Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AlbinoPrism9920
Thoth
Level 16
God Stats
7W - 11L
1,825 SR
Queue Stats
362W - 344L
1,666 Elo+
Solo
Hun Batz
Hun Batz
BrithoLord
Hun Batz
Level 27
God Stats
1W - 0L
1,460 SR
Queue Stats
9W - 10L
1,524 Elo+
Solo
Loki
Loki
Yall heavy
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
erenluck7
Xing Tian
Level 29
God Stats
41W - 28L
1,597 SR
Queue Stats
309W - 336L
1,606 Elo+
Solo
Team Averages
Level 48
1,577 SR
1,596 Elo+

VS

Team Averages
Level 18
1,606 SR
1,610 Elo+
Jormungandr
Jormungandr
Evotian
Jormungandr
Level 25
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo
Osiris
Osiris
Frauzashi2YT
Osiris
Level 28
God Stats
41W - 39L
1,593 SR
Queue Stats
94W - 84L
1,627 Elo+
Solo
Izanami
Izanami
HirezBippy
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,568 Elo+
Solo
Kali
Kali
Sir Ganks
Kali
Level 5
God Stats
1W - 1L
1,762 SR
Queue Stats
7W - 6L
1,665 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 29
God Stats
183W - 224L
1,547 SR
Queue Stats
183W - 225L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
7 / 1 / 3
6,991
699
7,740
5,335
1,645
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 0
6,225
623
3,938
3,574
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
BrithoLord
Hun Batz
9
1 / 4 / 1
5,294
529
1,526
6,298
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,698
570
3,319
5,111
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
erenluck7
Xing Tian
9
2 / 0 / 8
6,562
656
2,637
7,759
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evotian
Jormungandr
7
0 / 3 / 2
4,717
472
1,683
4,475
1,191
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
4 / 1 / 1
6,147
615
4,686
7,630
5,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
HirezBippy
Izanami
8
1 / 6 / 0
5,473
547
2,948
6,480
1,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
8
3 / 3 / 1
5,460
546
2,666
8,707
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
yimby101
Vulcan
9
0 / 3 / 1
5,640
564
3,019
4,381
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
8
8
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
3
8.5
W
5
0
0
5
W
Hun Batz
BrithoLord
Hun Batz
1
4
1
0.38
L
Jormungandr
Evotian
Jormungandr
0
3
2
0.33
L
Osiris
4
1
1
4.5
L
Izanami
HirezBippy
Izanami
1
6
0
0.17
L
Kali
3
3
1
1.17
W
0
3
2
0.33
W
Xing Tian
erenluck7
Xing Tian
2
0
8
6
L
Vulcan
yimby101
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
15,002
28,077
Taken
31,673
11,991
Mitigated
12,087
7,653
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,740
4,026
0
1,544
5,335
1,645
930
352
4,983
0
42,011
W
3,938
95
0
2,082
3,574
971
508
1,192
2,294
32,947
0
W
Hun Batz
BrithoLord
Hun Batz
1,526
435
0
1,039
6,298
2,382
0
464
5,810
0
27,525
L
Jormungandr
Evotian
Jormungandr
1,683
660
0
0
4,475
1,191
326
861
3,588
9,243
0
L
Osiris
4,686
1,504
0
1,285
7,630
5,721
0
942
6,639
0
26,140
L
Izanami
HirezBippy
Izanami
2,948
1,678
0
479
6,480
1,514
89
504
5,976
0
22,462
L
Kali
2,666
1,400
0
2,999
8,707
2,401
0
1,785
6,862
0
19,409
W
3,319
567
0
1,536
5,111
1,336
0
187
4,924
0
29,581
W
Xing Tian
erenluck7
Xing Tian
2,637
371
0
1,452
7,759
5,657
0
2,319
5,364
11,798
0
L
Vulcan
yimby101
Vulcan
3,019
1,523
0
801
4,381
1,260
495
2,118
2,033
31,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
27,437
296
Minions Killed
224
0
Camps Cleared
0
1,039,961
Distance Traveled
966,975
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,991
699
80
8
0
197,857
3
W
Thoth
6,225
623
65
7
0
207,407
1
W
Hun Batz
5,294
529
57
6
0
206,268
3
L
Jormungandr
4,717
472
21
2
0
215,350
2
L
Osiris
6,147
615
49
5
0
201,319
4
L
Izanami
5,473
547
42
4
0
170,745
3
L
Kali
5,460
546
43
4
0
179,562
2
W
Loki
5,698
570
73
7
0
219,479
3
W
Xing Tian
6,562
656
21
2
0
208,950
5
L
Vulcan
5,640
564
69
7
0
199,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role