Player Matchup

Cerberus
Cerberus
Da_BongLord_420
Cerberus
Level 157
God Stats
8W - 1L
1,633 SR
Queue Stats
490W - 402L
1,442 Elo+
Party 1
Anubis
Anubis
SOUL_ADRIFT
Anubis
Level 157
God Stats
23W - 14L
1,552 SR
Queue Stats
378W - 314L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
XxOG_Elite_420xX
Gilgamesh
Level 158
God Stats
35W - 17L
1,620 SR
Queue Stats
679W - 569L
1,445 Elo+
Party 1
Team Averages
Level 157
1,602 SR
1,474 Elo+

VS

Team Averages
Level 43
1,489 SR
1,385 Elo+
Bellona
Bellona
DivinaBandit
Bellona
Level 10
God Stats
2W - 9L
1,534 SR
Queue Stats
2W - 10L
1,418 Elo+
Party 2
Agni
Agni
PhD_Tdoe
Agni
Level 4
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TaruBandit
Guan Yu
Level 114
God Stats
0W - 2L
1,225 SR
Queue Stats
3W - 13L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 14
7,893
789
6,050
9,841
7,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
13
10 / 0 / 9
8,869
887
12,738
6,337
3,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
12
7 / 0 / 11
9,215
922
7,795
10,128
7,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DivinaBandit
Bellona
8
0 / 5 / 0
5,489
549
3,120
11,161
8,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
9
0 / 9 / 0
5,632
563
5,080
10,997
2,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
TaruBandit
Guan Yu
9
0 / 6 / 0
5,622
562
3,264
9,855
8,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
20
Kills
0
0
Deaths
20
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
14
10
L
Bellona
DivinaBandit
Bellona
0
5
0
0
L
Agni
0
9
0
0
W
Anubis
10
0
9
14.5
L
Guan Yu
TaruBandit
Guan Yu
0
6
0
0
W
Gilgamesh
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
11,464
26,306
Taken
32,013
18,944
Mitigated
19,059
14,199
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,050
183
905
4,164
9,841
7,450
220
2,656
7,185
23,072
0
L
Bellona
DivinaBandit
Bellona
3,120
270
154
1,063
11,161
8,723
0
5,564
5,597
0
6,577
L
Agni
5,080
352
295
411
10,997
2,266
0
7,248
3,749
15,909
0
W
Anubis
12,738
575
0
4,324
6,337
3,500
746
1,912
4,425
34,556
0
L
Guan Yu
TaruBandit
Guan Yu
3,264
233
711
2,220
9,855
8,070
0
5,976
3,879
0
11,565
W
Gilgamesh
7,795
2,021
823
3,983
10,128
7,994
646
2,321
7,807
0
25,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
16,743
108
Minions Killed
51
8
Camps Cleared
1
545,017
Distance Traveled
481,630
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,893
789
36
4
1
179,710
2
L
Bellona
5,489
549
6
1
0
176,227
1
L
Agni
5,632
563
25
3
0
142,819
1
W
Anubis
8,869
887
46
5
3
163,618
2
L
Guan Yu
5,622
562
20
2
1
162,584
5
W
Gilgamesh
9,215
922
26
3
4
201,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role