Player Matchup

Jing Wei
Jing Wei
Brito1190
Jing Wei
Level 26
God Stats
2W - 1L
1,814 SR
Queue Stats
13W - 7L
1,586 Elo+
Party 1
Hercules
Hercules
MapleMountie
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
Rufuzinho
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
Safad11
Jormungandr
Level 12
God Stats
2W - 8L
1,147 SR
Queue Stats
46W - 47L
1,350 Elo+
Solo
Cernunnos
Cernunnos
Wolfking1518
Cernunnos
Level 23
God Stats
35W - 28L
1,557 SR
Queue Stats
84W - 93L
1,408 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,504 Elo+

VS

Team Averages
Level 19
1,679 SR
1,762 Elo+
He Bo
He Bo
JustNutInYourMom
He Bo
Level 17
God Stats
3W - 1L
1,622 SR
Queue Stats
85W - 12L
1,883 Elo+
Party 2
Vulcan
Vulcan
Pu11_mynips
Vulcan
Level 25
God Stats
20W - 4L
1,803 SR
Queue Stats
193W - 95L
1,772 Elo+
Party 2
Scylla
Scylla
jieehchan
Scylla
Level 22
God Stats
8W - 3L
1,571 SR
Queue Stats
13W - 10L
1,387 Elo+
Solo
Jormungandr
Jormungandr
p00vacuum
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 22L
1,865 Elo+
Party 2
Bacchus
Bacchus
squeel_monkey
Bacchus
Level 15
God Stats
5W - 1L
1,901 SR
Queue Stats
117W - 29L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brito1190
Jing Wei
17
3 / 14 / 4
11,182
1,017
12,810
21,213
7,215
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MapleMountie
Hercules
17
1 / 6 / 3
9,994
909
8,639
25,760
30,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Rufuzinho
Zhong Kui
18
5 / 12 / 6
11,978
1,089
18,065
28,132
15,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Safad11
Jormungandr
18
3 / 13 / 7
11,882
1,080
17,036
26,457
27,731
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Wolfking1518
Cernunnos
16
0 / 7 / 2
9,338
849
7,893
13,024
4,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 1 / 11
16,173
1,470
42,310
16,542
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
19
7 / 3 / 24
12,379
1,125
24,887
11,031
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
jieehchan
Scylla
18
5 / 2 / 15
11,411
1,037
10,034
11,096
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
p00vacuum
Jormungandr
20
3 / 1 / 33
12,208
1,110
16,257
13,203
12,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
20
5 / 5 / 34
12,802
1,164
11,930
16,736
25,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
168
12
Kills
51
52
Deaths
12
22
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brito1190
Jing Wei
3
14
4
0.36
W
31
1
11
36.5
L
Hercules
MapleMountie
Hercules
1
6
3
0.42
W
Vulcan
7
3
24
6.33
L
Zhong Kui
Rufuzinho
Zhong Kui
5
12
6
0.67
L
Jormungandr
Safad11
Jormungandr
3
13
7
0.5
L
Cernunnos
Wolfking1518
Cernunnos
0
7
2
0.14
W
Scylla
jieehchan
Scylla
5
2
15
6.25
W
Jormungandr
p00vacuum
Jormungandr
3
1
33
19.5
W
Bacchus
5
5
34
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,443
Damage
105,418
114,586
Taken
68,608
85,301
Mitigated
53,691
6,872
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brito1190
Jing Wei
12,810
10,349
0
0
21,213
7,215
0
19,426
1,306
0
28,379
W
42,310
4,207
789
6,419
16,542
6,370
0
8,575
7,967
53,213
0
L
Hercules
MapleMountie
Hercules
8,639
1,602
0
3,081
25,760
30,350
0
22,604
2,789
515
15,128
W
Vulcan
24,887
8,929
285
1,791
11,031
4,720
0
6,277
4,754
45,714
0
L
Zhong Kui
Rufuzinho
Zhong Kui
18,065
1,824
0
3,381
28,132
15,671
0
26,522
1,460
35,597
0
L
Jormungandr
Safad11
Jormungandr
17,036
5,057
0
165
26,457
27,731
0
23,369
2,796
49,518
0
L
Cernunnos
Wolfking1518
Cernunnos
7,893
3,069
31
214
13,024
4,334
0
12,462
442
0
15,403
W
Scylla
jieehchan
Scylla
10,034
1,269
0
0
11,096
4,174
0
4,573
6,523
20,902
0
W
Jormungandr
p00vacuum
Jormungandr
16,257
3,858
0
2,230
13,203
12,970
0
8,631
4,572
37,339
0
W
Bacchus
11,930
874
0
1,130
16,736
25,457
0
7,560
9,176
16,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
64,973
174
Minions Killed
170
1
Camps Cleared
4
1,013,748
Distance Traveled
1,132,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,182
1,017
32
3
1
231,074
0
W
He Bo
16,173
1,470
21
2
3
237,216
0
L
Hercules
9,994
909
12
1
0
220,742
0
W
Vulcan
12,379
1,125
70
6
0
243,106
0
L
Zhong Kui
11,978
1,089
57
5
0
215,192
0
L
Jormungandr
11,882
1,080
55
5
0
190,262
0
L
Cernunnos
9,338
849
18
2
0
156,478
0
W
Scylla
11,411
1,037
40
4
1
218,886
0
W
Jormungandr
12,208
1,110
36
3
0
220,366
0
W
Bacchus
12,802
1,164
3
0
0
213,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role