Player Matchup

Cthulhu
Cthulhu
DankSedi
Cthulhu
Level 27
God Stats
4W - 2L
1,815 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 1
Charybdis
Charybdis
MaliceRDH
Charybdis
Level 18
God Stats
5W - 3L
1,898 SR
Queue Stats
63W - 45L
1,477 Elo+
Solo
Nu Wa
Nu Wa
OMGITsMaui
Nu Wa
Level 29
God Stats
7W - 7L
1,542 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 1
Ra
Ra
SixOfWands
Ra
Level 37
God Stats
4W - 5L
1,280 SR
Queue Stats
4W - 5L
1,252 Elo+
Party 1
Ullr
Ullr
crabtree42
Ullr
Level 13
God Stats
7W - 6L
1,364 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 1
Team Averages
Level 25
1,580 SR
1,401 Elo+

VS

Team Averages
Level 19
1,409 SR
1,417 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CoffeeReno 911
Thanatos
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Eset
Eset
DarthKhan08
Eset
Level 27
God Stats
1W - 2L
1,483 SR
Queue Stats
30W - 39L
1,298 Elo+
Solo
Nemesis
Nemesis
JxSlayz
Nemesis
Level 6
God Stats
1W - 5L
1,438 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo
Agni
Agni
Ladrido loco413
Agni
Level 18
God Stats
3W - 6L
1,339 SR
Queue Stats
58W - 66L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankSedi
Cthulhu
19
5 / 4 / 23
11,688
1,063
12,222
17,472
13,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MaliceRDH
Charybdis
19
12 / 0 / 18
13,205
1,200
37,668
10,085
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
19
13 / 1 / 16
12,854
1,169
24,956
7,231
2,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 27
12,035
1,094
15,423
11,745
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 1 / 28
11,737
1,067
16,208
13,186
6,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 5 / 5
11,490
1,045
13,120
35,646
41,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
17
4 / 8 / 3
11,094
1,009
11,028
22,226
9,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 7 / 2
9,461
860
8,540
19,401
7,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JxSlayz
Nemesis
16
3 / 8 / 1
10,200
927
4,429
17,810
8,541
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 11 / 6
10,568
961
19,568
20,327
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
25
39
Kills
8
8
Deaths
39
112
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
5
0.7
L
Thanatos
4
8
3
0.69
W
Cthulhu
DankSedi
Cthulhu
5
4
23
4.13
L
0
7
2
0.14
L
Nemesis
JxSlayz
Nemesis
3
8
1
0.44
L
0
11
6
0.27
W
Charybdis
MaliceRDH
Charybdis
12
0
18
21
W
Nu Wa
13
1
16
21
W
4
2
27
8.75
W
5
1
28
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,477
Damage
56,685
59,719
Taken
115,410
33,135
Mitigated
76,353
22,052
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,120
385
2,198
3,532
35,646
41,677
0
16,235
19,057
21,107
0
L
Thanatos
11,028
2,480
0
7,411
22,226
9,745
0
10,567
11,491
0
27,583
W
Cthulhu
DankSedi
Cthulhu
12,222
875
1,159
3,259
17,472
13,844
0
10,509
6,747
24,173
0
L
8,540
705
1,105
1,495
19,401
7,723
0
9,364
9,833
29,987
0
L
Nemesis
JxSlayz
Nemesis
4,429
1,251
0
800
17,810
8,541
0
7,883
9,706
0
18,529
L
19,568
1,525
0
0
20,327
8,667
0
7,457
12,722
62,773
0
W
Charybdis
MaliceRDH
Charybdis
37,668
23,416
0
2,188
10,085
3,815
0
7,914
2,017
0
65,017
W
Nu Wa
24,956
7,676
1,368
1,991
7,231
2,601
0
5,267
1,964
42,127
0
W
15,423
1,261
3,747
3,786
11,745
6,415
0
7,839
3,906
31,464
0
W
16,208
11,041
1,172
3,382
13,186
6,460
0
9,271
3,857
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,519
Gold Earned
52,813
216
Minions Killed
197
6
Camps Cleared
4
995,493
Distance Traveled
967,504
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,490
1,045
11
1
2
207,596
0
L
Thanatos
11,094
1,009
36
3
0
221,806
2
W
Cthulhu
11,688
1,063
17
2
3
192,894
0
L
Eset
9,461
860
34
3
0
186,172
1
L
Nemesis
10,200
927
16
1
2
164,966
2
L
Agni
10,568
961
100
9
0
186,964
0
W
Charybdis
13,205
1,200
93
8
0
194,138
0
W
Nu Wa
12,854
1,169
43
4
3
195,567
0
W
Ra
12,035
1,094
40
4
0
200,595
0
W
Ullr
11,737
1,067
23
2
0
212,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role