Player Matchup

Rama
Rama
Broadwell
Rama
Level 113
God Stats
1W - 2L
1,273 SR
Queue Stats
72W - 71L
1,527 Elo+
Party 2
Tyr
Tyr
SCITalrocA
Tyr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,532 Elo+
Party 2
Janus
Janus
Serene Vibes
Janus
Level 89
God Stats
3W - 1L
1,564 SR
Queue Stats
48W - 67L
1,446 Elo+
Party 3
Chronos
Chronos
That0neGuy xP
Chronos
Level 109
God Stats
0W - 4L
1,407 SR
Queue Stats
278W - 246L
1,600 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
oGee Colonel
Morgan Le Fay
Level 144
God Stats
3W - 2L
1,707 SR
Queue Stats
130W - 122L
1,585 Elo+
Party 3
Team Averages
Level 111
1,490 SR
1,538 Elo+

VS

Team Averages
Level 111
1,450 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LogSpiritFox
Osiris
Level 115
God Stats
1W - 4L
1,475 SR
Queue Stats
57W - 58L
1,500 Elo+
Party 1
He Bo
He Bo
PaPaBear732
He Bo
Level 138
God Stats
4W - 4L
1,399 SR
Queue Stats
205W - 215L
1,529 Elo+
Solo
Bacchus
Bacchus
Turbsky
Bacchus
Level 144
God Stats
1W - 3L
1,229 SR
Queue Stats
79W - 73L
1,520 Elo+
Party 1
Anubis
Anubis
ixiHaku
Anubis
Level 102
God Stats
27W - 12L
1,647 SR
Queue Stats
506W - 526L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
1 / 4 / 5
8,174
743
6,989
9,467
3,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 5
7,156
651
4,858
16,984
15,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 5
8,024
729
6,369
7,608
2,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
14
3 / 4 / 3
8,069
734
6,224
8,470
2,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
oGee Colonel
Morgan Le Fay
16
5 / 2 / 4
9,240
840
11,091
5,643
1,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 2 / 11
9,456
860
7,686
7,728
3,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
15
4 / 3 / 16
8,883
808
8,498
10,048
11,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 3 / 10
9,064
824
8,361
7,654
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Turbsky
Bacchus
16
3 / 1 / 18
9,692
881
10,545
18,150
15,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
ixiHaku
Anubis
18
7 / 1 / 13
9,911
901
8,751
6,630
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
9
Kills
23
23
Deaths
10
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
11
5.25
L
Rama
1
4
5
0.88
W
Osiris
4
3
16
4
W
4
3
10
3
L
0
7
5
0.36
L
0
6
5
0.42
L
Chronos
3
4
3
1.13
W
Bacchus
Turbsky
Bacchus
3
1
18
12
W
Anubis
ixiHaku
Anubis
7
1
13
13.5
L
Morgan Le Fay
oGee Colonel
Morgan Le Fay
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
43,841
48,172
Taken
50,210
25,915
Mitigated
36,838
11,993
Healing
25,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,686
3,707
2,380
1,761
7,728
3,101
2,255
4,705
3,023
0
15,453
L
Rama
6,989
4,433
110
1,806
9,467
3,305
0
6,109
3,358
0
17,515
W
Osiris
8,498
2,663
3,245
2,909
10,048
11,605
320
4,102
5,946
0
11,150
W
8,361
518
879
2,214
7,654
2,964
255
4,074
3,580
16,277
0
L
4,858
391
496
3,415
16,984
15,572
0
7,031
9,953
247
5,299
L
6,369
0
0
0
7,608
2,439
159
4,880
2,728
19,943
0
L
Chronos
6,224
1,709
968
1,473
8,470
2,633
0
5,633
2,837
14,137
0
W
Bacchus
Turbsky
Bacchus
10,545
705
1,366
8,217
18,150
15,647
590
7,278
10,872
17,569
0
W
Anubis
ixiHaku
Anubis
8,751
53
923
1,416
6,630
3,521
1,974
3,772
2,858
34,733
0
L
Morgan Le Fay
oGee Colonel
Morgan Le Fay
11,091
168
1,614
2,111
5,643
1,966
0
4,004
1,639
24,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
47,006
101
Minions Killed
111
0
Camps Cleared
0
1,043,986
Distance Traveled
1,110,616
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,456
860
28
3
0
219,967
1
L
Rama
8,174
743
25
2
0
212,580
5
W
Osiris
8,883
808
3
0
0
221,033
0
W
He Bo
9,064
824
20
2
0
217,415
0
L
Tyr
7,156
651
3
0
0
203,191
0
L
Janus
8,024
729
42
4
0
185,451
0
L
Chronos
8,069
734
10
1
0
196,381
2
W
Bacchus
9,692
881
10
1
0
246,689
2
W
Anubis
9,911
901
50
5
0
205,512
1
L
Morgan Le Fay
9,240
840
21
2
0
246,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role