukulkan
12
0 / 1 / 0
7,484
440
1,399
3,701
969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
LALO HALO 12
Baba Yaga
9
0 / 2 / 6
6,561
386
3,131
2,806
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Octane5402
Fenrir
14
8 / 1 / 5
9,159
539
7,860
9,910
6,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Thicc Oranges
Thanatos
18
20 / 2 / 2
11,214
660
16,039
11,853
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
xXKevinXx7280
Baron Samedi
14
4 / 3 / 2
8,593
505
8,890
12,976
8,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,415
436
3,911
13,155
8,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JACKTERROCK
Gilgamesh
13
1 / 7 / 0
7,549
444
5,792
13,961
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 10 / 0
6,544
385
1,107
10,596
1,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 4
7,724
454
5,317
15,247
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 0
9,384
552
8,100
5,309
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
32
Kills
9
9
Deaths
32
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Kukulkan
ChiloopS
Kukulkan
0
1
0
0
L
Gilgamesh
JACKTERROCK
Gilgamesh
1
7
0
0.14
W
Baba Yaga
LALO HALO 12
Baba Yaga
0
2
6
1.5
L
1
10
0
0.1
L
1
7
4
0.43
W
Fenrir
Octane5402
Fenrir
8
1
5
10.5
W
Thanatos
Thicc Oranges
Thanatos
20
2
2
10.5
L
6
4
0
1.5
W
Baron Samedi
xXKevinXx7280
Baron Samedi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,319
Damage
24,227
41,246
Taken
58,268
22,345
Mitigated
26,013
27,131
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,911
805
0
2,978
13,155
8,643
0
4,728
8,427
33,784
0
W
Kukulkan
ChiloopS
Kukulkan
1,399
69
0
1,006
3,701
969
433
3,029
672
38,966
0
L
Gilgamesh
JACKTERROCK
Gilgamesh
5,792
1,295
217
1,754
13,961
9,969
264
5,771
8,190
0
39,982
W
Baba Yaga
LALO HALO 12
Baba Yaga
3,131
227
0
1,084
2,806
635
264
741
2,065
19,777
0
L
1,107
484
321
1,214
10,596
1,940
0
1,206
9,390
0
23,002
L
5,317
1,958
0
5,303
15,247
4,518
0
1,890
13,357
0
39,170
W
Fenrir
Octane5402
Fenrir
7,860
1,140
0
1,900
9,910
6,955
29
2,811
7,099
0
38,527
W
Thanatos
Thicc Oranges
Thanatos
16,039
6,213
0
16,255
11,853
4,800
0
2,326
9,527
0
82,944
L
8,100
736
0
659
5,309
943
0
0
5,309
49,021
0
W
Baron Samedi
xXKevinXx7280
Baron Samedi
8,890
1,495
0
6,886
12,976
8,986
452
3,104
9,872
54,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
38,616
414
Minions Killed
350
0
Camps Cleared
0
1,413,209
Distance Traveled
1,424,223
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,415
436
55
3
0
292,736
3
W
Kukulkan
7,484
440
90
5
0
299,518
2
L
Gilgamesh
7,549
444
66
4
0
306,181
3
W
Baba Yaga
6,561
386
27
2
0
168,024
0
L
Anhur
6,544
385
51
3
0
295,119
2
L
Ne Zha
7,724
454
78
5
0
295,425
3
W
Fenrir
9,159
539
73
4
0
336,180
3
W
Thanatos
11,214
660
126
7
0
358,286
2
L
Zeus
9,384
552
100
6
0
234,762
4
W
Baron Samedi
8,593
505
98
6
0
251,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role