Player Matchup

Gilgamesh
Gilgamesh
Deomortis
Gilgamesh
Level 79
God Stats
15W - 13L
1,652 SR
Queue Stats
182W - 155L
1,559 Elo+
Party 3
Kuzenbo
Kuzenbo
Levi_Goldn_Fox
Kuzenbo
Level 144
God Stats
6W - 6L
1,551 SR
Queue Stats
118W - 128L
1,484 Elo+
Party 1
Fenrir
Fenrir
Speck_mea
Fenrir
Level 146
God Stats
19W - 6L
1,790 SR
Queue Stats
569W - 584L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
find_stork
Heimdallr
Level 159
God Stats
2W - 4L
1,456 SR
Queue Stats
431W - 433L
1,522 Elo+
Party 1
Scylla
Scylla
laanuk
Scylla
Level 66
God Stats
20W - 9L
1,805 SR
Queue Stats
120W - 91L
1,594 Elo+
Party 3
Team Averages
Level 119
1,651 SR
1,525 Elo+

VS

Team Averages
Level 100
1,567 SR
1,509 Elo+
Chang'e
Chang'e
ECUC05
Chang'e
Level 117
God Stats
4W - 2L
1,810 SR
Queue Stats
87W - 83L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
EMGG_Wind
Sylvanus
Level 122
God Stats
0W - 1L
1,512 SR
Queue Stats
7W - 8L
1,550 Elo+
Party 2
Susano
Susano
Opal_Blaster
Susano
Level 112
God Stats
1W - 1L
1,421 SR
Queue Stats
21W - 24L
1,521 Elo+
Party 2
Vulcan
Vulcan
ReneitoXD
Vulcan
Level 87
God Stats
1W - 3L
1,613 SR
Queue Stats
5W - 12L
1,428 Elo+
Party 2
Tyr
Tyr
xGMxMarieRules
Tyr
Level 61
God Stats
24W - 33L
1,477 SR
Queue Stats
189W - 202L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deomortis
Gilgamesh
17
6 / 2 / 16
10,863
1,086
19,585
13,914
9,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 18
9,794
979
8,178
14,155
18,996
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Speck_mea
Fenrir
17
8 / 3 / 12
11,268
1,127
16,672
12,866
8,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
find_stork
Heimdallr
17
2 / 1 / 16
10,608
1,061
11,918
12,272
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
laanuk
Scylla
17
8 / 2 / 7
11,151
1,115
15,298
9,154
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ECUC05
Chang'e
16
1 / 7 / 7
9,917
992
10,344
17,676
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
EMGG_Wind
Sylvanus
15
2 / 6 / 6
9,503
950
11,486
16,392
9,685
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
15
2 / 6 / 4
9,317
932
17,691
15,713
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ReneitoXD
Vulcan
16
2 / 3 / 6
9,764
976
11,030
11,088
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 2
8,844
884
6,753
17,469
8,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
25
Kills
9
9
Deaths
25
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deomortis
Gilgamesh
6
2
16
7
L
Chang'e
ECUC05
Chang'e
1
7
7
0.64
L
Sylvanus
EMGG_Wind
Sylvanus
2
6
6
0.83
W
1
1
18
10
L
Susano
2
6
4
0.67
L
Vulcan
ReneitoXD
Vulcan
2
3
6
1.67
W
Fenrir
Speck_mea
Fenrir
8
3
12
4.67
W
Heimdallr
find_stork
Heimdallr
2
1
16
10
W
Scylla
laanuk
Scylla
8
2
7
5.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,651
Damage
57,304
62,361
Taken
78,338
43,966
Mitigated
34,408
4,416
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deomortis
Gilgamesh
19,585
7,271
1,107
1,056
13,914
9,503
0
6,887
6,744
0
30,189
L
Chang'e
ECUC05
Chang'e
10,344
538
1,807
3,326
17,676
6,180
0
6,024
11,652
41,471
0
L
Sylvanus
EMGG_Wind
Sylvanus
11,486
2,166
1,717
3,617
16,392
9,685
0
5,651
10,741
20,000
2,280
W
8,178
3,707
0
5
14,155
18,996
0
8,293
5,605
13,713
0
L
Susano
17,691
2,795
0
0
15,713
5,846
0
3,777
11,936
0
30,289
L
Vulcan
ReneitoXD
Vulcan
11,030
3,875
71
928
11,088
4,557
0
3,938
7,150
25,767
0
W
Fenrir
Speck_mea
Fenrir
16,672
3,846
0
979
12,866
8,847
0
7,006
5,696
318
31,719
W
Heimdallr
find_stork
Heimdallr
11,918
5,998
0
1,151
12,272
3,818
0
5,532
6,730
0
38,352
W
Scylla
laanuk
Scylla
15,298
1,853
0
118
9,154
2,802
0
3,732
5,358
31,371
0
L
6,753
417
0
4,559
17,469
8,140
0
4,404
12,172
0
12,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
47,345
173
Minions Killed
160
8
Camps Cleared
4
1,048,715
Distance Traveled
943,615
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,863
1,086
15
2
1
232,179
0
L
Chang'e
9,917
992
78
8
1
212,907
0
L
Sylvanus
9,503
950
27
3
1
188,857
0
W
Kuzenbo
9,794
979
15
2
0
202,250
1
L
Susano
9,317
932
19
2
1
207,108
1
L
Vulcan
9,764
976
29
3
0
207,488
0
W
Fenrir
11,268
1,127
22
2
1
229,904
0
W
Heimdallr
10,608
1,061
67
7
6
189,508
1
W
Scylla
11,151
1,115
54
5
0
194,874
0
L
Tyr
8,844
884
7
1
1
127,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role