Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Boaaa
Danzaburou
Level 120
God Stats
3W - 3L
1,616 SR
Queue Stats
49W - 31L
1,625 Elo+
Party 1
Fafnir
Fafnir
FeedsForFun
Fafnir
Level 85
God Stats
2W - 0L
1,630 SR
Queue Stats
72W - 43L
1,629 Elo+
Party 1
Hel
Hel
Its Slanted
Hel
Level 115
God Stats
2W - 0L
2,078 SR
Queue Stats
46W - 20L
1,663 Elo+
Party 1
Odin
Odin
YungDagger4973
Odin
Level 61
God Stats
3W - 3L
1,768 SR
Queue Stats
164W - 91L
1,643 Elo+
Party 1
Team Averages
Level 108
1,718 SR
1,612 Elo+

VS

Team Averages
Level 127
1,520 SR
1,554 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deivid Grifo
Tiamat
Level 125
God Stats
6W - 10L
1,419 SR
Queue Stats
439W - 457L
1,560 Elo+
Solo
Fafnir
Fafnir
MonikerZero
Fafnir
Level 127
God Stats
19W - 10L
1,601 SR
Queue Stats
556W - 532L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
MrCabo
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 89L
1,599 Elo+
Solo
Izanami
Izanami
lzAcezl
Izanami
Level 117
God Stats
13W - 15L
1,583 SR
Queue Stats
308W - 318L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
11 / 3 / 13
12,076
863
21,621
12,573
5,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Boaaa
Danzaburou
17
5 / 5 / 20
10,683
763
15,199
14,348
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
19
8 / 3 / 25
11,895
850
8,032
21,996
29,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 19
11,866
848
13,665
16,891
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 29
10,708
765
11,969
18,901
21,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
0 / 3 / 8
9,771
698
12,030
12,017
4,887
Tiamat
17
4 / 8 / 6
10,973
784
14,898
16,679
11,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
17
2 / 7 / 11
11,058
790
9,398
20,412
28,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
MrCabo
Hun Batz
15
3 / 9 / 6
9,161
654
16,510
16,769
5,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lzAcezl
Izanami
17
6 / 9 / 3
10,937
781
18,129
17,046
6,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
49
36
Kills
15
15
Deaths
36
106
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
3
13
5.83
L
Hel
 
Hel
0
3
8
1.33
W
Danzaburou
Boaaa
Danzaburou
5
5
20
3
L
Tiamat
4
8
6
0.88
W
Fafnir
8
3
25
6.83
W
9
2
19
9.25
L
Fafnir
2
7
11
1.07
L
Hun Batz
MrCabo
Hun Batz
3
9
6
0.67
W
3
2
29
8.75
L
Izanami
lzAcezl
Izanami
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,486
Damage
70,965
84,709
Taken
82,923
69,852
Mitigated
56,491
48,755
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,621
2,128
482
2,005
12,573
5,487
1,467
7,312
5,261
41,945
0
L
Hel
 
Hel
12,030
76
5,441
6,236
12,017
4,887
284
5,999
6,018
28,686
0
W
Danzaburou
Boaaa
Danzaburou
15,199
5,190
309
3,096
14,348
5,681
2,070
7,441
6,907
0
26,804
L
Tiamat
14,898
393
125
3,741
16,679
11,805
0
9,263
7,416
29,196
0
W
Fafnir
8,032
3,048
2,982
4,633
21,996
29,149
1,127
6,945
15,051
16,933
0
W
13,665
770
17,563
11,458
16,891
8,081
729
9,400
7,491
35,754
0
L
Fafnir
9,398
2,018
2,363
3,978
20,412
28,169
9
10,954
9,458
16,579
0
L
Hun Batz
MrCabo
Hun Batz
16,510
1,680
134
1,131
16,769
5,619
0
9,876
6,893
0
26,635
W
11,969
1,792
3,329
2,898
18,901
21,454
676
5,228
13,673
4,758
22,867
L
Izanami
lzAcezl
Izanami
18,129
10,450
572
1,230
17,046
6,011
1,208
9,418
7,628
0
34,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
51,900
158
Minions Killed
151
0
Camps Cleared
0
1,378,635
Distance Traveled
1,109,193
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,076
863
54
4
0
277,347
1
L
Hel
9,771
698
47
3
0
250,670
0
W
Danzaburou
10,683
763
16
1
0
259,579
0
L
Tiamat
10,973
784
22
2
0
228,172
3
W
Fafnir
11,895
850
7
1
0
265,415
0
W
Hel
11,866
848
53
4
0
292,621
0
L
Fafnir
11,058
790
17
1
0
235,281
1
L
Hun Batz
9,161
654
19
1
0
201,822
1
W
Odin
10,708
765
28
2
0
283,673
4
L
Izanami
10,937
781
46
3
0
193,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role