Player Matchup

Ymir
Ymir
Rogwulff
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
SALLYTHEiCON
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,426 Elo+
Solo
Ra
Ra
YungxSosa420
Ra
Level 29
God Stats
1W - 0L
1,739 SR
Queue Stats
143W - 140L
1,551 Elo+
Solo
Vamana
Vamana
cгinkle
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,901 Elo+
Solo
Danzaburou
Danzaburou
hyrve
Danzaburou
Level 15
God Stats
1W - 1L
1,230 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,575 Elo+

VS

Team Averages
Level 27
1,509 SR
1,526 Elo+
Olorun
Olorun
Ahminous
Olorun
Level 24
God Stats
7W - 3L
1,281 SR
Queue Stats
194W - 155L
1,534 Elo+
Solo
Ah Puch
Ah Puch
Bonecro
Ah Puch
Level 24
God Stats
40W - 29L
1,568 SR
Queue Stats
97W - 134L
1,409 Elo+
Solo
Terra
Terra
Mxdrago
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,515 Elo+
Solo
Loki
Loki
ToastyNinja_
Loki
Level 27
God Stats
43W - 28L
1,670 SR
Queue Stats
76W - 61L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
andrew0208
Tsukuyomi
Level 29
God Stats
5W - 7L
1,525 SR
Queue Stats
118W - 125L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 4
5,922
423
1,809
8,863
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 5
8,232
588
5,203
9,123
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 3
8,706
622
7,008
7,836
3,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
cгinkle
Vamana
14
10 / 1 / 3
8,944
639
13,738
17,981
14,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
hyrve
Danzaburou
11
0 / 6 / 2
6,857
490
2,181
8,066
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ahminous
Olorun
14
13 / 2 / 2
9,328
666
12,827
9,175
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Bonecro
Ah Puch
11
1 / 4 / 2
6,850
489
3,167
7,450
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Mxdrago
Terra
9
2 / 4 / 5
6,317
451
3,338
11,873
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,597
471
3,839
6,745
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
andrew0208
Tsukuyomi
14
3 / 5 / 2
8,141
582
6,828
9,809
3,248
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
18
Kills
20
20
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ahminous
Olorun
13
2
2
7
L
Ah Puch
Bonecro
Ah Puch
1
4
2
0.5
L
Terra
Mxdrago
Terra
2
4
5
1.13
W
Ymir
0
5
4
0.4
W
4
4
5
1.63
L
1
3
2
0.67
W
4
4
3
1.38
L
Tsukuyomi
andrew0208
Tsukuyomi
3
5
2
0.8
W
Vamana
cгinkle
Vamana
10
1
3
11.5
W
Danzaburou
hyrve
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
29,999
51,869
Taken
45,052
28,846
Mitigated
21,905
13,323
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ahminous
Olorun
12,827
7,959
0
3,826
9,175
4,860
2,141
1,946
7,229
59,840
7,334
L
Ah Puch
Bonecro
Ah Puch
3,167
42
0
770
7,450
2,218
253
3,518
3,932
28,629
0
L
Terra
Mxdrago
Terra
3,338
613
520
1,544
11,873
9,679
0
4,530
7,343
7,669
0
W
Ymir
1,809
789
0
1,089
8,863
5,014
0
5,750
3,113
6,346
0
W
5,203
714
0
511
9,123
3,596
647
1,831
7,292
0
45,922
L
3,839
1,733
0
2,707
6,745
1,900
0
615
6,130
0
30,657
W
7,008
1,323
1,029
2,571
7,836
3,058
441
2,910
4,926
41,600
0
L
Tsukuyomi
andrew0208
Tsukuyomi
6,828
1,525
0
2,678
9,809
3,248
0
420
9,389
0
48,394
W
Vamana
cгinkle
Vamana
13,738
5,477
0
6,819
17,981
14,766
142
4,438
13,543
5,443
48,935
W
Danzaburou
hyrve
Danzaburou
2,181
783
0
1,304
8,066
2,412
844
2,841
5,225
0
38,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
37,233
368
Minions Killed
345
0
Camps Cleared
0
1,347,774
Distance Traveled
1,194,839
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,328
666
111
8
0
240,137
1
L
Ah Puch
6,850
489
58
4
0
225,921
0
L
Terra
6,317
451
14
1
0
288,582
3
W
Ymir
5,922
423
13
1
0
257,652
3
W
Da Ji
8,232
588
88
6
0
274,218
1
L
Loki
6,597
471
59
4
0
176,880
0
W
Ra
8,706
622
87
6
0
271,969
7
L
Tsukuyomi
8,141
582
103
7
0
263,319
1
W
Vamana
8,944
639
105
8
0
292,146
0
W
Danzaburou
6,857
490
75
5
0
251,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role