Player Matchup

Ares
Ares
GossipKing_911
Ares
Level 7
God Stats
3W - 0L
1,524 SR
Queue Stats
9W - 0L
1,919 Elo+
Party 2
Eset
Eset
LadyClaymoreI43
Eset
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Neith
Neith
SillybXo-
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
TheeeObject
Hercules
Level 109
God Stats
4W - 5L
1,637 SR
Queue Stats
48W - 35L
1,535 Elo+
Party 2
Fenrir
Fenrir
ltsGhidorah
Fenrir
Level 160
God Stats
7W - 2L
1,889 SR
Queue Stats
325W - 293L
1,612 Elo+
Party 2
Team Averages
Level 57
1,610 SR
1,613 Elo+

VS

Team Averages
Level 22
1,418 SR
1,407 Elo+
Artio
Artio
ShambIez-
Artio
Level 25
God Stats
15W - 11L
1,197 SR
Queue Stats
96W - 104L
1,372 Elo+
Party 1
Discordia
Discordia
Slxmes
Discordia
Level 35
God Stats
0W - 3L
1,190 SR
Queue Stats
148W - 205L
1,343 Elo+
Party 1
Mulan
Mulan
SuperT225
Mulan
Level 20
God Stats
1W - 1L
1,509 SR
Queue Stats
48W - 39L
1,422 Elo+
Solo
Persephone
Persephone
Valyrea
Persephone
Level 7
God Stats
2W - 1L
1,694 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo
Artemis
Artemis
columnar_ozone3
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
9,092
568
7,080
13,104
12,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 2 / 4
8,774
548
6,447
8,237
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SillybXo-
Neith
16
6 / 3 / 8
9,808
613
9,861
8,992
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheeeObject
Hercules
14
3 / 2 / 11
8,903
556
8,296
15,013
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
24 / 4 / 7
12,007
750
22,497
13,923
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ShambIez-
Artio
11
2 / 7 / 2
6,994
437
5,866
17,566
13,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Slxmes
Discordia
12
2 / 7 / 0
7,276
455
3,029
10,447
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
SuperT225
Mulan
11
5 / 10 / 3
7,718
482
6,665
15,075
9,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Valyrea
Persephone
13
3 / 7 / 1
8,583
536
6,025
11,119
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 4
7,917
495
8,293
15,218
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
39
Kills
14
14
Deaths
39
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
3
2
4
2.5
L
Artio
ShambIez-
Artio
2
7
2
0.43
W
Neith
SillybXo-
Neith
6
3
8
3.33
L
Discordia
Slxmes
Discordia
2
7
0
0.29
L
Mulan
SuperT225
Mulan
5
10
3
0.65
W
Hercules
TheeeObject
Hercules
3
2
11
4.25
L
Persephone
Valyrea
Persephone
3
7
1
0.5
L
2
8
4
0.5
W
Fenrir
24
4
7
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,181
Damage
29,878
59,269
Taken
69,425
39,271
Mitigated
34,295
17,531
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,080
514
0
552
13,104
12,408
402
2,585
10,181
46,810
1,830
W
6,447
573
443
1,725
8,237
4,017
1,774
2,770
5,335
49,387
0
L
Artio
ShambIez-
Artio
5,866
960
421
4,834
17,566
13,092
0
1,477
16,089
29,974
0
W
Neith
SillybXo-
Neith
9,861
5,101
0
3,282
8,992
2,831
4,706
2,619
6,373
0
70,592
L
Discordia
Slxmes
Discordia
3,029
294
0
1,127
10,447
3,268
756
3,768
6,679
27,510
0
L
Mulan
SuperT225
Mulan
6,665
1,447
0
1,901
15,075
9,728
0
2,365
12,710
0
29,185
W
Hercules
TheeeObject
Hercules
8,296
2,663
0
6,254
15,013
12,229
742
3,332
11,551
0
25,105
L
Persephone
Valyrea
Persephone
6,025
683
127
2,046
11,119
3,404
0
3,154
7,958
36,636
0
L
8,293
5,151
302
4,760
15,218
4,803
1,354
2,654
12,564
0
45,357
W
Fenrir
22,497
7,584
0
5,275
13,923
7,786
1,002
3,073
10,739
0
71,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
38,488
425
Minions Killed
312
0
Camps Cleared
0
1,460,029
Distance Traveled
1,250,893
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,092
568
82
5
0
277,340
4
W
Eset
8,774
548
92
6
0
251,260
4
L
Artio
6,994
437
42
3
0
289,273
2
W
Neith
9,808
613
124
8
0
279,807
1
L
Discordia
7,276
455
57
4
0
206,602
0
L
Mulan
7,718
482
55
3
0
269,407
2
W
Hercules
8,903
556
26
2
0
317,017
3
L
Persephone
8,583
536
71
4
0
260,408
4
L
Artemis
7,917
495
87
5
0
225,203
1
W
Fenrir
12,007
750
101
6
0
334,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role