Player Matchup

Bellona
Bellona
CommanderPho
Bellona
Level 27
God Stats
11W - 5L
1,567 SR
Queue Stats
15W - 10L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Duvdoren
Cu Chulainn
Level 29
God Stats
4W - 6L
1,435 SR
Queue Stats
68W - 67L
1,428 Elo+
Solo
Heimdallr
Heimdallr
GGMxMYMD34D
Heimdallr
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Nu Wa
Nu Wa
IVSui
Nu Wa
Level 27
God Stats
0W - 1L
1,681 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo
Raijin
Raijin
Scike01
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,322 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,404 Elo+

VS

Team Averages
Level 19
1,492 SR
1,433 Elo+
Mulan
Mulan
Faze_salchichon1
Mulan
Level 26
God Stats
13W - 20L
985 SR
Queue Stats
148W - 199L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Fercrack116052
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MiDWeSTMatt72
Khepri
Level 24
God Stats
70W - 59L
1,626 SR
Queue Stats
126W - 145L
1,464 Elo+
Party 1
Rama
Rama
Tardoboy2
Rama
Level 29
God Stats
4W - 6L
1,640 SR
Queue Stats
247W - 293L
1,509 Elo+
Party 1
Hel
Hel
gooberImao
Hel
Level 8
God Stats
1W - 0L
1,707 SR
Queue Stats
12W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CommanderPho
Bellona
15
5 / 6 / 7
12,160
419
10,715
13,799
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Duvdoren
Cu Chulainn
20
11 / 3 / 9
15,259
526
26,432
28,585
35,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
GGMxMYMD34D
Heimdallr
19
9 / 6 / 6
13,763
475
29,900
23,893
8,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
IVSui
Nu Wa
18
4 / 6 / 11
12,389
427
26,365
16,079
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
Scike01
Raijin
20
10 / 10 / 6
14,748
509
19,274
20,107
8,666
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 5
13,579
468
10,399
34,580
17,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 1 / 0
8,255
285
0
3,805
1,086
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 9 / 8
12,505
431
8,841
45,637
53,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
19
6 / 10 / 4
13,777
475
17,267
28,410
11,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 7 / 7
17,258
595
36,770
40,742
19,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
55
39
Kills
31
31
Deaths
39
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
CommanderPho
Bellona
5
6
7
1.42
L
Cu Chulainn
Duvdoren
Cu Chulainn
11
3
9
5.17
W
4
12
5
0.54
W
0
1
0
0
L
Heimdallr
GGMxMYMD34D
Heimdallr
9
6
6
2
L
Nu Wa
IVSui
Nu Wa
4
6
11
1.58
W
1
9
8
0.56
L
Raijin
Scike01
Raijin
10
10
6
1.3
W
Rama
6
10
4
0.8
W
20
7
7
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,686
Damage
73,277
102,463
Taken
153,174
67,640
Mitigated
103,327
19,290
Healing
59,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CommanderPho
Bellona
10,715
3,390
0
1,429
13,799
10,390
1,147
5,219
8,580
0
46,979
L
Cu Chulainn
Duvdoren
Cu Chulainn
26,432
3,422
282
5,092
28,585
35,048
1,308
11,405
17,180
19,401
74,930
W
10,399
2,933
0
6,979
34,580
17,854
1,667
8,157
26,148
0
116,484
W
0
0
0
86
3,805
1,086
0
2,764
1,041
2,681
0
L
Heimdallr
GGMxMYMD34D
Heimdallr
29,900
16,645
0
6,782
23,893
8,857
3,651
12,678
11,215
0
102,726
L
Nu Wa
IVSui
Nu Wa
26,365
4,402
303
1,162
16,079
4,679
2,274
9,367
6,712
61,045
0
W
8,841
490
1,323
9,961
45,637
53,315
1,062
12,845
32,605
32,858
0
L
Raijin
Scike01
Raijin
19,274
1,718
661
3,579
20,107
8,666
1,790
6,942
13,165
99,713
0
W
Rama
17,267
14,297
0
8,931
28,410
11,350
5,367
12,643
15,578
0
104,339
W
36,770
3,759
7,918
23,953
40,742
19,722
1,997
13,773
26,681
118,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,319
Gold Earned
65,374
562
Minions Killed
441
0
Camps Cleared
0
2,193,564
Distance Traveled
2,170,741
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,160
419
80
3
0
324,331
2
L
Cu Chulainn
15,259
526
130
4
0
570,381
0
W
Mulan
13,579
468
119
4
0
499,371
0
W
Cthulhu
8,255
285
12
0
0
44,002
0
L
Heimdallr
13,763
475
121
4
0
447,555
4
L
Nu Wa
12,389
427
78
3
0
499,137
1
W
Khepri
12,505
431
27
1
0
594,188
5
L
Raijin
14,748
509
153
5
0
352,160
0
W
Rama
13,777
475
144
5
0
468,057
1
W
Hel
17,258
595
139
5
0
565,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role