Player Matchup

Awilix
Awilix
CheshireNevr
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,612 Elo+
Party 3
Ganesha
Ganesha
ColdZephyr
Ganesha
Level 107
God Stats
0W - 2L
1,262 SR
Queue Stats
23W - 15L
1,529 Elo+
Party 2
Nox
Nox
CommodoreKitty
Nox
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,594 Elo+
Party 3
Zeus
Zeus
LiesOfTheJedi
Zeus
Level 125
God Stats
24W - 10L
1,856 SR
Queue Stats
78W - 53L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
eGirlEzra
Cliodhna
Level 84
God Stats
2W - 3L
1,553 SR
Queue Stats
23W - 27L
1,508 Elo+
Party 3
Team Averages
Level 82
1,534 SR
1,552 Elo+

VS

Team Averages
Level 71
1,701 SR
1,548 Elo+
Anubis
Anubis
IdahoGiantsfans
Anubis
Level 126
God Stats
3W - 1L
1,691 SR
Queue Stats
32W - 19L
1,612 Elo+
Party 1
Tiamat
Tiamat
Mernon
Tiamat
Level 27
God Stats
5W - 2L
1,755 SR
Queue Stats
15W - 5L
1,565 Elo+
Party 1
Charybdis
Charybdis
SufferForMe
Charybdis
Level 40
God Stats
11W - 10L
1,648 SR
Queue Stats
167W - 169L
1,468 Elo+
Solo
Xing Tian
Xing Tian
TrueXCross
Xing Tian
Level 111
God Stats
6W - 0L
1,927 SR
Queue Stats
25W - 10L
1,649 Elo+
Party 1
Tyr
Tyr
xGMxRunnerRunner
Tyr
Level 51
God Stats
19W - 25L
1,481 SR
Queue Stats
185W - 186L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 11 / 6
8,948
895
12,028
20,346
6,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
ColdZephyr
Ganesha
16
0 / 4 / 11
9,517
952
6,332
19,491
19,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 7
9,737
974
7,744
13,630
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 8
10,555
1,056
19,136
7,757
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
eGirlEzra
Cliodhna
16
6 / 9 / 3
10,592
1,059
15,353
21,360
7,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 14
12,642
1,264
22,905
11,290
6,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Mernon
Tiamat
17
2 / 2 / 17
10,052
1,005
15,682
10,729
8,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SufferForMe
Charybdis
18
10 / 0 / 16
11,888
1,189
19,675
11,712
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TrueXCross
Xing Tian
17
5 / 3 / 22
11,706
1,171
10,417
16,800
19,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 3 / 14
9,110
911
7,151
15,942
11,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
12
Kills
33
33
Deaths
12
35
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
11
6
0.36
L
Ganesha
ColdZephyr
Ganesha
0
4
11
1.38
L
2
6
7
0.92
W
15
4
14
5.5
L
3
3
8
2.33
W
Tiamat
Mernon
Tiamat
2
2
17
5.25
W
Charybdis
SufferForMe
Charybdis
10
0
16
18
W
Xing Tian
TrueXCross
Xing Tian
5
3
22
5.33
L
Cliodhna
eGirlEzra
Cliodhna
6
9
3
0.83
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,593
Damage
75,830
82,584
Taken
66,473
40,842
Mitigated
50,254
2,069
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
12,028
3,930
0
110
20,346
6,636
0
11,756
8,350
0
19,957
L
Ganesha
ColdZephyr
Ganesha
6,332
437
0
0
19,491
19,545
0
11,519
7,677
15,468
0
L
7,744
277
0
146
13,630
4,467
0
8,910
4,616
33,017
0
W
22,905
2,029
0
5,012
11,290
6,546
0
6,382
4,908
40,079
0
L
19,136
1,819
0
13
7,757
2,839
0
3,728
3,925
51,959
0
W
Tiamat
Mernon
Tiamat
15,682
1,038
0
1,329
10,729
8,046
0
5,442
5,287
26,779
0
W
Charybdis
SufferForMe
Charybdis
19,675
10,780
0
4,342
11,712
5,038
0
3,028
8,684
0
49,420
W
Xing Tian
TrueXCross
Xing Tian
10,417
658
1,847
1,338
16,800
19,405
0
10,462
6,338
23,659
0
L
Cliodhna
eGirlEzra
Cliodhna
15,353
2,858
0
1,800
21,360
7,355
0
12,026
9,012
0
26,783
W
7,151
449
0
4,886
15,942
11,219
0
7,898
8,044
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
55,398
177
Minions Killed
181
7
Camps Cleared
4
954,060
Distance Traveled
911,655
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,948
895
11
1
4
187,575
2
L
Ganesha
9,517
952
0
0
0
186,601
0
L
Nox
9,737
974
60
6
1
197,573
0
W
Anubis
12,642
1,264
48
5
2
160,038
0
L
Zeus
10,555
1,056
76
8
2
177,300
0
W
Tiamat
10,052
1,005
23
2
1
181,199
1
W
Charybdis
11,888
1,189
72
7
1
182,207
1
W
Xing Tian
11,706
1,171
31
3
0
199,407
1
L
Cliodhna
10,592
1,059
30
3
0
205,011
0
W
Tyr
9,110
911
7
1
0
188,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role