Player Matchup

Chang'e
Chang'e
Dingo4x2x0
Chang'e
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,437 Elo+
Party 1
Yemoja
Yemoja
Wakeingwarrior
Yemoja
Level 65
God Stats
4W - 2L
1,409 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 1
Chaac
Chaac
nitehwk1400
Chaac
Level 108
God Stats
4W - 3L
1,569 SR
Queue Stats
12W - 16L
1,412 Elo+
Party 1
Team Averages
Level 99
1,493 SR
1,425 Elo+

VS

Team Averages
Level 70
1,533 SR
1,379 Elo+
Zeus
Zeus
Krinkelz
Zeus
Level 108
God Stats
1W - 1L
1,793 SR
Queue Stats
61W - 58L
1,455 Elo+
Solo
Ymir
Ymir
Upfrontmoney145
Ymir
Level 43
God Stats
5W - 6L
1,409 SR
Queue Stats
256W - 303L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
muIIet_MAYHEM
Heimdallr
Level 60
God Stats
8W - 11L
1,397 SR
Queue Stats
404W - 486L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dingo4x2x0
Chang'e
11
2 / 1 / 4
7,102
710
4,561
8,560
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 4
6,573
657
3,228
7,373
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 3
7,127
713
9,380
13,757
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 3 / 1
6,644
664
14,337
6,607
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 3
6,154
615
3,140
7,872
6,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
muIIet_MAYHEM
Heimdallr
10
1 / 2 / 2
6,268
627
6,082
7,544
2,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dingo4x2x0
Chang'e
2
1
4
4
L
Zeus
2
3
1
0.83
L
0
1
3
1.5
W
1
0
4
3
L
Heimdallr
muIIet_MAYHEM
Heimdallr
1
2
2
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,169
Damage
23,559
29,690
Taken
22,023
12,601
Mitigated
11,617
20,241
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dingo4x2x0
Chang'e
4,561
537
5,025
4,373
8,560
2,642
470
5,044
3,516
17,444
0
L
Zeus
14,337
537
0
611
6,607
2,001
304
1,452
4,862
31,297
0
L
3,140
115
649
808
7,872
6,812
24
3,808
3,663
8,063
0
W
3,228
328
3,260
1,040
7,373
2,634
273
5,211
2,162
9,893
1,006
L
Heimdallr
muIIet_MAYHEM
Heimdallr
6,082
1,953
575
1,290
7,544
2,804
384
2,814
4,489
0
22,122
W
9,380
2,244
1,067
5,476
13,757
7,325
726
7,574
6,182
0
27,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,802
Gold Earned
19,066
97
Minions Killed
95
4
Camps Cleared
5
623,160
Distance Traveled
513,352
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,102
710
39
4
3
195,761
3
L
Zeus
6,644
664
46
5
3
165,178
3
L
Ymir
6,154
615
9
1
0
177,081
2
W
Yemoja
6,573
657
15
2
0
183,599
2
L
Heimdallr
6,268
627
40
4
2
171,093
2
W
Chaac
7,127
713
43
4
1
243,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role