Player Matchup

Hera
Hera
Le0xd
Hera
Level 89
God Stats
2W - 6L
1,522 SR
Queue Stats
57W - 75L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
THFF_Sellout
Gilgamesh
Level 59
God Stats
6W - 11L
1,354 SR
Queue Stats
73W - 83L
1,308 Elo+
Party 2
Neith
Neith
lucifer44
Neith
Level 64
God Stats
1W - 1L
1,567 SR
Queue Stats
54W - 62L
1,352 Elo+
Party 2
Team Averages
Level 71
1,481 SR
1,338 Elo+

VS

Team Averages
Level 103
1,336 SR
1,271 Elo+
Heimdallr
Heimdallr
Faded Struggle7
Heimdallr
Level 80
God Stats
2W - 4L
1,256 SR
Queue Stats
60W - 111L
1,166 Elo+
Party 1
Hel
Hel
ILump
Hel
Level 81
God Stats
4W - 10L
1,216 SR
Queue Stats
59W - 102L
1,196 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phoarisd
Tsukuyomi
Level 148
God Stats
9W - 7L
1,536 SR
Queue Stats
315W - 315L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Le0xd
Hera
12
2 / 2 / 7
7,963
796
6,166
5,647
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
THFF_Sellout
Gilgamesh
12
8 / 2 / 3
8,536
854
8,130
7,547
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
lucifer44
Neith
11
2 / 2 / 7
7,687
769
3,819
6,688
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Faded Struggle7
Heimdallr
9
0 / 6 / 3
6,410
641
4,777
8,370
2,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
ILump
Hel
10
0 / 4 / 2
6,238
624
4,080
5,319
1,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Phoarisd
Tsukuyomi
12
6 / 2 / 0
7,637
764
6,619
8,805
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Faded Struggle7
Heimdallr
0
6
3
0.25
L
Hel
ILump
Hel
0
4
2
0.25
W
Hera
Le0xd
Hera
2
2
7
2.75
L
Tsukuyomi
Phoarisd
Tsukuyomi
6
2
0
3
W
Gilgamesh
THFF_Sellout
Gilgamesh
8
2
3
4.75
W
Neith
lucifer44
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
15,476
19,882
Taken
22,494
10,883
Mitigated
7,689
4,567
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Faded Struggle7
Heimdallr
4,777
793
0
1,262
8,370
2,874
377
2,758
5,612
0
14,609
L
Hel
ILump
Hel
4,080
110
726
1,139
5,319
1,445
0
1,352
3,967
14,639
0
W
Hera
Le0xd
Hera
6,166
655
69
1,416
5,647
2,041
338
1,114
4,533
30,738
0
L
Tsukuyomi
Phoarisd
Tsukuyomi
6,619
1,225
0
2,025
8,805
3,370
83
2,453
6,352
0
29,773
W
Gilgamesh
THFF_Sellout
Gilgamesh
8,130
1,853
158
1,157
7,547
6,099
667
1,473
6,074
0
18,382
W
Neith
lucifer44
Neith
3,819
600
0
1,767
6,688
2,743
463
1,847
4,841
0
14,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
20,285
117
Minions Killed
98
5
Camps Cleared
4
628,500
Distance Traveled
537,816
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,410
641
28
3
0
167,087
0
L
Hel
6,238
624
27
3
2
159,669
0
W
Hera
7,963
796
65
7
2
178,182
0
L
Tsukuyomi
7,637
764
43
4
2
211,060
3
W
Gilgamesh
8,536
854
19
2
1
250,011
1
W
Neith
7,687
769
33
3
2
200,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role