Player Matchup

Ra
Ra
GetSchifty2001
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,628 Elo+
Solo
Cliodhna
Cliodhna
LegendaryGODGoku
Cliodhna
Level 4
God Stats
16W - 13L
1,474 SR
Queue Stats
30W - 24L
1,586 Elo+
Party 1
Ares
Ares
drAGOnshadoe78
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Solo
Mulan
Mulan
the_fn_reterd33
Mulan
Level 29
God Stats
8W - 4L
1,760 SR
Queue Stats
117W - 107L
1,562 Elo+
Solo
Sol
Sol
trippychick
Sol
Level 105
God Stats
4W - 7L
1,559 SR
Queue Stats
406W - 399L
1,487 Elo+
Party 1
Team Averages
Level 34
1,559 SR
1,590 Elo+

VS

Team Averages
Level 41
1,485 SR
1,636 Elo+
Medusa
Medusa
DendTheWarlock
Medusa
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 6L
1,845 Elo+
Party 2
Ymir
Ymir
EvoDaniel
Ymir
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
41W - 33L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
KiwamiProdigy
Gilgamesh
Level 20
God Stats
7W - 1L
1,799 SR
Queue Stats
21W - 12L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
Nytemare35
Ne Zha
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 27L
1,683 Elo+
Party 2
Zeus
Zeus
unforgivingking
Zeus
Level 28
God Stats
3W - 1L
1,176 SR
Queue Stats
41W - 36L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
7,151
596
6,147
8,482
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 8 / 2
6,855
571
7,719
9,811
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 1
4,685
390
1,174
8,794
4,657
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,556
546
6,631
11,666
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
5,322
444
5,244
8,430
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 4
7,538
628
7,297
6,622
2,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 1 / 7
7,432
619
3,802
8,266
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
KiwamiProdigy
Gilgamesh
14
5 / 1 / 1
8,314
693
8,865
9,759
6,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Ne Zha
Nytemare35
Ne Zha
14
14 / 2 / 3
9,291
774
12,988
12,144
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
6,663
555
1,484
5,740
1,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
28
28
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Ymir
2
1
7
5.5
L
4
6
3
0.92
W
Gilgamesh
KiwamiProdigy
Gilgamesh
5
1
1
5.5
L
5
8
2
0.75
W
Ne Zha
Nytemare35
Ne Zha
14
2
3
7.75
L
0
7
1
0.07
L
0
4
2
0.25
L
0
3
1
0.17
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
34,436
47,183
Taken
42,531
16,075
Mitigated
20,385
11,517
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,297
3,296
0
795
6,622
2,225
2,430
3,335
3,217
0
47,322
W
Ymir
3,802
892
0
1,507
8,266
6,657
446
4,228
3,988
20,398
0
L
6,147
518
190
2,152
8,482
1,292
668
998
7,484
28,797
0
W
Gilgamesh
KiwamiProdigy
Gilgamesh
8,865
3,164
0
3,683
9,759
6,037
84
445
9,280
3,603
42,042
L
7,719
1,325
0
853
9,811
3,110
0
974
8,837
0
29,613
W
Ne Zha
Nytemare35
Ne Zha
12,988
4,672
0
4,368
12,144
3,948
24
2,588
9,298
0
48,723
L
1,174
88
0
0
8,794
4,657
0
2,075
6,719
6,200
0
L
6,631
1,908
0
4,244
11,666
5,377
0
659
11,007
0
38,988
L
5,244
1,611
133
3,945
8,430
1,639
396
875
7,555
30,543
0
W
1,484
174
0
258
5,740
1,518
1,872
1,510
4,130
35,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
39,238
253
Minions Killed
359
0
Camps Cleared
0
1,100,616
Distance Traveled
1,162,810
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,538
628
82
7
0
220,539
0
W
Ymir
7,432
619
28
2
0
233,411
5
L
Ra
7,151
596
58
5
0
210,915
2
W
Gilgamesh
8,314
693
107
9
0
241,917
1
L
Cliodhna
6,855
571
46
4
0
241,439
0
W
Ne Zha
9,291
774
74
6
0
266,364
1
L
Ares
4,685
390
9
1
0
201,130
0
L
Mulan
6,556
546
85
7
0
219,064
4
L
Sol
5,322
444
55
5
0
228,068
2
W
Zeus
6,663
555
68
6
0
200,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role