Player Matchup

Chronos
Chronos
MrDotTwister_315
Chronos
Level 26
God Stats
37W - 31L
1,515 SR
Queue Stats
91W - 78L
1,592 Elo+
Solo
Yemoja
Yemoja
T-one_xiao_qi_e
Yemoja
Level 29
God Stats
3W - 1L
1,842 SR
Queue Stats
375W - 402L
1,520 Elo+
Solo
Chang'e
Chang'e
TerribleTutor
Chang'e
Level 7
God Stats
8W - 7L
1,693 SR
Queue Stats
29W - 31L
1,630 Elo+
Solo
Bastet
Bastet
billytheking77
Bastet
Level 7
God Stats
15W - 13L
1,500 SR
Queue Stats
73W - 55L
1,635 Elo+
Solo
Chiron
Chiron
tangodown1992
Chiron
Level 23
God Stats
1W - 0L
1,682 SR
Queue Stats
9W - 8L
1,590 Elo+
Solo
Team Averages
Level 18
1,646 SR
1,594 Elo+

VS

Team Averages
Level 14
1,522 SR
1,607 Elo+
Chiron
Chiron
Mannyx11
Chiron
Level 29
God Stats
15W - 16L
1,545 SR
Queue Stats
104W - 83L
1,487 Elo+
Solo
Hachiman
Hachiman
PhD_Tdoe
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Baba Yaga
Baba Yaga
USAGLUCK
Baba Yaga
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Solo
Ymir
Ymir
ryem222
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,634 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 29
God Stats
183W - 224L
1,566 SR
Queue Stats
183W - 225L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,269
727
4,138
5,485
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 8
5,312
531
2,917
2,250
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
11
1 / 0 / 3
6,062
606
2,578
5,004
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 0 / 2
6,415
642
3,255
4,722
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 1 / 2
6,251
625
5,212
6,088
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mannyx11
Chiron
9
1 / 2 / 0
5,046
505
2,942
5,279
1,132
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
PhD_Tdoe
Hachiman
6
0 / 6 / 0
4,056
406
1,244
5,509
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
USAGLUCK
Baba Yaga
9
0 / 4 / 0
5,029
503
3,585
5,856
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ryem222
Ymir
6
0 / 6 / 1
4,025
403
155
5,901
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
yimby101
Vulcan
9
0 / 1 / 0
5,281
528
2,399
3,017
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
1
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
Mannyx11
Chiron
1
2
0
0.5
W
5
0
0
5
L
Hachiman
PhD_Tdoe
Hachiman
0
6
0
0
W
0
0
8
4
W
Chang'e
1
0
3
2.5
L
Baba Yaga
USAGLUCK
Baba Yaga
0
4
0
0
W
6
0
2
7
L
Ymir
ryem222
Ymir
0
6
1
0.08
W
7
1
2
8
L
Vulcan
yimby101
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
10,325
23,549
Taken
25,562
7,624
Mitigated
7,434
10,411
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Mannyx11
Chiron
2,942
1,506
244
2,260
5,279
1,132
0
1,060
3,880
0
32,299
W
4,138
1,193
0
2,035
5,485
2,147
688
3,585
1,900
35,916
4,809
L
Hachiman
PhD_Tdoe
Hachiman
1,244
906
0
226
5,509
1,366
177
2,481
2,992
0
9,293
W
2,917
224
515
379
2,250
818
506
155
2,095
15,396
0
W
Chang'e
2,578
124
244
3,244
5,004
1,479
0
1,529
3,347
38,245
0
L
Baba Yaga
USAGLUCK
Baba Yaga
3,585
363
0
1,416
5,856
2,149
396
3,424
2,432
29,177
0
W
3,255
292
0
2,000
4,722
1,724
0
576
4,104
0
34,643
L
Ymir
ryem222
Ymir
155
0
0
46
5,901
2,016
0
1,169
4,485
3,977
371
W
5,212
1,835
225
1,769
6,088
1,456
575
330
5,758
0
33,527
L
Vulcan
yimby101
Vulcan
2,399
836
0
952
3,017
771
0
597
2,420
33,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
23,437
331
Minions Killed
232
0
Camps Cleared
0
981,814
Distance Traveled
925,117
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,046
505
55
6
0
178,253
1
W
Chronos
7,269
727
87
9
0
204,653
4
L
Hachiman
4,056
406
24
2
0
192,790
1
W
Yemoja
5,312
531
20
2
0
177,616
1
W
Chang'e
6,062
606
89
9
0
189,077
4
L
Baba Yaga
5,029
503
59
6
0
188,835
0
W
Bastet
6,415
642
61
6
0
221,293
2
L
Ymir
4,025
403
17
2
0
157,906
0
W
Chiron
6,251
625
74
7
0
189,175
1
L
Vulcan
5,281
528
77
8
0
207,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role