Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Andr0mède
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,443 Elo+
Party 2
Olorun
Olorun
MxExM
Olorun
Level 158
God Stats
1W - 2L
1,823 SR
Queue Stats
336W - 327L
1,576 Elo+
Party 1
Thanatos
Thanatos
REDOWL2015
Thanatos
Level 100
God Stats
3W - 4L
1,509 SR
Queue Stats
454W - 490L
1,594 Elo+
Party 1
Hercules
Hercules
UltraSoulEnergy
Hercules
Level 46
God Stats
1W - 2L
1,453 SR
Queue Stats
139W - 171L
1,438 Elo+
Party 1
Team Averages
Level 95
1,557 SR
1,510 Elo+

VS

Team Averages
Level 68
1,733 SR
1,694 Elo+
Gilgamesh
Gilgamesh
QuantumDuck
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,360 Elo+
Solo
Mulan
Mulan
RearDifferential
Mulan
Level 38
God Stats
27W - 7L
1,896 SR
Queue Stats
171W - 81L
1,720 Elo+
Party 3
Ne Zha
Ne Zha
TreeFrogTilly
Ne Zha
Level 78
God Stats
9W - 1L
1,968 SR
Queue Stats
402W - 232L
1,795 Elo+
Party 3
Anhur
Anhur
mhmPonte
Anhur
Level 66
God Stats
4W - 1L
1,524 SR
Queue Stats
370W - 225L
1,787 Elo+
Party 3
Sol
Sol
popesaitama
Sol
Level 108
God Stats
9W - 2L
1,780 SR
Queue Stats
423W - 248L
1,806 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 1
7,901
564
6,386
11,235
7,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
9
0 / 11 / 3
5,784
413
2,810
9,632
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MxExM
Olorun
11
2 / 6 / 1
6,662
476
6,135
10,834
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
REDOWL2015
Thanatos
12
7 / 10 / 2
8,129
581
8,280
15,092
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
9
0 / 3 / 3
5,839
417
3,414
16,299
8,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
QuantumDuck
Gilgamesh
12
0 / 3 / 0
6,591
471
1,347
6,012
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 3 / 10
8,324
595
9,441
12,593
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 5 / 5
7,903
565
6,634
11,062
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
mhmPonte
Anhur
14
5 / 0 / 8
8,641
617
8,656
6,047
2,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
20 / 1 / 6
10,647
761
25,226
12,229
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
33
33
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
1
1.17
L
Nu Wa
0
11
3
0.14
L
Olorun
MxExM
Olorun
2
6
1
0.42
W
Gilgamesh
QuantumDuck
Gilgamesh
0
3
0
0
L
Thanatos
REDOWL2015
Thanatos
7
10
2
0.8
W
5
3
10
3.33
W
3
5
5
1.1
L
Hercules
0
3
3
0.5
W
Anhur
mhmPonte
Anhur
5
0
8
9
W
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
51,304
63,092
Taken
47,943
26,702
Mitigated
25,925
19,893
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,386
872
0
3,764
11,235
7,272
0
4,473
6,762
42
49,453
L
Nu Wa
2,810
948
0
590
9,632
2,668
0
5,440
4,192
12,963
0
L
Olorun
MxExM
Olorun
6,135
3,170
1,025
3,819
10,834
3,042
0
2,610
8,224
37,929
0
W
Gilgamesh
QuantumDuck
Gilgamesh
1,347
504
0
1,470
6,012
3,552
1,642
185
5,827
0
23,895
L
Thanatos
REDOWL2015
Thanatos
8,280
2,415
0
6,950
15,092
5,473
0
5,740
9,352
0
30,601
W
9,441
2,403
0
4,386
12,593
10,797
0
4,538
8,055
0
28,014
W
6,634
2,811
0
4,258
11,062
3,690
0
1,233
9,829
0
47,714
L
Hercules
3,414
1,083
0
3,745
16,299
8,247
0
4,614
11,685
0
13,727
W
Anhur
mhmPonte
Anhur
8,656
5,441
0
3,318
6,047
2,141
0
1,601
4,446
0
55,899
W
25,226
13,325
0
8,479
12,229
5,745
2,442
1,430
10,799
77,415
8,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
42,106
290
Minions Killed
420
0
Camps Cleared
0
1,163,805
Distance Traveled
1,322,389
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,901
564
118
8
0
237,376
1
L
Nu Wa
5,784
413
24
2
0
178,617
0
L
Olorun
6,662
476
73
5
0
212,325
4
W
Gilgamesh
6,591
471
67
5
0
236,880
1
L
Thanatos
8,129
581
52
4
0
246,738
2
W
Mulan
8,324
595
26
2
0
282,049
3
W
Ne Zha
7,903
565
86
6
0
255,582
2
L
Hercules
5,839
417
23
2
0
288,749
0
W
Anhur
8,641
617
103
7
0
276,792
5
W
Sol
10,647
761
138
10
0
271,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role