Player Matchup

Xbalanque
Xbalanque
Rextrick
Xbalanque
Level 4
God Stats
3W - 3L
1,291 SR
Queue Stats
3W - 5L
1,195 Elo+
Party 2
Bellona
Bellona
ThePowerCepii-1
Bellona
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 8L
1,325 Elo+
Party 3
Ymir
Ymir
faarhe002
Ymir
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
10W - 12L
1,254 Elo+
Party 3
Gilgamesh
Gilgamesh
ivick2000
Gilgamesh
Level 67
God Stats
20W - 19L
1,450 SR
Queue Stats
344W - 394L
1,414 Elo+
Party 3
Poseidon
Poseidon
romanx011
Poseidon
Level 27
God Stats
24W - 14L
1,707 SR
Queue Stats
98W - 103L
1,447 Elo+
Party 2
Team Averages
Level 22
1,490 SR
1,327 Elo+

VS

Team Averages
Level 13
1,466 SR
1,445 Elo+
Nemesis
Nemesis
Alice6942
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hades
Hades
F4k3-Pr00
Hades
Level 33
God Stats
7W - 12L
1,375 SR
Queue Stats
182W - 237L
1,400 Elo+
Party 1
Merlin
Merlin
Taddy-GRAXA
Merlin
Level 27
God Stats
4W - 6L
1,457 SR
Queue Stats
124W - 184L
1,324 Elo+
Party 1
Chronos
Chronos
VulpisIgnis
Chronos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
soccer3G000_XD
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rextrick
Xbalanque
13
5 / 4 / 5
8,415
495
4,654
7,916
2,442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 1 / 1
7,890
464
1,071
8,797
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
13
2 / 4 / 8
8,557
503
2,326
11,655
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
ivick2000
Gilgamesh
18
13 / 3 / 3
10,959
645
16,377
13,325
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
romanx011
Poseidon
16
4 / 6 / 6
9,780
575
8,066
12,100
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alice6942
Nemesis
15
10 / 5 / 1
10,046
591
10,909
14,489
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
F4k3-Pr00
Hades
15
3 / 3 / 5
9,162
539
8,227
11,859
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
12
2 / 7 / 4
7,296
429
4,434
8,329
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
VulpisIgnis
Chronos
14
3 / 6 / 1
9,018
530
9,213
10,677
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 1
5,582
328
500
3,684
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
24
Kills
18
18
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alice6942
Nemesis
10
5
1
2.1
L
Hades
F4k3-Pr00
Hades
3
3
5
1.83
W
Xbalanque
Rextrick
Xbalanque
5
4
5
1.88
L
Merlin
2
7
4
0.57
W
0
1
1
0.5
L
Chronos
VulpisIgnis
Chronos
3
6
1
0.58
W
Ymir
2
4
8
1.5
W
Gilgamesh
ivick2000
Gilgamesh
13
3
3
4.83
W
Poseidon
romanx011
Poseidon
4
6
6
1.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,494
Damage
33,283
53,793
Taken
49,038
27,759
Mitigated
18,087
9,927
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alice6942
Nemesis
10,909
4,379
0
3,960
14,489
5,048
0
2,731
11,758
0
56,343
L
Hades
F4k3-Pr00
Hades
8,227
592
150
5,301
11,859
4,999
1,791
1,328
10,531
41,959
0
W
Xbalanque
Rextrick
Xbalanque
4,654
2,516
0
500
7,916
2,442
2,627
4,091
3,825
0
38,929
L
Merlin
4,434
285
0
541
8,329
2,435
1,138
3,560
4,769
29,395
0
W
1,071
322
0
2,545
8,797
6,584
388
895
7,902
0
30,258
L
Chronos
VulpisIgnis
Chronos
9,213
3,123
0
554
10,677
3,944
124
2,156
8,521
35,041
5,890
W
Ymir
2,326
498
0
882
11,655
9,120
685
6,459
5,196
18,486
0
W
Gilgamesh
ivick2000
Gilgamesh
16,377
4,262
0
3,238
13,325
6,018
725
5,451
7,874
0
69,002
W
Poseidon
romanx011
Poseidon
8,066
1,008
0
2,762
12,100
3,595
487
4,470
7,630
60,884
0
L
500
226
0
550
3,684
1,661
130
617
3,067
3,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
41,104
397
Minions Killed
311
0
Camps Cleared
0
1,618,574
Distance Traveled
1,315,908
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,046
591
91
5
0
328,547
0
L
Hades
9,162
539
90
5
0
294,954
0
W
Xbalanque
8,415
495
77
5
0
308,288
0
L
Merlin
7,296
429
49
3
0
247,641
2
W
Bellona
7,890
464
70
4
0
327,064
2
L
Chronos
9,018
530
80
5
0
294,871
1
W
Ymir
8,557
503
38
2
0
304,011
2
W
Gilgamesh
10,959
645
104
6
0
342,923
0
W
Poseidon
9,780
575
108
6
0
336,288
9
L
Ymir
5,582
328
1
0
0
149,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role