Player Matchup

Izanami
Izanami
Dborg
Izanami
Level 118
God Stats
42W - 23L
1,651 SR
Queue Stats
510W - 434L
1,572 Elo+
Party 2
King Arthur
King Arthur
JoseCiro12
King Arthur
Level 13
God Stats
3W - 2L
1,687 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 1
Janus
Janus
LordIronic_
Janus
Level 119
God Stats
37W - 43L
1,504 SR
Queue Stats
785W - 672L
1,550 Elo+
Party 2
Cerberus
Cerberus
RyClick
Cerberus
Level 33
God Stats
4W - 0L
1,722 SR
Queue Stats
90W - 76L
1,565 Elo+
Party 2
Mercury
Mercury
pcarmine509
Mercury
Level 152
God Stats
1W - 1L
1,640 SR
Queue Stats
97W - 88L
1,596 Elo+
Party 1
Team Averages
Level 87
1,641 SR
1,579 Elo+

VS

Team Averages
Level 37
1,534 SR
1,519 Elo+
Arachne
Arachne
AhhhSnap
Arachne
Level 24
God Stats
19W - 18L
1,616 SR
Queue Stats
28W - 25L
1,554 Elo+
Party 3
Neith
Neith
Maosuh
Neith
Level 29
God Stats
16W - 17L
1,565 SR
Queue Stats
37W - 44L
1,521 Elo+
Party 3
Janus
Janus
MatauTatau
Janus
Level 27
God Stats
10W - 10L
1,562 SR
Queue Stats
31W - 40L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
OSWI
Sylvanus
Level 44
God Stats
7W - 20L
1,352 SR
Queue Stats
102W - 119L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruan_Beast
Cu Chulainn
Level 60
God Stats
4W - 4L
1,575 SR
Queue Stats
22W - 30L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dborg
Izanami
20
8 / 1 / 9
12,764
638
14,624
12,164
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
JoseCiro12
King Arthur
16
0 / 8 / 8
10,106
505
7,824
16,061
13,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 9
12,500
625
11,655
9,419
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RyClick
Cerberus
17
6 / 1 / 15
12,051
603
10,675
18,234
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
pcarmine509
Mercury
18
7 / 7 / 9
11,938
597
8,418
17,990
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AhhhSnap
Arachne
17
8 / 6 / 4
11,047
552
10,737
16,170
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Maosuh
Neith
14
2 / 4 / 3
8,988
449
8,045
10,311
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
17
6 / 6 / 5
10,628
531
10,508
14,064
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
OSWI
Sylvanus
12
0 / 6 / 2
7,432
372
7,936
16,606
14,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Ruan_Beast
Cu Chulainn
14
5 / 5 / 5
9,529
476
10,503
17,320
12,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
27
Kills
21
21
Deaths
27
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
AhhhSnap
Arachne
8
6
4
1.67
W
Izanami
Dborg
Izanami
8
1
9
12.5
W
King Arthur
JoseCiro12
King Arthur
0
8
8
0.5
W
6
4
9
2.63
L
Neith
Maosuh
Neith
2
4
3
0.88
L
Janus
6
6
5
1.42
L
Sylvanus
OSWI
Sylvanus
0
6
2
0.17
L
Cu Chulainn
Ruan_Beast
Cu Chulainn
5
5
5
1.5
W
Cerberus
RyClick
Cerberus
6
1
15
13.5
W
Mercury
pcarmine509
Mercury
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,196
Damage
47,729
73,868
Taken
74,471
52,600
Mitigated
40,633
21,816
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AhhhSnap
Arachne
10,737
8,517
0
3,585
16,170
6,752
21
4,426
11,554
0
58,504
W
Izanami
Dborg
Izanami
14,624
9,333
0
8,188
12,164
5,217
8,171
3,275
8,845
0
118,978
W
King Arthur
JoseCiro12
King Arthur
7,824
676
0
1,582
16,061
13,636
622
3,290
12,715
8,037
32,756
W
11,655
556
0
1,669
9,419
3,597
765
4,599
4,670
91,647
0
L
Neith
Maosuh
Neith
8,045
2,834
0
1,759
10,311
2,638
0
2,099
8,150
0
49,268
L
Janus
10,508
806
0
664
14,064
3,752
0
5,488
8,444
69,918
0
L
Sylvanus
OSWI
Sylvanus
7,936
1,536
839
2,562
16,606
14,797
0
6,611
9,849
27,338
9,399
L
Cu Chulainn
Ruan_Beast
Cu Chulainn
10,503
2,189
0
2,731
17,320
12,694
205
5,070
12,168
9,207
44,166
W
Cerberus
RyClick
Cerberus
10,675
1,076
0
5,325
18,234
21,739
212
6,881
11,097
36,074
0
W
Mercury
pcarmine509
Mercury
8,418
2,755
0
5,052
17,990
8,411
0
4,468
13,342
0
74,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,359
Gold Earned
47,624
616
Minions Killed
475
0
Camps Cleared
0
1,942,596
Distance Traveled
1,994,554
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,047
552
88
4
0
426,006
2
W
Izanami
12,764
638
193
10
0
389,252
3
W
King Arthur
10,106
505
89
4
0
327,672
0
W
Janus
12,500
625
163
8
0
408,547
9
L
Neith
8,988
449
101
5
0
425,246
3
L
Janus
10,628
531
162
8
0
388,481
4
L
Sylvanus
7,432
372
48
2
0
349,680
4
L
Cu Chulainn
9,529
476
76
4
0
405,141
3
W
Cerberus
12,051
603
56
3
0
394,130
8
W
Mercury
11,938
597
115
6
0
422,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role