Player Matchup

Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Psych0Haze
Kukulkan
Level 99
God Stats
4W - 2L
1,586 SR
Queue Stats
37W - 32L
1,506 Elo+
Party 1
Geb
Geb
SantaHaze
Geb
Level 126
God Stats
25W - 15L
1,598 SR
Queue Stats
689W - 585L
1,574 Elo+
Party 1
Cerberus
Cerberus
dinosaurpa
Cerberus
Level 128
God Stats
0W - 3L
1,199 SR
Queue Stats
119W - 130L
1,453 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,507 Elo+

VS

Team Averages
Level 92
1,488 SR
1,471 Elo+
Horus
Horus
Msuiae
Horus
Level 115
God Stats
9W - 4L
1,369 SR
Queue Stats
116W - 123L
1,542 Elo+
Solo
Merlin
Merlin
N30D34D5T4
Merlin
Level 129
God Stats
20W - 17L
1,566 SR
Queue Stats
121W - 123L
1,421 Elo+
Solo
Skadi
Skadi
RaijinShadow
Skadi
Level 44
God Stats
12W - 6L
1,592 SR
Queue Stats
69W - 87L
1,433 Elo+
Solo
Geb
Geb
darkskitz
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,535 Elo+
Solo
Bellona
Bellona
kidwithideas
Bellona
Level 105
God Stats
7W - 12L
1,413 SR
Queue Stats
197W - 215L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 0
9,644
438
10,228
13,845
4,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
 
Arachne
10
0 / 14 / 1
7,560
344
4,808
27,235
7,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Psych0Haze
Kukulkan
9
1 / 5 / 0
7,616
346
2,998
6,700
1,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 8 / 1
8,272
376
12,190
25,192
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
dinosaurpa
Cerberus
16
2 / 7 / 0
10,067
458
19,290
29,589
27,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Msuiae
Horus
18
10 / 1 / 11
12,193
554
14,400
17,722
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
N30D34D5T4
Merlin
20
8 / 0 / 13
12,731
579
22,245
15,121
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 2 / 7
11,996
545
20,518
14,116
6,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 18
11,076
503
7,461
17,064
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
kidwithideas
Bellona
18
6 / 2 / 10
11,789
536
16,831
21,091
22,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
5
Kills
40
40
Deaths
5
2
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
L
Arachne
 
Arachne
0
14
1
0.04
W
Horus
Msuiae
Horus
10
1
11
15.5
W
Merlin
N30D34D5T4
Merlin
8
0
13
14.5
L
Kukulkan
Psych0Haze
Kukulkan
1
5
0
0.2
W
13
2
7
8.25
L
1
8
1
0.19
W
3
0
18
12
L
Cerberus
dinosaurpa
Cerberus
2
7
0
0.29
W
Bellona
kidwithideas
Bellona
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,514
Damage
81,455
102,561
Taken
85,114
64,864
Mitigated
62,853
17,304
Healing
29,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,228
3,473
0
3,502
13,845
4,672
576
4,662
9,109
0
58,786
L
Arachne
 
Arachne
4,808
2,075
95
3,237
27,235
7,870
98
8,723
18,304
0
39,367
W
Horus
Msuiae
Horus
14,400
7,841
4,812
9,800
17,722
9,152
1,591
6,152
11,570
0
82,560
W
Merlin
N30D34D5T4
Merlin
22,245
2,602
495
3,530
15,121
6,981
3,939
9,451
5,670
117,033
0
L
Kukulkan
Psych0Haze
Kukulkan
2,998
562
0
1,224
6,700
1,606
0
2,393
4,087
27,446
0
W
20,518
12,146
0
2,743
14,116
6,292
5,900
3,950
10,166
0
93,861
L
12,190
935
0
1,589
25,192
23,621
0
9,101
15,701
23,520
0
W
7,461
1,786
0
3,488
17,064
17,799
884
4,058
13,006
27,210
0
L
Cerberus
dinosaurpa
Cerberus
19,290
788
0
7,657
29,589
27,095
304
8,230
21,235
86,428
0
W
Bellona
kidwithideas
Bellona
16,831
3,813
0
4,891
21,091
22,629
225
10,867
10,224
18,212
60,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
59,785
469
Minions Killed
659
0
Camps Cleared
0
1,660,454
Distance Traveled
2,135,306
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,644
438
98
4
0
335,296
1
L
Arachne
7,560
344
68
3
0
333,724
0
W
Horus
12,193
554
123
6
0
494,143
2
W
Merlin
12,731
579
213
10
0
394,435
2
L
Kukulkan
7,616
346
66
3
0
216,599
2
W
Skadi
11,996
545
153
7
0
382,049
0
L
Geb
8,272
376
23
1
0
436,191
6
W
Geb
11,076
503
24
1
0
430,888
4
L
Cerberus
10,067
458
214
10
0
338,644
3
W
Bellona
11,789
536
146
7
0
433,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role