Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
WickedGentleman
Cernunnos
Level 149
God Stats
7W - 3L
1,708 SR
Queue Stats
168W - 146L
1,492 Elo+
Solo
Apollo
Apollo
Yuiimoe
Apollo
Level 102
God Stats
3W - 3L
1,464 SR
Queue Stats
623W - 508L
1,608 Elo+
Party 2
Zeus
Zeus
lZérÓl
Zeus
Level 148
God Stats
10W - 6L
1,651 SR
Queue Stats
818W - 685L
1,598 Elo+
Party 2
Guan Yu
Guan Yu
p4kpasito
Guan Yu
Level 141
God Stats
3W - 1L
1,799 SR
Queue Stats
305W - 252L
1,556 Elo+
Party 2
Team Averages
Level 140
1,624 SR
1,551 Elo+

VS

Team Averages
Level 124
1,500 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ucrax
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 2 / 16
8,903
890
9,090
13,003
16,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
WickedGentleman
Cernunnos
15
3 / 2 / 10
8,562
856
12,349
9,485
5,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Yuiimoe
Apollo
17
4 / 1 / 12
9,182
918
8,549
8,681
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
9 / 2 / 5
9,669
967
20,618
6,673
2,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
p4kpasito
Guan Yu
13
1 / 3 / 16
8,241
824
7,121
14,054
13,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 4
7,844
784
12,360
9,731
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
13
2 / 4 / 7
7,771
777
5,750
13,972
12,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
 
Da Ji
13
1 / 5 / 2
7,589
759
5,875
9,896
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
13
1 / 3 / 6
7,480
748
5,163
14,503
12,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Ucrax
Achilles
14
3 / 3 / 6
8,369
837
9,877
17,317
19,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
19
Kills
10
10
Deaths
19
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
16
5
L
Nu Wa
 
Nu Wa
3
4
4
1.25
L
Guan Yu
 
Guan Yu
2
4
7
1.38
L
Da Ji
 
Da Ji
1
5
2
0.4
L
Athena
 
Athena
1
3
6
1.33
L
Achilles
Ucrax
Achilles
3
3
6
2
W
Cernunnos
WickedGentleman
Cernunnos
3
2
10
4
W
Apollo
Yuiimoe
Apollo
4
1
12
10
W
Zeus
9
2
5
5.75
W
Guan Yu
p4kpasito
Guan Yu
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
39,025
51,896
Taken
65,419
42,599
Mitigated
51,257
20,354
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,090
3,584
414
4,171
13,003
16,533
321
5,206
7,797
13,921
0
L
Nu Wa
 
Nu Wa
12,360
2,576
991
798
9,731
3,390
1,072
3,157
6,303
27,035
0
L
Guan Yu
 
Guan Yu
5,750
978
6,371
3,913
13,972
12,168
0
6,382
6,723
0
11,418
L
Da Ji
 
Da Ji
5,875
830
470
630
9,896
3,981
0
4,751
4,569
0
14,217
L
Athena
 
Athena
5,163
1,349
792
1,791
14,503
12,333
420
7,063
6,574
11,032
0
L
Achilles
Ucrax
Achilles
9,877
2,184
2,000
3,617
17,317
19,385
60
5,784
10,489
291
15,856
W
Cernunnos
WickedGentleman
Cernunnos
12,349
5,626
0
1,690
9,485
5,005
1,829
3,165
6,320
0
29,728
W
Apollo
Yuiimoe
Apollo
8,549
3,521
128
2,740
8,681
4,391
1,897
3,169
5,512
0
26,392
W
Zeus
20,618
2,286
0
641
6,673
2,673
816
3,013
3,660
36,849
0
W
Guan Yu
p4kpasito
Guan Yu
7,121
836
5,425
5,145
14,054
13,997
391
3,183
10,871
0
12,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,557
Gold Earned
39,053
128
Minions Killed
71
0
Camps Cleared
0
964,572
Distance Traveled
971,303
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,903
890
13
1
0
183,601
0
L
Nu Wa
7,844
784
21
2
0
169,325
3
L
Guan Yu
7,771
777
13
1
0
199,134
3
L
Da Ji
7,589
759
16
2
0
181,443
0
L
Athena
7,480
748
9
1
0
218,275
0
L
Achilles
8,369
837
12
1
0
203,126
2
W
Cernunnos
8,562
856
35
4
0
183,539
0
W
Apollo
9,182
918
36
4
0
196,251
3
W
Zeus
9,669
967
36
4
0
175,837
2
W
Guan Yu
8,241
824
8
1
0
225,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role