Player Matchup

Jing Wei
Jing Wei
JORK84D
Jing Wei
Level 29
God Stats
30W - 38L
1,532 SR
Queue Stats
41W - 54L
1,393 Elo+
Solo
Chronos
Chronos
MACEMAN9
Chronos
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
31W - 26L
1,746 Elo+
Party 1
Zeus
Zeus
PANDAREF
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 143L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
RexCpt
Gilgamesh
Level 18
God Stats
8W - 7L
1,635 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Hercules
Hercules
ThirtyGil
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,701 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,550 Elo+

VS

Team Averages
Level 51
1,474 SR
1,507 Elo+
King Arthur
King Arthur
ASoySauce
King Arthur
Level 28
God Stats
1W - 3L
1,309 SR
Queue Stats
46W - 51L
1,363 Elo+
Solo
Ymir
Ymir
ChrisMaevch
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 2
Cupid
Cupid
IlMaikyYTIl
Cupid
Level 29
God Stats
7W - 3L
1,752 SR
Queue Stats
76W - 59L
1,669 Elo+
Solo
Athena
Athena
Sony25I
Athena
Level 160
God Stats
5W - 1L
1,666 SR
Queue Stats
129W - 110L
1,587 Elo+
Party 2
Geb
Geb
xGBOY92
Geb
Level 29
God Stats
5W - 11L
1,145 SR
Queue Stats
161W - 186L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JORK84D
Jing Wei
9
0 / 2 / 0
5,451
419
1,021
6,173
1,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
MACEMAN9
Chronos
8
0 / 6 / 0
5,244
403
3,200
7,980
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
7
0 / 11 / 1
5,407
416
1,834
9,189
4,503
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
RexCpt
Gilgamesh
14
3 / 0 / 0
7,954
612
6,246
6,821
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
ThirtyGil
Hercules
9
1 / 6 / 1
6,211
478
2,754
12,770
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASoySauce
King Arthur
11
0 / 2 / 0
6,857
527
3,525
8,551
6,322
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
11 / 0 / 3
8,437
649
5,839
7,184
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 4
8,472
652
7,497
7,678
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Sony25I
Athena
13
4 / 2 / 11
8,330
641
12,266
9,880
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
10
1 / 0 / 8
6,750
519
3,189
6,662
6,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
25
25
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASoySauce
King Arthur
0
2
0
0
W
11
0
3
12.5
W
9
0
4
11
L
Jing Wei
JORK84D
Jing Wei
0
2
0
0
L
Chronos
MACEMAN9
Chronos
0
6
0
0
L
Zeus
0
11
1
0.05
L
Gilgamesh
RexCpt
Gilgamesh
3
0
0
3
W
Athena
Sony25I
Athena
4
2
11
4.75
L
Hercules
ThirtyGil
Hercules
1
6
1
0.25
W
Geb
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
32,316
42,933
Taken
39,955
19,320
Mitigated
23,264
8,437
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASoySauce
King Arthur
3,525
175
0
2,451
8,551
6,322
0
979
7,572
543
29,773
W
5,839
1,555
0
3,013
7,184
3,093
120
804
6,380
34,697
0
W
7,497
3,467
26
3,436
7,678
2,843
1,846
1,064
6,614
0
64,474
L
Jing Wei
JORK84D
Jing Wei
1,021
367
0
810
6,173
1,506
24
2,156
3,937
0
25,370
L
Chronos
MACEMAN9
Chronos
3,200
1,115
0
1,084
7,980
2,238
0
3,518
4,428
20,419
2,129
L
Zeus
1,834
345
0
994
9,189
4,503
0
7,756
1,009
16,995
0
L
Gilgamesh
RexCpt
Gilgamesh
6,246
1,014
0
2,382
6,821
5,255
300
910
5,399
8,938
35,059
W
Athena
Sony25I
Athena
12,266
2,579
0
1,989
9,880
4,662
672
1,414
8,466
51,763
0
L
Hercules
ThirtyGil
Hercules
2,754
382
55
3,112
12,770
5,818
0
6,397
6,215
0
10,063
W
Geb
3,189
583
120
120
6,662
6,344
236
1,892
4,770
20,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
38,846
248
Minions Killed
348
0
Camps Cleared
0
1,144,835
Distance Traveled
1,388,936
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,857
527
67
5
0
272,938
1
W
Ymir
8,437
649
64
5
0
275,701
3
W
Cupid
8,472
652
88
7
0
261,532
6
L
Jing Wei
5,451
419
56
4
0
243,897
1
L
Chronos
5,244
403
44
3
0
224,510
2
L
Zeus
5,407
416
27
2
0
180,716
4
L
Gilgamesh
7,954
612
105
8
0
263,267
4
W
Athena
8,330
641
93
7
0
298,269
0
L
Hercules
6,211
478
16
1
0
232,445
0
W
Geb
6,750
519
36
3
0
280,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role