Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Agustinn__5
Mercury
Level 87
God Stats
11W - 12L
1,496 SR
Queue Stats
280W - 309L
1,499 Elo+
Party 1
Scylla
Scylla
Lazulyz
Scylla
Level 160
God Stats
4W - 3L
1,824 SR
Queue Stats
618W - 648L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
verdugo_destino
Sun Wukong
Level 69
God Stats
4W - 3L
1,595 SR
Queue Stats
65W - 64L
1,487 Elo+
Solo
Cthulhu
Cthulhu
xlSharpShooterIx
Cthulhu
Level 121
God Stats
14W - 11L
1,563 SR
Queue Stats
247W - 281L
1,472 Elo+
Party 1
Team Averages
Level 113
1,596 SR
1,491 Elo+

VS

Team Averages
Level 104
1,540 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dygo27
Artemis
Level 72
God Stats
12W - 7L
1,578 SR
Queue Stats
467W - 464L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
Leto10
Kumbhakarna
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 148L
1,492 Elo+
Solo
Nemesis
Nemesis
ThalisonBili
Nemesis
Level 89
God Stats
15W - 21L
1,422 SR
Queue Stats
254W - 315L
1,432 Elo+
Solo
Ares
Ares
Tomasrojo54
Ares
Level 109
God Stats
13W - 4L
1,701 SR
Queue Stats
122W - 102L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 2 / 1
8,794
463
8,593
12,175
4,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Agustinn__5
Mercury
17
2 / 1 / 2
9,508
500
2,766
14,137
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lazulyz
Scylla
15
4 / 7 / 2
8,856
466
4,817
11,676
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
verdugo_destino
Sun Wukong
16
1 / 3 / 1
9,593
505
9,195
18,049
12,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 4 / 2
7,105
374
5,412
15,076
10,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 5 / 9
9,805
516
13,284
11,725
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Dygo27
Artemis
17
2 / 1 / 3
10,013
527
5,876
9,619
3,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Leto10
Kumbhakarna
16
2 / 1 / 3
9,617
506
2,302
10,895
11,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ThalisonBili
Nemesis
17
2 / 1 / 7
9,703
511
10,069
11,840
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 0 / 8
9,684
510
18,621
14,413
16,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
17
17
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Ra
 
Ra
3
5
9
1.5
L
Mercury
Agustinn__5
Mercury
2
1
2
3
W
Artemis
Dygo27
Artemis
2
1
3
3.5
L
Scylla
Lazulyz
Scylla
4
7
2
0.71
W
Kumbhakarna
Leto10
Kumbhakarna
2
1
3
3.5
W
Nemesis
ThalisonBili
Nemesis
2
1
7
5.5
W
8
0
8
12
L
Sun Wukong
verdugo_destino
Sun Wukong
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
50,152
71,113
Taken
58,492
37,219
Mitigated
43,748
21,551
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,593
2,927
0
6,340
12,175
4,534
1,244
4,436
7,671
0
61,883
W
Ra
 
Ra
13,284
962
1,338
4,211
11,725
4,546
444
3,618
7,897
73,375
0
L
Mercury
Agustinn__5
Mercury
2,766
977
0
5,195
14,137
5,521
0
5,898
8,029
0
68,534
W
Artemis
Dygo27
Artemis
5,876
1,787
0
2,138
9,619
3,682
450
529
9,090
0
74,616
L
Scylla
Lazulyz
Scylla
4,817
338
18
1,412
11,676
3,962
62
7,230
4,240
42,707
0
W
Kumbhakarna
Leto10
Kumbhakarna
2,302
129
0
4,031
10,895
11,825
0
1,429
9,404
60,944
0
W
Nemesis
ThalisonBili
Nemesis
10,069
6,167
0
718
11,840
6,943
381
1,045
10,715
0
88,999
W
18,621
842
0
2,045
14,413
16,752
0
3,283
11,098
30,973
0
L
Sun Wukong
verdugo_destino
Sun Wukong
9,195
2,029
0
6,434
18,049
12,709
79
6,145
11,708
0
69,149
L
5,412
295
616
1,536
15,076
10,493
0
9,363
5,258
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
48,822
536
Minions Killed
558
0
Camps Cleared
0
1,935,166
Distance Traveled
1,935,968
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,794
463
131
7
0
355,634
7
W
Ra
9,805
516
137
7
0
363,460
2
L
Mercury
9,508
500
130
7
0
479,302
2
W
Artemis
10,013
527
147
8
0
342,574
6
L
Scylla
8,856
466
76
4
0
331,211
3
W
Kumbhakarna
9,617
506
128
7
0
379,878
10
W
Nemesis
9,703
511
122
6
0
443,120
1
W
Ares
9,684
510
24
1
0
406,936
3
L
Sun Wukong
9,593
505
144
8
0
391,769
4
L
Cthulhu
7,105
374
55
3
0
377,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role