Player Matchup

Erlang Shen
Erlang Shen
AlexMattson23
Erlang Shen
Level 153
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Inkidu
Danzaburou
Level 28
God Stats
5W - 2L
1,826 SR
Queue Stats
86W - 53L
1,638 Elo+
Solo
Eset
Eset
Lemtron
Eset
Level 154
God Stats
1W - 0L
1,792 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 1
Serqet
Serqet
biglemons13
Serqet
Level 106
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 4L
1,578 Elo+
Party 1
Poseidon
Poseidon
buhmshlapper
Poseidon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,606 Elo+
Party 1
Team Averages
Level 118
1,624 SR
1,556 Elo+

VS

Team Averages
Level 90
1,572 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SilverCrowxddd
Arachne
Level 160
God Stats
1W - 1L
1,746 SR
Queue Stats
195W - 192L
1,450 Elo+
Solo
Anhur
Anhur
lucossa0
Anhur
Level 26
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 5L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
watsthatsmell
Kuzenbo
Level 129
God Stats
0W - 3L
1,243 SR
Queue Stats
130W - 116L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
xDonaldJonTrump
Gilgamesh
Level 108
God Stats
0W - 1L
1,641 SR
Queue Stats
99W - 89L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexMattson23
Erlang Shen
18
3 / 2 / 16
11,305
808
8,362
17,645
22,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Inkidu
Danzaburou
19
10 / 2 / 9
12,024
859
23,608
18,818
10,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Lemtron
Eset
16
3 / 3 / 13
9,815
701
13,911
12,281
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
2 / 1 / 14
10,763
769
5,769
20,592
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
buhmshlapper
Poseidon
17
4 / 1 / 15
10,178
727
17,529
14,040
6,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 7 / 5
8,287
592
15,753
14,525
5,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 6
8,625
616
5,573
7,606
2,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
lucossa0
Anhur
18
3 / 4 / 3
10,583
756
18,863
12,319
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
17
4 / 4 / 5
10,779
770
13,484
20,804
21,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
xDonaldJonTrump
Gilgamesh
15
1 / 4 / 6
9,183
656
13,346
20,748
12,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
22
Kills
9
9
Deaths
22
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
5
0.5
W
Erlang Shen
AlexMattson23
Erlang Shen
3
2
16
5.5
W
Danzaburou
Inkidu
Danzaburou
10
2
9
7.25
W
Eset
Lemtron
Eset
3
3
13
3.17
L
0
3
6
1
W
Serqet
2
1
14
9
W
Poseidon
buhmshlapper
Poseidon
4
1
15
11.5
L
Anhur
lucossa0
Anhur
3
4
3
1.13
L
Kuzenbo
4
4
5
1.63
L
Gilgamesh
xDonaldJonTrump
Gilgamesh
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,179
Damage
67,019
83,376
Taken
76,002
58,425
Mitigated
47,093
40,569
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,753
558
1,007
2,859
14,525
5,036
400
6,708
7,371
28,032
0
W
Erlang Shen
AlexMattson23
Erlang Shen
8,362
1,980
3,427
4,857
17,645
22,958
216
4,553
13,092
0
13,993
W
Danzaburou
Inkidu
Danzaburou
23,608
4,125
1,353
6,391
18,818
10,200
1,917
6,182
12,636
0
61,341
W
Eset
Lemtron
Eset
13,911
1,057
5,196
3,485
12,281
5,628
956
5,503
6,778
22,048
0
L
5,573
5,142
687
648
7,606
2,698
1,424
1,278
6,286
0
11,342
W
Serqet
5,769
865
1,038
8,156
20,592
12,859
658
6,413
14,179
0
11,433
W
Poseidon
buhmshlapper
Poseidon
17,529
2,265
3,104
3,562
14,040
6,780
1,439
6,586
7,454
49,073
0
L
Anhur
lucossa0
Anhur
18,863
8,856
600
2,990
12,319
4,748
1,076
3,315
8,822
0
40,460
L
Kuzenbo
13,484
3,639
540
7,117
20,804
21,683
50
9,453
10,787
22,132
0
L
Gilgamesh
xDonaldJonTrump
Gilgamesh
13,346
1,677
2,529
7,955
20,748
12,928
59
9,690
10,238
0
22,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
47,457
200
Minions Killed
138
0
Camps Cleared
0
1,393,559
Distance Traveled
1,171,585
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,287
592
13
1
0
210,835
2
W
Erlang Shen
11,305
808
5
0
0
277,935
2
W
Danzaburou
12,024
859
92
7
0
261,884
0
W
Eset
9,815
701
22
2
0
275,385
0
L
Arachne
8,625
616
19
1
0
265,492
0
W
Serqet
10,763
769
6
0
0
301,238
2
W
Poseidon
10,178
727
75
5
0
277,117
3
L
Anhur
10,583
756
70
5
0
222,676
1
L
Kuzenbo
10,779
770
18
1
0
226,428
0
L
Gilgamesh
9,183
656
18
1
0
246,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role