Player Matchup

Tiamat
Tiamat
Ashranach
Tiamat
Level 114
God Stats
52W - 144L
1,352 SR
Queue Stats
103W - 222L
1,310 Elo+
Party 1
Osiris
Osiris
GdSlayer247
Osiris
Level 85
God Stats
0W - 1L
1,758 SR
Queue Stats
18W - 19L
1,491 Elo+
Party 1
Izanami
Izanami
deathbycheese1
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 123L
1,376 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,392 Elo+

VS

Team Averages
Level 85
1,578 SR
1,474 Elo+
Anubis
Anubis
CrypticTvz
Anubis
Level 31
God Stats
7W - 16L
1,364 SR
Queue Stats
124W - 114L
1,436 Elo+
Solo
Skadi
Skadi
Jellolard
Skadi
Level 84
God Stats
30W - 17L
1,700 SR
Queue Stats
283W - 271L
1,498 Elo+
Party 2
Artio
Artio
Jokertegn
Artio
Level 139
God Stats
15W - 9L
1,670 SR
Queue Stats
252W - 242L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashranach
Tiamat
10
0 / 7 / 4
7,253
604
3,583
8,964
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
1 / 8 / 4
7,709
642
6,839
14,357
10,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 1
9,112
759
11,628
10,409
3,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrypticTvz
Anubis
12
1 / 4 / 15
8,617
718
8,539
10,219
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Jellolard
Skadi
13
11 / 1 / 5
9,998
833
14,695
8,502
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Jokertegn
Artio
13
5 / 2 / 10
9,481
790
6,571
16,880
15,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
17
17
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ashranach
Tiamat
0
7
4
0.29
W
Anubis
CrypticTvz
Anubis
1
4
15
2.13
L
Osiris
1
8
4
0.38
W
Skadi
Jellolard
Skadi
11
1
5
13.5
W
Artio
Jokertegn
Artio
5
2
10
5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
29,805
33,730
Taken
35,601
16,703
Mitigated
24,810
3,378
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ashranach
Tiamat
3,583
132
0
527
8,964
3,394
0
4,043
4,715
11,527
0
W
Anubis
CrypticTvz
Anubis
8,539
125
64
3,139
10,219
5,363
919
1,615
8,604
30,746
0
L
Osiris
6,839
2,176
0
910
14,357
10,308
0
6,958
7,004
0
16,112
W
Skadi
Jellolard
Skadi
14,695
8,453
0
1,563
8,502
3,660
1,051
1,026
7,476
0
45,029
W
Artio
Jokertegn
Artio
6,571
1,097
1,360
7,329
16,880
15,787
327
1,156
15,724
16,368
0
L
11,628
5,961
0
1,941
10,409
3,001
0
3,749
6,510
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
28,096
113
Minions Killed
129
3
Camps Cleared
7
561,492
Distance Traveled
652,886
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,253
604
18
2
0
179,687
0
W
Anubis
8,617
718
64
5
2
189,671
2
L
Osiris
7,709
642
17
1
3
172,789
1
W
Skadi
9,998
833
48
4
3
232,207
1
W
Artio
9,481
790
17
1
2
231,008
3
L
Izanami
9,112
759
78
7
0
209,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role