Player Matchup

The Morrigan
The Morrigan
BrazenBite
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 377L
1,012 Elo+
Solo
Ymir
Ymir
BritneyLove05
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,382 Elo+
Party 1
Anhur
Anhur
Skywaka27
Anhur
Level 17
God Stats
2W - 1L
1,475 SR
Queue Stats
18W - 31L
1,261 Elo+
Solo
Bastet
Bastet
iSamV3gx
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 11L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
number1-JESTER
Gilgamesh
Level 26
God Stats
14W - 18L
1,301 SR
Queue Stats
100W - 100L
1,332 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,325 Elo+

VS

Team Averages
Level 17
1,358 SR
1,440 Elo+
Cliodhna
Cliodhna
Dopaminne
Cliodhna
Level 27
God Stats
5W - 9L
1,304 SR
Queue Stats
64W - 90L
1,384 Elo+
Solo
Chaac
Chaac
G-TECH_209
Chaac
Level 25
God Stats
8W - 7L
1,237 SR
Queue Stats
53W - 59L
1,352 Elo+
Solo
Hera
Hera
Jeremynikoli
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Skadi
Skadi
Mrduck345
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Papacheeto5704
Mercury
Level 10
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrazenBite
The Morrigan
11
2 / 2 / 4
7,320
523
2,345
4,501
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 6
6,359
454
1,959
9,989
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Skywaka27
Anhur
4
1 / 1 / 0
5,063
362
654
1,837
381
Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
iSamV3gx
Bastet
14
17 / 2 / 5
9,178
656
14,429
9,650
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
number1-JESTER
Gilgamesh
13
14 / 1 / 4
8,840
631
10,983
14,411
8,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dopaminne
Cliodhna
11
5 / 5 / 3
7,257
518
8,832
11,039
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
11
4 / 4 / 2
7,544
539
8,017
12,266
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 8 / 1
5,276
377
4,951
6,656
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Mrduck345
Skadi
7
0 / 12 / 3
5,287
378
2,444
10,193
2,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 9 / 4
6,407
458
5,537
9,237
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
35
Kills
10
10
Deaths
38
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BrazenBite
The Morrigan
2
2
4
2
W
1
4
6
1
L
Cliodhna
Dopaminne
Cliodhna
5
5
3
1.3
L
Chaac
4
4
2
1.25
L
0
8
1
0.06
L
Skadi
Mrduck345
Skadi
0
12
3
0.13
L
1
9
4
0.33
W
Anhur
Skywaka27
Anhur
1
1
0
1
W
Bastet
iSamV3gx
Bastet
17
2
5
9.75
W
Gilgamesh
number1-JESTER
Gilgamesh
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
29,781
40,388
Taken
49,391
17,937
Mitigated
16,786
8,031
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BrazenBite
The Morrigan
2,345
1,166
0
545
4,501
1,604
1,755
466
3,995
24,973
3,867
W
1,959
671
0
638
9,989
4,685
66
2,559
7,183
11,949
0
L
Cliodhna
Dopaminne
Cliodhna
8,832
1,225
0
2,518
11,039
3,497
0
1,187
9,852
0
42,054
L
Chaac
8,017
1,748
0
3,148
12,266
6,485
0
863
11,403
0
33,791
L
4,951
2,129
0
0
6,656
1,158
474
867
5,789
17,811
0
L
Skadi
Mrduck345
Skadi
2,444
1,384
0
228
10,193
2,341
598
576
9,617
0
14,691
L
5,537
3,255
0
190
9,237
3,305
856
528
8,709
0
12,088
W
Anhur
Skywaka27
Anhur
654
574
0
244
1,837
381
0
287
1,492
0
7,567
W
Bastet
iSamV3gx
Bastet
14,429
4,222
0
2,080
9,650
2,994
0
552
8,980
0
47,527
W
Gilgamesh
number1-JESTER
Gilgamesh
10,983
4,094
0
4,524
14,411
8,273
336
562
13,787
0
34,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
31,771
234
Minions Killed
222
0
Camps Cleared
0
1,050,477
Distance Traveled
1,325,145
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,320
523
58
4
0
209,546
0
W
Ymir
6,359
454
17
1
0
188,683
0
L
Cliodhna
7,257
518
95
7
0
288,902
0
L
Chaac
7,544
539
53
4
0
256,469
0
L
Hera
5,276
377
22
2
0
235,091
3
L
Skadi
5,287
378
31
2
0
239,326
0
L
Mercury
6,407
458
21
2
0
305,357
4
W
Anhur
5,063
362
16
1
0
76,108
0
W
Bastet
9,178
656
80
6
0
302,565
1
W
Gilgamesh
8,840
631
63
5
0
273,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role