Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Alex2734
Danzaburou
Level 107
God Stats
1W - 0L
1,342 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 2
Khepri
Khepri
ParasiticPlight
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,299 Elo+
Solo
Ratatoskr
Ratatoskr
mbh0016
Ratatoskr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,326 Elo+
Solo
Raijin
Raijin
rockerfreaky
Raijin
Level 148
God Stats
1W - 0L
1,247 SR
Queue Stats
21W - 17L
1,508 Elo+
Party 2
Team Averages
Level 114
1,418 SR
1,421 Elo+

VS

Team Averages
Level 88
1,522 SR
1,367 Elo+
Artemis
Artemis
Papa-Fries
Artemis
Level 115
God Stats
1W - 2L
1,843 SR
Queue Stats
68W - 71L
1,445 Elo+
Party 1
Achilles
Achilles
PurpPandaPaladin
Achilles
Level 88
God Stats
0W - 3L
1,075 SR
Queue Stats
167W - 179L
1,423 Elo+
Solo
Odin
Odin
VigorTester
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,296 Elo+
Solo
Apollo
Apollo
annabanana006
Apollo
Level 117
God Stats
1W - 2L
1,691 SR
Queue Stats
36W - 50L
1,383 Elo+
Party 1
Tyr
Tyr
i_like_ham98
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 7 / 13
11,477
956
16,351
15,301
7,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Alex2734
Danzaburou
17
6 / 5 / 6
10,490
874
12,840
10,630
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 14
10,370
864
6,233
13,745
15,578
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
mbh0016
Ratatoskr
18
6 / 4 / 17
11,727
977
9,803
9,752
6,104
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
18
6 / 7 / 11
10,761
897
14,747
11,479
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Papa-Fries
Artemis
19
10 / 4 / 13
11,348
946
19,168
13,580
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
9 / 6 / 13
9,667
806
12,246
17,471
20,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 7 / 14
8,306
692
5,678
12,226
6,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 6 / 9
8,103
675
7,594
12,510
4,434
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 8 / 12
8,850
738
8,901
15,324
6,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
88
31
Kills
27
27
Deaths
31
61
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
7
13
2.36
W
Danzaburou
Alex2734
Danzaburou
6
5
6
1.8
L
Artemis
Papa-Fries
Artemis
10
4
13
4.13
W
3
4
14
2.5
L
9
6
13
2.58
L
1
7
14
1.14
L
3
6
9
1.25
L
4
8
12
1.25
W
Ratatoskr
mbh0016
Ratatoskr
6
4
17
3.63
W
Raijin
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,974
Damage
53,587
60,907
Taken
71,111
38,486
Mitigated
42,491
18,744
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,351
955
837
5,796
15,301
7,914
1,212
0
15,123
32,197
0
W
Danzaburou
Alex2734
Danzaburou
12,840
3,587
93
2,077
10,630
5,085
728
0
10,542
0
25,310
L
Artemis
Papa-Fries
Artemis
19,168
9,218
1,309
4,913
13,580
4,666
232
8,616
4,964
0
31,226
W
6,233
384
213
3,980
13,745
15,578
1,079
0
13,409
15,504
0
L
12,246
3,239
1,142
3,238
17,471
20,051
126
7,239
10,232
0
18,327
L
5,678
1,271
189
740
12,226
6,563
0
6,315
5,911
0
14,322
L
7,594
2,514
1,261
3,000
12,510
4,434
360
5,459
7,051
0
14,845
L
8,901
1,240
585
2,698
15,324
6,777
219
9,702
5,622
0
14,635
W
Ratatoskr
mbh0016
Ratatoskr
9,803
2,474
1,162
2,610
9,752
6,104
583
0
9,559
0
16,633
W
Raijin
14,747
840
467
1,509
11,479
3,805
1,098
0
11,253
23,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
46,274
125
Minions Killed
98
0
Camps Cleared
0
1,031,574
Distance Traveled
963,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,477
956
27
2
0
178,899
0
W
Danzaburou
10,490
874
33
3
0
200,135
0
L
Artemis
11,348
946
33
3
0
185,670
0
W
Khepri
10,370
864
17
1
0
226,832
1
L
Achilles
9,667
806
11
1
0
205,515
0
L
Odin
8,306
692
24
2
0
194,803
1
L
Apollo
8,103
675
22
2
0
182,324
0
L
Tyr
8,850
738
8
1
0
194,809
0
W
Ratatoskr
11,727
977
23
2
0
235,631
0
W
Raijin
10,761
897
25
2
0
190,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role