Player Matchup

Hun Batz
Hun Batz
Emptydarker
Hun Batz
Level 16
God Stats
5W - 11L
1,358 SR
Queue Stats
30W - 35L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KallenStadfeld
Tsukuyomi
Level 17
God Stats
1W - 2L
1,290 SR
Queue Stats
28W - 29L
1,557 Elo+
Solo
Ymir
Ymir
Luchino17
Ymir
Level 14
God Stats
18W - 28L
1,399 SR
Queue Stats
19W - 34L
1,243 Elo+
Party 1
Ares
Ares
Ponce_de_Leon_1
Ares
Level 7
God Stats
6W - 8L
1,300 SR
Queue Stats
73W - 67L
1,333 Elo+
Solo
Loki
Loki
RaelCabreraM
Loki
Level 8
God Stats
1W - 8L
1,146 SR
Queue Stats
4W - 17L
1,165 Elo+
Party 1
Team Averages
Level 12
1,299 SR
1,325 Elo+

VS

Team Averages
Level 21
1,569 SR
1,546 Elo+
Discordia
Discordia
GoodniteMa
Discordia
Level 29
God Stats
3W - 3L
1,456 SR
Queue Stats
108W - 108L
1,562 Elo+
Solo
Ares
Ares
Mason5503
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,668 Elo+
Solo
Awilix
Awilix
RuffIeI
Awilix
Level 17
God Stats
17W - 7L
1,637 SR
Queue Stats
56W - 24L
1,712 Elo+
Solo
Erlang Shen
Erlang Shen
TsarNicholasThe2
Erlang Shen
Level 27
God Stats
4W - 0L
1,754 SR
Queue Stats
12W - 15L
1,376 Elo+
Solo
Medusa
Medusa
Valyrea
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Emptydarker
Hun Batz
8
1 / 5 / 1
5,088
424
2,261
7,237
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
KallenStadfeld
Tsukuyomi
11
3 / 1 / 0
6,187
516
4,507
6,736
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
1 / 5 / 0
4,551
379
1,665
5,927
2,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 3 / 1
5,079
423
3,176
8,814
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
5,576
465
1,183
6,285
1,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoodniteMa
Discordia
12
5 / 1 / 1
7,172
598
4,639
4,155
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
0 / 3 / 5
5,602
467
2,711
4,819
2,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
RuffIeI
Awilix
13
4 / 0 / 5
7,584
632
5,030
4,712
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
TsarNicholasThe2
Erlang Shen
13
7 / 1 / 2
7,458
622
7,691
7,227
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Valyrea
Medusa
11
2 / 2 / 1
7,025
585
2,333
5,695
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
18
18
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Emptydarker
Hun Batz
1
5
1
0.3
W
Discordia
GoodniteMa
Discordia
5
1
1
5.5
L
Tsukuyomi
KallenStadfeld
Tsukuyomi
3
1
0
3
L
Ymir
1
5
0
0.2
W
Ares
0
3
5
0.83
L
2
3
1
0.83
L
0
4
1
0.13
W
Awilix
RuffIeI
Awilix
4
0
5
6.5
W
Erlang Shen
TsarNicholasThe2
Erlang Shen
7
1
2
8
W
Medusa
Valyrea
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,792
Damage
22,404
34,999
Taken
26,608
14,034
Mitigated
10,572
7,251
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Emptydarker
Hun Batz
2,261
1,103
0
1,250
7,237
2,077
0
2,645
4,592
0
22,132
W
Discordia
GoodniteMa
Discordia
4,639
258
0
1,492
4,155
1,093
0
484
3,671
41,720
0
L
Tsukuyomi
KallenStadfeld
Tsukuyomi
4,507
1,243
0
2,777
6,736
2,095
0
630
6,106
0
30,916
L
Ymir
1,665
429
0
0
5,927
2,012
180
1,190
4,737
7,935
0
W
Ares
2,711
163
51
169
4,819
2,098
167
1,347
3,472
10,968
0
L
3,176
498
0
2,358
8,814
6,127
0
2,440
6,374
10,478
0
L
1,183
360
0
866
6,285
1,723
1,064
445
5,840
0
23,162
W
Awilix
RuffIeI
Awilix
5,030
1,923
0
2,508
4,712
1,453
0
476
4,236
0
47,483
W
Erlang Shen
TsarNicholasThe2
Erlang Shen
7,691
4,640
0
1,814
7,227
4,420
2,064
2,534
4,693
0
39,617
W
Medusa
Valyrea
Medusa
2,333
814
0
1,454
5,695
1,508
0
155
5,540
0
31,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,481
Gold Earned
34,841
184
Minions Killed
321
0
Camps Cleared
0
1,138,081
Distance Traveled
1,156,958
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,088
424
37
3
0
247,764
1
W
Discordia
7,172
598
79
7
0
246,251
0
L
Tsukuyomi
6,187
516
69
6
0
248,567
5
L
Ymir
4,551
379
13
1
0
219,492
0
W
Ares
5,602
467
6
1
0
195,425
0
L
Ares
5,079
423
10
1
0
215,107
0
L
Loki
5,576
465
55
5
0
207,151
2
W
Awilix
7,584
632
99
8
0
280,417
2
W
Erlang Shen
7,458
622
65
5
0
244,466
0
W
Medusa
7,025
585
72
6
0
190,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role