Player Matchup

Neith
Neith
Dutchiss
Neith
Level 86
God Stats
2W - 7L
1,174 SR
Queue Stats
55W - 71L
1,333 Elo+
Solo
Tiamat
Tiamat
Gavin130
Tiamat
Level 29
God Stats
8W - 8L
1,299 SR
Queue Stats
19W - 33L
1,233 Elo+
Party 1
Ymir
Ymir
MrBurrito104
Ymir
Level 15
God Stats
2W - 7L
1,257 SR
Queue Stats
17W - 27L
1,275 Elo+
Party 1
Team Averages
Level 43
1,243 SR
1,280 Elo+

VS

Team Averages
Level 70
1,644 SR
1,568 Elo+
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LokiHungry
Zeus
Level 28
God Stats
7W - 5L
1,749 SR
Queue Stats
53W - 68L
1,450 Elo+
Party 2
Ares
Ares
Unbreakable11752
Ares
Level 77
God Stats
21W - 11L
1,683 SR
Queue Stats
496W - 197L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dutchiss
Neith
10
2 / 5 / 2
6,816
620
7,380
7,357
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Gavin130
Tiamat
10
1 / 4 / 3
6,931
630
4,999
7,730
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
6,624
602
3,468
12,732
6,544
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 6
6,520
593
2,016
6,690
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 7
8,555
778
12,662
2,237
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
8 / 2 / 5
9,198
836
9,528
11,977
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
13
13
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Neith
Dutchiss
Neith
2
5
2
0.6
L
Tiamat
Gavin130
Tiamat
1
4
3
0.63
W
5
0
7
8.5
L
1
4
3
0.63
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
24,206
27,819
Taken
20,904
13,502
Mitigated
16,494
3,691
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,016
145
0
0
6,690
3,228
603
2,512
3,982
12,751
0
L
Neith
Dutchiss
Neith
7,380
2,848
0
1,183
7,357
2,386
0
6,583
774
0
21,602
L
Tiamat
Gavin130
Tiamat
4,999
676
0
1,306
7,730
4,572
0
6,611
1,119
21,116
0
W
12,662
1,251
0
342
2,237
681
443
770
1,397
41,736
0
L
3,468
1,069
190
1,012
12,732
6,544
0
11,222
1,510
8,822
0
W
9,528
82
0
1,159
11,977
12,585
403
4,872
6,761
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,371
Gold Earned
24,273
97
Minions Killed
119
4
Camps Cleared
6
520,943
Distance Traveled
547,095
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,520
593
2
0
0
154,083
0
L
Neith
6,816
620
32
3
2
153,339
1
L
Tiamat
6,931
630
54
5
2
179,703
1
W
Zeus
8,555
778
97
9
6
203,216
0
L
Ymir
6,624
602
11
1
0
187,901
3
W
Ares
9,198
836
20
2
0
189,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role