Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CheeseWell
Hun Batz
Level 69
God Stats
3W - 0L
1,360 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CptMN3Y
Morgan Le Fay
Level 104
God Stats
23W - 16L
1,642 SR
Queue Stats
165W - 145L
1,625 Elo+
Party 2
Odin
Odin
LilDiabetus
Odin
Level 87
God Stats
1W - 2L
1,355 SR
Queue Stats
51W - 48L
1,637 Elo+
Party 2
Xing Tian
Xing Tian
vExalted
Xing Tian
Level 105
God Stats
2W - 1L
1,306 SR
Queue Stats
326W - 333L
1,522 Elo+
Party 1
Team Averages
Level 92
1,432 SR
1,557 Elo+

VS

Team Averages
Level 105
1,379 SR
1,509 Elo+
Awilix
Awilix
DyeViolently
Awilix
Level 121
God Stats
2W - 3L
1,281 SR
Queue Stats
270W - 261L
1,630 Elo+
Party 3
Cliodhna
Cliodhna
MendoMenace
Cliodhna
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 212L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
MiniChedMaster
Baron Samedi
Level 83
God Stats
17W - 20L
1,447 SR
Queue Stats
97W - 111L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
NoSoulGinger189
Cernunnos
Level 65
God Stats
0W - 2L
1,177 SR
Queue Stats
39W - 44L
1,572 Elo+
Solo
Discordia
Discordia
Saage30
Discordia
Level 129
God Stats
1W - 3L
1,491 SR
Queue Stats
138W - 149L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 3 / 3
7,920
609
8,594
8,238
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
CheeseWell
Hun Batz
14
1 / 1 / 3
7,680
591
2,389
7,192
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CptMN3Y
Morgan Le Fay
13
5 / 3 / 0
8,007
616
5,651
8,122
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 0
7,612
586
5,471
6,494
5,313
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
vExalted
Xing Tian
11
3 / 1 / 4
6,899
531
4,543
10,552
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 0 / 1
7,544
580
4,230
7,845
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
MendoMenace
Cliodhna
11
1 / 3 / 1
6,645
511
2,770
7,102
3,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
MiniChedMaster
Baron Samedi
9
0 / 4 / 3
5,728
441
5,644
10,636
3,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NoSoulGinger189
Cernunnos
8
3 / 3 / 0
5,714
440
5,922
6,868
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Saage30
Discordia
12
3 / 7 / 2
7,347
565
6,301
9,119
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
17
Kills
10
10
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
3
2.17
W
Hun Batz
CheeseWell
Hun Batz
1
1
3
2.5
W
Morgan Le Fay
CptMN3Y
Morgan Le Fay
5
3
0
1.67
L
Awilix
3
0
1
3.5
W
3
2
0
1.5
L
Cliodhna
MendoMenace
Cliodhna
1
3
1
0.5
L
Baron Samedi
MiniChedMaster
Baron Samedi
0
4
3
0.38
L
Cernunnos
NoSoulGinger189
Cernunnos
3
3
0
1
L
Discordia
Saage30
Discordia
3
7
2
0.57
W
Xing Tian
vExalted
Xing Tian
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,648
Damage
24,867
40,598
Taken
41,570
21,180
Mitigated
14,450
10,993
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,594
4,749
0
1,636
8,238
2,497
0
1,665
6,573
0
53,123
W
Hun Batz
CheeseWell
Hun Batz
2,389
683
0
3,273
7,192
2,348
0
950
6,242
0
46,322
W
Morgan Le Fay
CptMN3Y
Morgan Le Fay
5,651
123
0
1,561
8,122
2,435
876
5,020
3,102
44,477
0
L
Awilix
4,230
1,692
0
4,254
7,845
2,556
0
1,012
6,833
0
46,659
W
5,471
2,157
0
1,300
6,494
5,313
526
0
6,494
0
31,838
L
Cliodhna
MendoMenace
Cliodhna
2,770
380
0
514
7,102
3,675
0
0
7,102
0
29,949
L
Baron Samedi
MiniChedMaster
Baron Samedi
5,644
813
773
4,181
10,636
3,529
28
3,055
7,581
26,467
0
L
Cernunnos
NoSoulGinger189
Cernunnos
5,922
3,354
0
2,331
6,868
1,705
0
1,488
5,380
0
27,352
L
Discordia
Saage30
Discordia
6,301
0
0
1,889
9,119
2,985
0
4,639
4,480
35,800
0
W
Xing Tian
vExalted
Xing Tian
4,543
686
0
3,223
10,552
8,587
341
4,520
6,032
17,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
32,978
377
Minions Killed
326
0
Camps Cleared
0
1,274,564
Distance Traveled
1,162,837
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,920
609
73
6
0
248,753
1
W
Hun Batz
7,680
591
95
7
0
266,069
0
W
Morgan Le Fay
8,007
616
94
7
0
254,056
2
L
Awilix
7,544
580
100
8
0
321,363
3
W
Odin
7,612
586
91
7
0
260,404
4
L
Cliodhna
6,645
511
72
6
0
254,454
0
L
Baron Samedi
5,728
441
31
2
0
208,096
3
L
Cernunnos
5,714
440
53
4
0
143,370
0
L
Discordia
7,347
565
70
5
0
235,554
2
W
Xing Tian
6,899
531
24
2
0
245,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role