Player Matchup

Mercury
Mercury
AikoMemories
Mercury
Level 98
God Stats
0W - 1L
1,688 SR
Queue Stats
183W - 154L
1,622 Elo+
Party 2
Vamana
Vamana
BathtubCosby
Vamana
Level 17
God Stats
6W - 6L
1,551 SR
Queue Stats
43W - 36L
1,545 Elo+
Solo
Thor
Thor
Chubbz98
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,806 Elo+
Party 2
Loki
Loki
Jùngle
Loki
Level 24
God Stats
16W - 11L
1,650 SR
Queue Stats
51W - 23L
1,743 Elo+
Solo
Fafnir
Fafnir
Notorrrr
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,660 Elo+
Solo
Team Averages
Level 31
1,578 SR
1,675 Elo+

VS

Team Averages
Level 29
1,589 SR
1,751 Elo+
Baron Samedi
Baron Samedi
Abdiel1995
Baron Samedi
Level 29
God Stats
20W - 11L
1,744 SR
Queue Stats
234W - 232L
1,549 Elo+
Solo
Mulan
Mulan
Gunnαr
Mulan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 24L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ph0enix29
Tsukuyomi
Level 15
God Stats
18W - 3L
1,702 SR
Queue Stats
95W - 64L
1,721 Elo+
Solo
Olorun
Olorun
TheMeatWagon
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,986 Elo+
Party 1
Pele
Pele
TortUwUga
Pele
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 12L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AikoMemories
Mercury
10
1 / 5 / 2
5,983
499
3,310
6,784
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
8
0 / 8 / 0
5,005
417
3,075
13,600
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
10
1 / 4 / 0
5,987
499
3,296
8,595
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Jùngle
Loki
11
2 / 4 / 1
6,295
525
4,096
8,839
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Notorrrr
Fafnir
8
0 / 5 / 0
4,945
412
1,580
11,509
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abdiel1995
Baron Samedi
13
4 / 1 / 3
7,826
652
4,689
4,645
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Gunnαr
Mulan
14
5 / 1 / 1
8,523
710
8,045
8,129
3,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Ph0enix29
Tsukuyomi
11
4 / 0 / 8
7,092
591
5,200
6,278
5,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
13
11 / 0 / 4
8,256
688
16,733
8,375
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
12
2 / 2 / 4
7,221
602
3,898
6,937
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
26
26
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abdiel1995
Baron Samedi
4
1
3
5.5
L
Mercury
AikoMemories
Mercury
1
5
2
0.4
L
Vamana
0
8
0
0
L
Thor
1
4
0
0.25
W
Mulan
Gunnαr
Mulan
5
1
1
5.5
L
Loki
Jùngle
Loki
2
4
1
0.63
L
Fafnir
Notorrrr
Fafnir
0
5
0
0
W
Tsukuyomi
Ph0enix29
Tsukuyomi
4
0
8
8
W
Olorun
11
0
4
13
W
Pele
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
38,565
49,327
Taken
34,364
22,175
Mitigated
16,126
9,255
Healing
18,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abdiel1995
Baron Samedi
4,689
679
669
2,404
4,645
1,782
458
70
4,480
41,530
0
L
Mercury
AikoMemories
Mercury
3,310
874
0
477
6,784
2,253
0
2,911
3,685
0
28,697
L
Vamana
3,075
1,377
0
3,378
13,600
4,576
0
7,310
6,238
0
27,521
L
Thor
3,296
543
0
455
8,595
5,282
0
259
8,318
5,223
21,966
W
Mulan
Gunnαr
Mulan
8,045
1,654
0
4,130
8,129
3,543
338
767
7,362
0
58,263
L
Loki
Jùngle
Loki
4,096
991
0
3,512
8,839
2,255
0
2,070
6,761
0
39,186
L
Fafnir
Notorrrr
Fafnir
1,580
507
0
1,433
11,509
7,809
0
6,293
5,160
11,331
0
W
Tsukuyomi
Ph0enix29
Tsukuyomi
5,200
1,339
0
1,352
6,278
5,469
0
145
6,004
0
22,045
W
Olorun
16,733
9,292
278
5,906
8,375
3,450
352
1,036
7,180
46,936
8,563
W
Pele
3,898
981
0
3,692
6,937
1,882
0
0
6,937
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
38,918
246
Minions Killed
403
0
Camps Cleared
0
1,186,972
Distance Traveled
1,207,595
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,826
652
93
8
0
236,396
1
L
Mercury
5,983
499
60
5
0
253,502
1
L
Vamana
5,005
417
45
4
0
225,899
0
L
Thor
5,987
499
55
5
0
229,022
0
W
Mulan
8,523
710
126
11
0
229,909
2
L
Loki
6,295
525
73
6
0
267,404
5
L
Fafnir
4,945
412
13
1
0
211,145
4
W
Tsukuyomi
7,092
591
28
2
0
262,738
3
W
Olorun
8,256
688
82
7
0
220,127
2
W
Pele
7,221
602
74
6
0
258,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role