Player Matchup

Tiamat
Tiamat
Chibi Jabba
Tiamat
Level 109
God Stats
6W - 6L
1,534 SR
Queue Stats
881W - 835L
1,548 Elo+
Party 1
Skadi
Skadi
bodegajonez
Skadi
Level 91
God Stats
4W - 1L
1,758 SR
Queue Stats
398W - 304L
1,576 Elo+
Party 1
Ymir
Ymir
ii A i R o AXE
Ymir
Level 66
God Stats
105W - 71L
1,700 SR
Queue Stats
297W - 256L
1,575 Elo+
Party 1
Team Averages
Level 89
1,664 SR
1,566 Elo+

VS

Team Averages
Level 96
1,411 SR
1,338 Elo+
Cliodhna
Cliodhna
BakerNiinja
Cliodhna
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,296 Elo+
Solo
Hercules
Hercules
FurnishedTwo4
Hercules
Level 85
God Stats
6W - 17L
1,313 SR
Queue Stats
39W - 64L
1,329 Elo+
Solo
Discordia
Discordia
sabbath210
Discordia
Level 95
God Stats
11W - 18L
1,420 SR
Queue Stats
48W - 61L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 10
6,806
681
5,537
5,680
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 5
8,483
848
11,488
5,976
2,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 10
8,056
806
4,019
7,564
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BakerNiinja
Cliodhna
10
2 / 6 / 0
7,046
705
3,017
7,624
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
FurnishedTwo4
Hercules
9
0 / 5 / 1
5,807
581
2,792
12,461
5,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
sabbath210
Discordia
9
0 / 3 / 1
5,846
585
4,588
5,487
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BakerNiinja
Cliodhna
2
6
0
0.33
W
Tiamat
1
1
10
6
L
Hercules
FurnishedTwo4
Hercules
0
5
1
0.1
W
9
1
5
11.5
W
4
1
10
9
L
Discordia
sabbath210
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
10,397
19,220
Taken
25,572
13,539
Mitigated
9,712
2,726
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BakerNiinja
Cliodhna
3,017
165
0
62
7,624
2,753
0
2,648
4,780
0
10,186
W
Tiamat
5,537
666
0
1,781
5,680
3,527
270
1,447
3,998
18,698
0
L
Hercules
FurnishedTwo4
Hercules
2,792
911
105
3,482
12,461
5,458
0
4,137
8,046
0
13,057
W
11,488
5,146
0
116
5,976
2,359
1,339
1,442
4,275
0
30,030
W
4,019
1,058
0
829
7,564
7,653
179
1,035
6,148
9,426
0
L
Discordia
sabbath210
Discordia
4,588
407
0
836
5,487
1,501
0
2,751
2,615
15,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,345
Gold Earned
18,699
108
Minions Killed
70
4
Camps Cleared
2
539,507
Distance Traveled
426,334
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,046
705
20
2
0
155,281
1
W
Tiamat
6,806
681
52
5
1
178,500
2
L
Hercules
5,807
581
15
2
1
126,739
0
W
Skadi
8,483
848
42
4
1
181,408
1
W
Ymir
8,056
806
14
1
2
179,599
2
L
Discordia
5,846
585
35
4
1
144,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role