Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
Daxxonn
Sol
Diamond IV
Level 129
God Stats
7W - 3L
1,773 SR
Queue Stats
22W - 23L
2,053 MMR
Party 1
Ares
Ares
Diamond III
PinzoDunzo
Ares
Diamond III
Level 123
God Stats
20W - 13L
1,614 SR
Queue Stats
336W - 332L
2,200 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
boxofsauce
Danzaburou
Diamond IV
Level 101
God Stats
8W - 3L
1,579 SR
Queue Stats
235W - 251L
2,116 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,593 SR
1,874 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,626 SR
2,213 MMR
Athena
Athena
Platinum II
BóhbTheDad
Athena
Platinum II
Level 160
God Stats
1W - 1L
1,602 SR
Queue Stats
61W - 48L
1,969 MMR
Solo
Camazotz
Camazotz
Masters
D1v1de
Camazotz
Masters
Level 146
God Stats
1W - 3L
1,624 SR
Queue Stats
199W - 162L
2,805 MMR
Solo
Merlin
Merlin
Masters
Maskking
Merlin
Masters
Level 126
God Stats
29W - 27L
1,661 SR
Queue Stats
621W - 610L
2,366 MMR
Solo
Hachiman
Hachiman
Platinum IV
SDfarva
Hachiman
Platinum IV
Level 78
God Stats
4W - 4L
1,694 SR
Queue Stats
262W - 254L
1,840 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Speccz
Sun Wukong
Diamond IV
Level 148
God Stats
10W - 11L
1,550 SR
Queue Stats
124W - 115L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 3
9,099
650
9,073
11,973
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
 
Loki
11
3 / 1 / 1
6,771
484
3,446
4,083
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
15
3 / 0 / 0
8,494
607
9,071
6,817
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 4
7,728
552
3,841
7,369
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
boxofsauce
Danzaburou
14
1 / 2 / 4
7,925
566
4,124
7,969
2,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatArtioGebGilgameshOdin

VS

Bans
UllrFafnirHou YiKhepriIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 1
6,069
434
3,059
10,145
6,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
D1v1de
Camazotz
10
0 / 4 / 1
6,157
440
4,645
10,755
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Maskking
Merlin
13
0 / 4 / 0
7,217
516
4,906
6,434
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SDfarva
Hachiman
12
1 / 2 / 1
7,138
510
4,028
6,032
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Speccz
Sun Wukong
12
1 / 4 / 0
7,005
500
4,230
9,454
5,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
3
7.5
W
Loki
 
Loki
3
1
1
3.5
L
Athena
1
3
1
0.5
L
Camazotz
D1v1de
Camazotz
0
4
1
0.13
W
Sol
3
0
0
3
L
Merlin
Maskking
Merlin
0
4
0
0
W
4
0
4
6
L
Hachiman
SDfarva
Hachiman
1
2
1
0.75
L
Sun Wukong
Speccz
Sun Wukong
1
4
0
0.25
W
Danzaburou
boxofsauce
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
20,868
38,211
Taken
42,820
22,270
Mitigated
19,702
17,478
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,073
2,471
0
5,651
11,973
10,202
944
1,095
10,791
55,623
14,224
W
Loki
 
Loki
3,446
704
0
972
4,083
1,073
0
139
3,944
0
27,974
L
Athena
3,059
770
4
860
10,145
6,950
0
4,603
5,542
17,565
0
L
Camazotz
D1v1de
Camazotz
4,645
1,210
0
5,165
10,755
3,475
235
6,412
4,343
0
33,869
W
Sol
9,071
3,610
0
5,270
6,817
2,934
530
3,409
3,280
79,791
7,236
L
Merlin
Maskking
Merlin
4,906
116
0
498
6,434
2,510
0
4,211
2,223
57,032
0
W
3,841
482
0
2,734
7,369
5,485
0
2,615
4,650
10,419
0
L
Hachiman
SDfarva
Hachiman
4,028
1,555
0
2,750
6,032
1,159
0
626
5,406
0
45,387
L
Sun Wukong
Speccz
Sun Wukong
4,230
553
0
2,159
9,454
5,608
395
4,402
5,052
4,806
37,251
W
Danzaburou
boxofsauce
Danzaburou
4,124
2,175
0
2,851
7,969
2,576
0
1,147
6,774
0
60,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
33,586
480
Minions Killed
417
0
Camps Cleared
0
1,324,170
Distance Traveled
1,318,387
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,099
650
129
9
0
306,069
1
W
Loki
6,771
484
62
4
0
197,889
2
L
Athena
6,069
434
26
2
0
278,706
2
L
Camazotz
6,157
440
69
5
0
300,443
3
W
Sol
8,494
607
158
11
0
281,360
5
L
Merlin
7,217
516
130
9
0
254,846
6
W
Ares
7,728
552
17
1
0
282,065
6
L
Hachiman
7,138
510
96
7
0
239,114
5
L
Sun Wukong
7,005
500
96
7
0
245,278
4
W
Danzaburou
7,925
566
114
8
0
256,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role