Player Matchup

Nike
Nike
Gold II
AjaxOutlaw
Nike
Gold II
Level 118
God Stats
0W - 2L
1,474 SR
Queue Stats
73W - 55L
1,798 MMR
Solo
Discordia
Discordia
Platinum II
CeeTee
Discordia
Platinum II
Level 146
God Stats
7W - 7L
1,519 SR
Queue Stats
284W - 261L
1,803 MMR
Solo
Charybdis
Charybdis
Gold III
Chosen--xD
Charybdis
Gold III
Level 66
God Stats
30W - 30L
1,538 SR
Queue Stats
215W - 212L
1,547 MMR
Party 2
Da Ji
Da Ji
Platinum II
Stick2Casuals
Da Ji
Platinum II
Level 107
God Stats
101W - 73L
1,654 SR
Queue Stats
219W - 206L
1,891 MMR
Party 2
Ra
Ra
Platinum III
tylercakes123
Ra
Platinum III
Level 129
God Stats
12W - 9L
1,701 SR
Queue Stats
626W - 629L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,577 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,589 SR
1,761 MMR
Anubis
Anubis
Diamond V
Daddi_Depression
Anubis
Diamond V
Level 139
God Stats
3W - 1L
1,721 SR
Queue Stats
434W - 429L
1,891 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
Daddi_Odin
Xing Tian
Platinum IV
Level 129
God Stats
3W - 1L
1,497 SR
Queue Stats
84W - 85L
1,769 MMR
Party 1
Arachne
Arachne
Gold V
MrGreeenBean
Arachne
Gold V
Level 120
God Stats
12W - 5L
1,711 SR
Queue Stats
39W - 40L
1,640 MMR
Solo
Jing Wei
Jing Wei
Platinum II
divine3quality
Jing Wei
Platinum II
Level 83
God Stats
7W - 2L
1,521 SR
Queue Stats
98W - 77L
1,841 MMR
Solo
Achilles
Achilles
Platinum III
numbers0138CABG
Achilles
Platinum III
Level 127
God Stats
31W - 43L
1,494 SR
Queue Stats
404W - 402L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,307
487
4,669
7,856
5,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
CeeTee
Discordia
11
2 / 5 / 1
7,165
478
3,988
6,849
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Chosen--xD
Charybdis
13
0 / 4 / 3
7,091
473
5,065
11,533
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 2
8,126
542
8,294
11,760
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,501
433
3,415
8,803
4,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
GebArtioAthenaOdinGilgamesh

VS

Bans
PersephoneKaliFenrirTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,661
577
7,850
11,338
4,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Daddi_Odin
Xing Tian
14
2 / 0 / 2
8,519
568
4,201
10,399
7,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MrGreeenBean
Arachne
13
2 / 2 / 3
8,099
540
7,034
13,314
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
16
5 / 3 / 1
10,062
671
9,133
10,186
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
2 / 0 / 4
7,898
527
3,370
8,933
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Discordia
CeeTee
Discordia
2
5
1
0.5
L
Charybdis
Chosen--xD
Charybdis
0
4
3
0.38
W
4
2
0
2
W
Xing Tian
Daddi_Odin
Xing Tian
2
0
2
3
W
Arachne
MrGreeenBean
Arachne
2
2
3
1.75
L
4
1
2
5
W
Jing Wei
5
3
1
1.83
W
Achilles
2
0
4
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
31,588
46,801
Taken
54,170
18,389
Mitigated
29,340
14,575
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,669
660
0
500
7,856
5,050
0
3,996
3,689
9,845
44,438
L
Discordia
CeeTee
Discordia
3,988
155
0
413
6,849
1,517
0
4,771
2,036
39,619
0
L
Charybdis
Chosen--xD
Charybdis
5,065
2,617
0
4,307
11,533
3,154
0
60
11,314
0
39,403
W
7,850
576
0
7,553
11,338
4,763
1,026
3,946
6,938
60,089
0
W
Xing Tian
Daddi_Odin
Xing Tian
4,201
276
0
3,095
10,399
7,362
0
3,963
6,434
42,292
0
W
Arachne
MrGreeenBean
Arachne
7,034
3,716
0
7,387
13,314
5,178
0
3,291
9,951
0
61,433
L
8,294
2,088
0
5,386
11,760
3,964
0
1,789
9,815
0
54,457
W
Jing Wei
9,133
6,182
0
2,965
10,186
3,444
1,328
523
9,663
0
82,021
W
Achilles
3,370
443
366
4,080
8,933
8,593
198
2,541
6,348
7,621
15,512
L
3,415
372
469
3,500
8,803
4,704
0
1,792
6,819
36,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
43,239
455
Minions Killed
482
0
Camps Cleared
0
1,404,214
Distance Traveled
1,492,658
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,307
487
118
8
0
282,848
4
L
Discordia
7,165
478
92
6
0
265,771
10
L
Charybdis
7,091
473
87
6
0
272,180
3
W
Anubis
8,661
577
108
7
0
255,733
3
W
Xing Tian
8,519
568
93
6
0
306,636
1
W
Arachne
8,099
540
88
6
0
343,027
5
L
Da Ji
8,126
542
94
6
0
326,495
3
W
Jing Wei
10,062
671
143
10
0
289,007
5
W
Achilles
7,898
527
50
3
0
298,255
6
L
Ra
6,501
433
64
4
0
256,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role