Player Matchup

Hachiman
Hachiman
Diamond IV
BIackestWaItz
Hachiman
Diamond IV
Level 159
God Stats
7W - 15L
1,529 SR
Queue Stats
831W - 825L
2,075 MMR
Solo
Artio
Artio
Diamond V
FoxYuu_
Artio
Diamond V
Level 159
God Stats
9W - 15L
1,549 SR
Queue Stats
718W - 721L
1,990 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
ShadowTurret
Xing Tian
Platinum I
Level 141
God Stats
3W - 4L
1,635 SR
Queue Stats
81W - 64L
1,991 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
a_c_v_g_l
The Morrigan
Diamond IV
Level 158
God Stats
47W - 57L
1,522 SR
Queue Stats
499W - 478L
1,966 MMR
Party 1
Loki
Loki
Diamond IV
bryan122wwe
Loki
Diamond IV
Level 129
God Stats
42W - 35L
1,507 SR
Queue Stats
409W - 397L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,548 SR
2,003 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,585 SR
2,000 MMR
Mulan
Mulan
Platinum I
CrotasSnatch
Mulan
Platinum I
Level 133
God Stats
10W - 11L
1,556 SR
Queue Stats
394W - 376L
1,958 MMR
Solo
Sol
Sol
Platinum V
RyFlexin
Sol
Platinum V
Level 65
God Stats
14W - 13L
1,579 SR
Queue Stats
82W - 84L
1,763 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
SayPooh
Erlang Shen
Platinum II
Level 59
God Stats
4W - 1L
1,506 SR
Queue Stats
42W - 25L
2,231 MMR
Party 2
Chiron
Chiron
Diamond IV
SoullEaterr
Chiron
Diamond IV
Level 148
God Stats
27W - 16L
1,711 SR
Queue Stats
587W - 563L
2,003 MMR
Solo
Ymir
Ymir
Diamond IV
r4bbit197
Ymir
Diamond IV
Level 114
God Stats
4W - 2L
1,572 SR
Queue Stats
154W - 133L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIackestWaItz
Hachiman
13
1 / 3 / 0
8,131
428
4,436
8,923
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
FoxYuu_
Artio
13
0 / 5 / 1
7,826
412
4,516
16,913
12,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
ShadowTurret
Xing Tian
13
0 / 6 / 0
8,041
423
7,507
21,866
16,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
a_c_v_g_l
The Morrigan
15
1 / 4 / 0
8,773
462
4,824
6,803
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,356
440
1,169
9,060
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebTiamatAthenaGilgameshDanzaburou

VS

Bans
Morgan Le FayPersephoneAnhurScyllaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
11,529
607
11,415
15,685
14,217
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 1 / 5
11,924
628
8,098
7,428
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SayPooh
Erlang Shen
20
10 / 0 / 8
13,275
699
14,364
15,869
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
1 / 0 / 7
11,882
625
6,843
6,463
2,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
3 / 0 / 7
10,132
533
5,690
13,899
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
20
20
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BIackestWaItz
Hachiman
1
3
0
0.33
W
2
1
6
5
L
Artio
FoxYuu_
Artio
0
5
1
0.1
W
4
1
5
6.5
W
Erlang Shen
SayPooh
Erlang Shen
10
0
8
14
L
Xing Tian
ShadowTurret
Xing Tian
0
6
0
0
W
Chiron
1
0
7
4.5
L
The Morrigan
a_c_v_g_l
The Morrigan
1
4
0
0.25
L
0
2
0
0
W
Ymir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
46,410
63,565
Taken
59,344
36,716
Mitigated
43,440
16,432
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BIackestWaItz
Hachiman
4,436
1,733
0
1,764
8,923
2,432
440
720
8,203
0
41,379
W
11,415
1,764
0
7,608
15,685
14,217
398
6,626
9,059
6,386
69,585
L
Artio
FoxYuu_
Artio
4,516
498
0
6,488
16,913
12,372
0
3,163
13,750
44,921
0
W
8,098
1,869
0
4,065
7,428
3,351
4,153
3,140
4,288
82,924
6,359
W
Erlang Shen
SayPooh
Erlang Shen
14,364
6,425
0
9,024
15,869
9,754
3,080
3,936
11,933
0
114,569
L
Xing Tian
ShadowTurret
Xing Tian
7,507
1,239
36
1,448
21,866
16,670
48
6,006
15,860
46,033
0
W
Chiron
6,843
3,633
1,306
3,574
6,463
2,240
6,416
1,035
5,428
0
88,580
L
The Morrigan
a_c_v_g_l
The Morrigan
4,824
1,322
24
2,144
6,803
2,721
0
2,347
4,411
57,665
7,471
L
1,169
312
0
4,528
9,060
2,521
0
1,605
7,455
0
60,009
W
Ymir
5,690
710
1,023
4,439
13,899
13,878
434
2,931
10,968
30,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
58,742
523
Minions Killed
634
0
Camps Cleared
0
1,620,304
Distance Traveled
1,928,689
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,131
428
98
5
0
245,210
4
W
Mulan
11,529
607
123
6
0
363,085
5
L
Artio
7,826
412
91
5
0
298,246
5
W
Sol
11,924
628
154
8
0
377,538
6
W
Erlang Shen
13,275
699
156
8
0
436,843
2
L
Xing Tian
8,041
423
66
3
0
348,168
3
W
Chiron
11,882
625
177
9
0
372,941
2
L
The Morrigan
8,773
462
142
7
0
333,726
2
L
Loki
8,356
440
126
7
0
394,954
3
W
Ymir
10,132
533
24
1
0
378,282
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role